opplo
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| Joined: 09 Dec 2008 |
| Total Posts: 5320 |
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| 17 Jan 2012 10:38 AM |
| How would i be able to make it so that lets say a GUI appears on the users screen the 1st and 2nd time they respawn, but not the 3rd, 4th etc? |
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NeonBlox
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| Joined: 19 Oct 2008 |
| Total Posts: 1462 |
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| 17 Jan 2012 10:39 AM |
| Have a value in them that increases every time they die, then if the value is greater than 2, don't show the GUI. |
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iCookieNL
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| Joined: 24 May 2009 |
| Total Posts: 1103 |
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| 17 Jan 2012 10:41 AM |
| Insert NumberValue in player, set value to 0, add a Player Check Death/ Humanoid.Died event, and then everytime he dies it adds a value, and shows the gui up, and if its => 2 then no gui show up ;3 |
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iCookieNL
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| Joined: 24 May 2009 |
| Total Posts: 1103 |
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| 17 Jan 2012 10:41 AM |
@neon
You said what i said in short D: |
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opplo
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| Joined: 09 Dec 2008 |
| Total Posts: 5320 |
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| 17 Jan 2012 11:26 AM |
Ok, i know how to insert objects into things but how would i insert it into a person. Would i insert it into the players part of explorer or into the player in workspace?
If so could anyone start of a script that would insert it into every player that joins? |
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