alkia
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| Joined: 15 Nov 2008 |
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| 25 Jan 2012 01:39 PM |
I already have have a unique feature for the terrain, that in my four years on ROBLOX 'I' have ever seen at 'ANY' clan base. But I need a unique feature on the bases' design. So ideas plox. |
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math346
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| Joined: 02 Dec 2009 |
| Total Posts: 3631 |
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| 25 Jan 2012 01:40 PM |
| a trollface that nukes the server so it shutdowns |
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Xnite515
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| Joined: 18 Feb 2011 |
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alkia
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8SunTzu8
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| Joined: 30 Sep 2011 |
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| 25 Jan 2012 01:42 PM |
My ideas that "I" have never seen at "any" clan bases are my ideas.
Don't show me yours, I don't want to get any ideas. :p
Though, at least you are making an effort to do something different.
I also invented a new type of battle. We have RECs, HQs, Bases, Forts, Citadels, and all things in that category. We have battlegrounds, which are fair, or warzones, etc... I created a new one that contains some properties of both, a FrontLine, or anything related to it. (Coined by me).
Hmm...
You could allow a dynamic terrain, and let people blow holes through walls instead of going around. One of my ideas, to make a clan base actually interesting. |
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| 25 Jan 2012 01:42 PM |
| A puzzle to capture the objective? AN experienced scripter might be able to generate random combinations, to prevent just typing to same thing in. |
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alkia
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| Joined: 15 Nov 2008 |
| Total Posts: 25645 |
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| 25 Jan 2012 01:45 PM |
@TheReturningWinter Funny story, I suggested that to Silentswords and we talked about it, but I forgot what the verdict was :/
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math346
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| Joined: 02 Dec 2009 |
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| 25 Jan 2012 01:46 PM |
@alkia
probably it was just a "k" |
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| 25 Jan 2012 01:46 PM |
| Not sure if it is original, but perhaps a bridge that starts to fall once you walk over it? Or even a script causing spikes to jut out of a wall if you step on a specified brick? Not sure if they are original, just what I came up with off the top of my head...I'll be back if I think of anything else. :D |
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alkia
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| Joined: 15 Nov 2008 |
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| 25 Jan 2012 01:50 PM |
No Math we talked about it over like 2 pages on the forums. Then we talked about LOZ chickens and SuperMario Sunshine.
@False
I was taking a look at the new rope projects that ROBLOX have in alpha testing, I was going to wait for it to be released, it's a good idea but I wouldn't try it until the release. |
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ColdSmoke
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| Joined: 02 Jan 2012 |
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| 25 Jan 2012 01:50 PM |
I build a lot of bases that are based off of dungeons and castles I've seen in Skyrim.
mouswag |
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alkia
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| Joined: 15 Nov 2008 |
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| 25 Jan 2012 01:51 PM |
My place 9 was going to be a castle fort. But I currently have that project on hold. |
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ColdSmoke
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| Joined: 02 Jan 2012 |
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| 25 Jan 2012 01:52 PM |
but not quite literaly castles. Go to my second place real quick.
mouswag |
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Celestus
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| Joined: 15 Aug 2011 |
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| 25 Jan 2012 01:54 PM |
A transport system which is original, perhaps a automatic bus or something, rather than the typical train/tram.
Or if it's a raid-able map you could consider using a unique spawn point for the raiders, like parachuting from a plane - although I have seen some maps like this before, by NerfModder and stuff. |
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TDFall
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| Joined: 07 May 2009 |
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alkia
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patgogo12
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| Joined: 19 Mar 2010 |
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| 25 Jan 2012 03:16 PM |
a open field with cover
Those damn Mages blew up Winterhold, about time. |
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