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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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rstvguy
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| Joined: 30 May 2010 |
| Total Posts: 14073 |
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rstvguy
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| Joined: 30 May 2010 |
| Total Posts: 14073 |
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| 14 Jan 2012 08:36 AM |
game:GetService("Forums"):GetForum("Scripting Helpers"):GetThread("Lerp",rangersmash):RemoveNoob("rangersmash","Permanently") game:GetService("Report"):ReportPerson("rstvguy","Spamming")
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MrNicNac
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| Joined: 29 Aug 2008 |
| Total Posts: 26567 |
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| 14 Jan 2012 08:37 AM |
| Lerp is linear interpolation, if that helps any. But it isn't required to be able to move a camera. |
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| 15 Jan 2012 04:39 AM |
Use like pos = CFrame.new(0,0,0) pos2 = CFrame.new(0,50,0) for r = 0,1,0.1 do wait(0.01) game.Workspace.CurrentCamera.CoordinateFrame = pos:Lerp(pos2, r) end
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wuppii
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| Joined: 20 Feb 2010 |
| Total Posts: 1625 |
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| 15 Jan 2012 06:21 AM |
| Otherwise get CM32's tutorial model. |
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