theopfor
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| Joined: 08 Feb 2011 |
| Total Posts: 11003 |
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| 15 Jan 2012 06:22 PM |
http://www.roblox.com/item.aspx?id=52042068
I have about four hours into this game. The goal is to make it using entirely stamper items (with a few exceptions), and the terrain generator. In the game, it is a capture the flag based game, with two teams.
I haven't added weapons yet, but I am thinking the weapon might be a modified paintball gun (the one used in brick battles).
Should I use traps in the terrain? If so: Type 1: Fall through blocks, that lead to spikes. Type 2: Invisible explosives
Should I include tunnels? What should I add? What should I improve?
I am currently cleaning up the jaggedness of the terrain.
"Death to lazy builders. Remove the CFrame tools. Command bar all the way." ~pauljkl |
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| 15 Jan 2012 06:49 PM |
No traps, but add caverns. And a LOT of ruins. Ruins are great for war maps.
-Pax ex!- |
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theopfor
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| Joined: 08 Feb 2011 |
| Total Posts: 11003 |
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| 15 Jan 2012 06:54 PM |
I don't know if I can make ruins with the stamper, but I will definitely consider that.
Also, I am aiming towards a little something like a modern brick battle.
"Death to lazy builders. Remove the CFrame tools. Command bar all the way." ~pauljkl |
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kilkil912
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| Joined: 27 Aug 2011 |
| Total Posts: 1288 |
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| 15 Jan 2012 07:04 PM |
| Maybe a like a four way undergroung crossing. |
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| 15 Jan 2012 09:02 PM |
As for traps, a great way to make a nearly invisible trap is to delete one block of terrain, and put a flamethrower pointing up in the hole. Then wire an invisible trigger to the flamethrower, after replace the terrain with the flamethrower in it by clicking the inside of the hole to hide the trap. Once all that is finished, move the invisible trigger over the now sealed hole.
And bingo, fire-mine.
:P |
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akumaru11
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| Joined: 19 Nov 2009 |
| Total Posts: 2588 |
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| 15 Jan 2012 09:04 PM |
| trip wire that makes you trip and you stay like that for 5 seconds? |
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theopfor
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| Joined: 08 Feb 2011 |
| Total Posts: 11003 |
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| 16 Jan 2012 12:58 PM |
@Ninja Okay, I shall add that. @Akumaru I can only use the stuff inside the stamper tool, plus a few exceptions that are key parts of making the game work.
"Death to lazy builders. Remove the CFrame tools. Command bar all the way." ~pauljkl |
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HotJazzCP
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| Joined: 18 Dec 2010 |
| Total Posts: 682 |
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| 16 Jan 2012 01:43 PM |
I think you have lots of different underground tunnels in the terrain, like A maze. Maybe have some leading In side each others Fort, close to there flag. |
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theopfor
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| Joined: 08 Feb 2011 |
| Total Posts: 11003 |
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| 16 Jan 2012 02:11 PM |
@Hot The bases are relatively small, 11 by 11 stamper blocks.
"Death to lazy builders. Remove the CFrame tools. Command bar all the way." ~pauljkl |
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| 16 Jan 2012 02:14 PM |
| Why 11 by 11? I find that even numbers are easier to build with symetrically. |
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theopfor
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| Joined: 08 Feb 2011 |
| Total Posts: 11003 |
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| 16 Jan 2012 02:15 PM |
@Ninja I'm not sure, I found out it was 11x11 after I was done building the first one.
"Death to lazy builders. Remove the CFrame tools. Command bar all the way." ~pauljkl |
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theopfor
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| Joined: 08 Feb 2011 |
| Total Posts: 11003 |
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| 16 Jan 2012 02:35 PM |
Okay, I have another idea, but am unaware if I should use it. I am thinking of making everyone look the same, but have their armor, correspond to their team. I am willing to work out a deal with the owners of the shirts to allow me to copy them, and recolor them.
Here are my choices:
http://www.roblox.com/---?id=64902711 http://www.roblox.com/---?id=64902761 http://www.roblox.com/---?id=64902797
"Death to lazy builders. Remove the CFrame tools. Command bar all the way." ~pauljkl |
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theopfor
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| Joined: 08 Feb 2011 |
| Total Posts: 11003 |
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| 16 Jan 2012 04:20 PM |
BUMP
"Death to lazy builders. Remove the CFrame tools. Command bar all the way." ~pauljkl |
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theopfor
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| Joined: 08 Feb 2011 |
| Total Posts: 11003 |
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| 16 Jan 2012 04:37 PM |
I broked the links. Add "item" before the question mark. Each one is a little different around the neck area.
"Death to lazy builders. Remove the CFrame tools. Command bar all the way." ~pauljkl |
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| 16 Jan 2012 06:39 PM |
More underground tunnels with maze like deadends and a grand fighting area in the center that all tunnels lead to eventually. Main tunnels out of the forts. Above ground you need buildings or trees ,anything to hide behind. And roads are a must if you plan on using stamper vehicles. Anything that is not in stamper can be put in lighting and a button or gui to call it. |
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theopfor
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| Joined: 08 Feb 2011 |
| Total Posts: 11003 |
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| 17 Jan 2012 07:35 PM |
Okay.
"Death to lazy builders. Remove the CFrame tools. Command bar all the way." ~pauljkl |
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12abby23
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| Joined: 04 Sep 2011 |
| Total Posts: 2 |
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| 21 May 2012 12:45 PM |
| i agree i have been playing for 4 years now and i know a lazy builder when i see 1 |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 21 May 2012 01:41 PM |
If you want to see some epic terrain 'buildings' with stamper blocks take a peek at scacman1967's place. You could have an epic paintball battle in those buildings. Although in an 11x11 base they would be too big. Could you make one or more of the bases an 11x11 building with 2 or more sets of terrain stairs or ramps between 4 or 5 floors? |
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