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| 13 Jan 2012 04:19 PM |
What do you guys think I should do for my new game? It's a build to survive the Eruption type-game.
I'm thinking of a type of eruption. Maybe.. Smoke aiming down the side, while a wave if lava goes through the map? Or, the smoke aiming down the side, while the lava "fills" the map?
What do you guys think? |
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| 13 Jan 2012 04:29 PM |
Uh goes through the map. Rising lava isn't that fun anymore
~Take it up with my butt, cause hes the only one who gives a crap |
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EPICJEFF
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| Joined: 19 Apr 2010 |
| Total Posts: 3921 |
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| 13 Jan 2012 04:36 PM |
| Make a map where the valcano explodes and make like a room with a roof..? |
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| 13 Jan 2012 04:44 PM |
Or make a build to survive game and make lava balls that roll down the side of the volcano?
~Take it up with my butt, cause hes the only one who gives a crap |
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| 13 Jan 2012 04:52 PM |
"Uh goes through the map. Rising lava isn't that fun anymore"
^ True.
As for the volcano... If you want it to be realistic, make the ground shake first, explosion, ash rain, pyrocrastic flow, then lava.
That's the most fun type of volcanic eruption... The violent one. |
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| 13 Jan 2012 06:00 PM |
| Not in real life though... |
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