sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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| 07 Nov 2010 07:03 PM |
it needs to have these weps+prices
fastrocket - 10 captures shotgun - 3 captures sniper - 5 captures venomshank - 20 kos firebrand - 30 kos illumina - 40 kos golden katana - 60 kos
make it so that you dont lose kos/captures when you buy an item, you just need atleast that many kos/captures
i will pay 15-50 robux based on how good the shop is |
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sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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iTruss
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| Joined: 26 Oct 2010 |
| Total Posts: 221 |
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| 07 Nov 2010 07:59 PM |
| You'd have to script that. Go to the Scripting Helpers forum. |
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sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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pauljkl
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| Joined: 23 Oct 2008 |
| Total Posts: 9364 |
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| 09 Nov 2010 03:56 PM |
| Is it a GUI shop or touch button shop? |
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sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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pauljkl
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| Joined: 23 Oct 2008 |
| Total Posts: 9364 |
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| 09 Nov 2010 04:22 PM |
Well use this as a base. Worth money?
Make sure the Tree in the StarterGui is like this
StarterGui -ScreenGui --Button1 ---Script --Frame ---Buttons for buying ----Scripts inside buttons
Set the frame's visible to false and put all the buyable stuff in Lighting.
Button1's script to open the shop:
local on = false function open() script.Parent.Parent.Frame.Visible = true end function close() script.Parent.Parent.Frame.Visible = false end function decide() if on == false then open() else close() end end script.Parent.MouseButton1Down:connect(decide)
Buying button scripts
local model = game.Lighting["MODELNAME"]
function buyit() if script.Parent.Parent.Parent.Parent.Parent.leaderstats:findFirstChild("STATNAME") >= 10 then --Edit for bigger values needed local a = model:clone() a.Parent = script.Parent.Parent.Parent.Parent.Parent.Backpack end end script.Parent.MouseButton1Down:connect(buyit) |
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sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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| 09 Nov 2010 04:28 PM |
?????????? my comp glitches when i try to make a gui |
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pauljkl
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| Joined: 23 Oct 2008 |
| Total Posts: 9364 |
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| 09 Nov 2010 04:31 PM |
| Well i cant help with that. |
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| 11 Nov 2010 06:30 PM |
| what do i insert for button1? |
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pauljkl
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| Joined: 23 Oct 2008 |
| Total Posts: 9364 |
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rocko97
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| Joined: 02 Jun 2009 |
| Total Posts: 1157 |
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| 11 Nov 2010 07:11 PM |
| I will try to make the gui for you. |
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Muddy101
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| Joined: 05 Jun 2010 |
| Total Posts: 1579 |
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| 11 Nov 2010 08:41 PM |
| I can. I have a working shop, and it works absolutely perfect for me. |
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sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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| 18 Nov 2010 06:02 AM |
| I would, but that's not enough for an origonal script shop. I would CFrame, GUI base, and even make a show of the swords. For 100+ robux. |
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sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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| 18 Nov 2010 04:09 PM |
| I JUST SAID I ALRREADY HAS A SHOP |
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pauljkl
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| Joined: 23 Oct 2008 |
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sofahound
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| Joined: 14 Oct 2009 |
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pauljkl
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| Joined: 23 Oct 2008 |
| Total Posts: 9364 |
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| 18 Nov 2010 04:16 PM |
| So giant tutorial for nothing then >_> |
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sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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| 23 Nov 2010 10:52 AM |
| i can change cost/what needed to buy not much else |
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| 23 Nov 2010 10:55 AM |
bump
✰KillerJonny - Building Master✰ |
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sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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| 23 Nov 2010 12:14 PM |
EVERYONE
PLZ LEAVE THIS THREAD IS OVER |
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| 23 Jan 2012 06:22 PM |
| Can I have a copy of this? It would be perfect for my new game. |
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