shorty95
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| Joined: 08 Aug 2007 |
| Total Posts: 128 |
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| 15 Jan 2012 03:00 PM |
| You claim that you defeated X-101st? I lol'd, you never won a raid at Franneh. Idiots |
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pspjohn1
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| Joined: 08 Nov 2008 |
| Total Posts: 10816 |
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| 15 Jan 2012 03:11 PM |
psp be winning
00--- warrant officer 00--- |
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| 15 Jan 2012 03:11 PM |
| This is becoming a cat fight. I wanna watch SHHH :P |
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pspjohn1
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| Joined: 08 Nov 2008 |
| Total Posts: 10816 |
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| 15 Jan 2012 03:12 PM |
@ psp
How is your members camping the only exit with gatling guns, and then camping the surrounding walls with sniper rifles 'fair' in the slightest? |
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Wowgnomes
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| Joined: 27 Sep 2009 |
| Total Posts: 26255 |
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| 15 Jan 2012 03:13 PM |
@ dragon:
so not true.
we fight fair, like the base.
don't mistake with with X-101 |
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| 15 Jan 2012 03:13 PM |
@ chidi
Explain how the exact thing that I described above happened to me at Fort Fang just this morning then |
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| 15 Jan 2012 03:15 PM |
@ dragon:
it was an illusion.
explanatory that there was some new recruits/privates that didn't know the rules yet.
we gain members everyday, unlike APN ; X-101 |
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| 15 Jan 2012 03:18 PM |
As far as I know there was a high rank there.
And IIRC he was the one camping with the sniper rifle. |
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pspjohn1
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| Joined: 08 Nov 2008 |
| Total Posts: 10816 |
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| 15 Jan 2012 03:22 PM |
'overpowered uzi'
yes, because at long range, bewteen an inaccurate uzi that takes an entire mag of direct hits to kill someone vs an accurate sniper rifle that can kill in 2 shots, the uzi is CLEARLY overpowered compared to the sniper |
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| 15 Jan 2012 03:23 PM |
| Depends what you mean, a Uzi is good for close range (What I heard) and the sniper rifle that they have been using seems like a legit 50. :3 |
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| 15 Jan 2012 03:25 PM |
| A Sniper Rifle could beat an uzi at close range hands down if the user was good enough. |
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pspjohn1
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| Joined: 08 Nov 2008 |
| Total Posts: 10816 |
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| 15 Jan 2012 03:26 PM |
| Agreed, But the Uzi would pwn them IF they didn't hit the right mouse button in time. (See the skill in shooting a gun in Roblox?) |
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| 15 Jan 2012 03:27 PM |
Well, perhaps fixing the gun shop next to the spawn would be a good place to start with.
I don't appreciate wasting 50 credits on air when I should be getting an AK47. |
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pspjohn1
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| Joined: 08 Nov 2008 |
| Total Posts: 10816 |
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| 15 Jan 2012 03:37 PM |
TYVM.
Of course there's no way to physically fix the spawncamping issue, but AK-47s help. |
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