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Re: Creating a NavMesh

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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
10 Jan 2012 06:45 PM
Has anyone created a navmesh AND an AI? Anyone even TRIED?
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curt9043 is not online. curt9043
Joined: 10 Jan 2009
Total Posts: 2883
10 Jan 2012 06:46 PM
That seems like a good idea.
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
10 Jan 2012 06:48 PM
That's why I want someone to make it for me. (Because me no understand navigation)

How about just an AI that you can give a target and a navmesh of somesort. That would also be cool.

It's a love-hate relationship....
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curt9043 is not online. curt9043
Joined: 10 Jan 2009
Total Posts: 2883
10 Jan 2012 06:51 PM
Well personally for movement i'd use bodymovement and change it's path using rays whilst moving, not sure how you'd implement the navmesh entirely, however
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
10 Jan 2012 06:53 PM
*facepalm*

It's a love-hate relationship....
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curt9043 is not online. curt9043
Joined: 10 Jan 2009
Total Posts: 2883
10 Jan 2012 06:54 PM
Explain which form of AI you mean... text based or model based?
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Sorcus is not online. Sorcus
Forum Moderator
Joined: 29 Nov 2010
Total Posts: 3775
10 Jan 2012 06:59 PM
Quenty, is it on 2D Nav or 3D?

~Sorcus
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booing is not online. booing
Joined: 04 May 2009
Total Posts: 6594
10 Jan 2012 07:05 PM
QUENTY
IM MAD NOW
STOP
USING
'
IN
PLURAL
WORDS
THAT
DO
NOT
NEED
IT
ITS NOT THE CAR'S WENT BY.
ITS THE CARS WENT BY
RAIG

~Atheist, dutch, canadian, programmer, "markuper"
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curt9043 is not online. curt9043
Joined: 10 Jan 2009
Total Posts: 2883
10 Jan 2012 07:09 PM
^ When did he use an apostrophe out of place?
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
11 Jan 2012 06:36 AM
Idk.

1.Get polygons of all bricks

2.Remove ones that cant be walked on

3.Find connected edges

4.Make navmesh

5.Make hax algorithm to traverse it

6.Move a brick

7.Repeat the whole 45 minute operation
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HeckBlock is not online. HeckBlock
Joined: 09 Jan 2012
Total Posts: 36
11 Jan 2012 06:55 AM
If this is like a path he will follow cant you use the x,y,z axis and loop it?
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