Paramore2
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| Joined: 07 Sep 2009 |
| Total Posts: 6402 |
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| 10 Jan 2012 03:51 PM |
My game tends to stop working once someone leaves or it just tends to break. I will post where it usually gets stuck in game by saying "--HERE" next to it. Please help! Sorry it is such a long script, I'm just not sure where it is messing up exactly:
while true do wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "Claustrophobic!" wait(5) message.Text = "Get ready!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(102.3, 17.9, 60.44)) end wait(60) message.Text = "Minigame ended." message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy() wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "Grind or Run!" wait(5) message.Text = "Get ready!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start!" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(148.5, 1.8, -34.5)) end wait(60) message.Text = "Minigame ended." --HERE message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy() wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "The Machine!" wait(5) message.Text = "Get ready!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start!" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(106.5, 7.8, -132.5)) end wait(60) message.Text = "Minigame ended." --HERE message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy() wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "Checkerboard!" wait(5) message.Text = "Get ready!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start!" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(-157, 33.8, 67.5)) end wait(60) message.Text = "Minigame ended." message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy() wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "The Escape!" wait(5) message.Text = "Get ready!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start!" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(-212, 3.8, 184)) end wait(90) message.Text = "Minigame ended." --HERE message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy() wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "Confusion!" wait(5) message.Text = "Get ready!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start!" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(-144, 17.4, -200.5)) end wait(60) message.Text = "Minigame ended." --HERE message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy() wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "Maze Cubed!" wait(5) message.Text = "SPECIAL GAME: You have 3 minutes to find the exit!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start!" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(193.2, 53.39, -350.9)) end wait(180) message.Text = "Minigame ended." message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy() wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "The Maze!" wait(5) message.Text = "Get ready!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start!" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(28, 15.4, -208)) end wait(60) message.Text = "3" wait(1) message.Text = "2" wait (1) messgae.Text = "1" wait(1) message.Text = "Minigame ended." message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy() wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "Spin on Spin!" wait(5) message.Text = "Get ready!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start!" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(28.5, 13.99, -62.49)) end wait(60) message.Text = "Minigame ended." message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy() wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "2D Adventure!" wait(5) message.Text = "Get ready!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start!" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(-17, 19.2, 146)) end wait(60) message.Text = "Minigame ended." message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy() wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "S.O.S!" wait(5) message.Text = "Get ready!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start!" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(190.5, 5.6, 86)) end wait(90) message.Text = "Minigame ended." message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy() end
It always stops saying "Minigame ended." and the message won't go away. I would appreciate all the help I could get with this. Thank you for reading. |
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Paramore2
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| Joined: 07 Sep 2009 |
| Total Posts: 6402 |
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| 10 Jan 2012 03:56 PM |
Ya I'm sorry, it's near the "Minigame ended." parts! I'm sorry for the long post but, I was reall unsure what to post but, here is a shorter version:
My game tends to stop working once someone leaves or it just tends to break. I will post where it usually gets stuck in game by saying "--HERE" next to it. Please help! Sorry it is such a long script, I'm just not sure where it is messing up exactly:
wait(20) local Hint = Instance.new("Hint", workspace) Hint.Text = "Get ready, the minigame will start in one minute!" wait(60) Hint.Text = "Fun, Frusturating, & Hard Mingames! Presented by: X-gravity & Paramore2!" wait (0.1) local message = Instance.new("Message", workspace) message.Text = "Confusion!" wait(5) message.Text = "Get ready!" wait(5) message.Text = "Minigame starting in 3..." wait(1) message.Text = "2..." wait(1) message.Text = "1..." wait(1) message.Text = "Start!" wait(1) message.Parent = game.Lighting players = game.Players:GetChildren() for i=1,#players do players[i].Character:MoveTo(Vector3.new(-144, 17.4, -200.5)) end wait(60) message.Text = "Minigame ended." --HERE!!!!!!!!!!! <--------------- message.Parent = Workspace for i=1,#players do players[i].Character:MoveTo(Vector3.new(-1, 289, -2.5)) end wait(5) message:Destroy()
I made me "HERE" sign a little more noticeable as well. |
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