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| 12 Jan 2012 04:35 PM |
I successfully built a platform that gives you one rocket launcher and one rocket launcher only. But here's the problem. Although the rocket launcher does appear in the player's backpack in-game, it does not appear at all in the player's backpack when viewed in the explorer. I discovered this in Roblox Studio when I was testing the new weapon. The game is called "Solar Wars."
Method used was "Tools -> Test -> Start Server" then "Tools -> Test -> Start Player." If I do "Tools -> Test -> Play Solo," then it correctly renders the rocket launcher in the player's backpack when viewing the explorer.
One more thing. Before I figured out how to stop the rocket launcher spawner from giving multiple rocket launchers, the number of launchers that appeared in the explorer would be one less than the number given.
Should I ignore this little glitch? |
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quqau
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| Joined: 04 Sep 2010 |
| Total Posts: 40 |
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| 12 Jan 2012 08:14 PM |
| Move this to the script helpers section |
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| 13 Jan 2012 10:43 AM |
| Nevermind, I figured out why the rocket doesn't appear in the explorer. The selected tool for use does not have the parent set as "game.Players.{playerName}.Backpack," but instead has it as "game.Workspace.{playerName}." That explains everything! |
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