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Re: How does ROBLOX launch studio from their website?

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legokid135 is not online. legokid135
Joined: 23 Jan 2009
Total Posts: 1470
08 Jan 2012 10:10 AM
I mean srs magickals

 
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jode6543 is not online. jode6543
Joined: 16 Jun 2009
Total Posts: 5363
08 Jan 2012 10:21 AM
$('.VisitButtonEdit').css('display', 'block');

~THROW THE CHEEEEEEEEEEEEEEEEEEEESE!~
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trappingnoobs is not online. trappingnoobs
Joined: 05 Oct 2008
Total Posts: 19100
08 Jan 2012 10:32 AM
Probably protocols

They're prety easy to make. Just a little registry knowledge is necessary.

I made my own a while back where everyone on the website has a place (Totally not a roblox ripoff) and you can visit their places by visiting their profiles (Totally not a roblox ripoff) and you'd enter a 2D world of bricks and shiz (Totally not a roblox ripoff)
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
08 Jan 2012 10:37 AM
I have the same question. How would you do this programitically? I think you could have something that listens for something on the web browser, but that would require the program to be running constantly.
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jode6543 is not online. jode6543
Joined: 16 Jun 2009
Total Posts: 5363
08 Jan 2012 10:41 AM
Oh; I think I misunderstood your question. I thought you meant how would you manually display that button.

~THROW THE CHEEEEEEEEEEEEEEEEEEEESE!~
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TheSuperBloxxa is not online. TheSuperBloxxa
Joined: 02 Mar 2011
Total Posts: 4484
08 Jan 2012 10:48 AM
It's not very hard. I know how to do it, but it would probably take me awhile.
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
08 Jan 2012 10:54 AM
@jode: jquery ftw
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LocalChum is not online. LocalChum
Joined: 04 Mar 2011
Total Posts: 6906
08 Jan 2012 11:17 AM
They use a plugin to launch the game. If you wanted to make your own, protocols, as stated previously, would be the way to go.
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
08 Jan 2012 11:45 AM
@local: Explain more pl0x. do you mean like rbx://? If so, I don't see that in the HTML code. Could the server code pass a header to that protocol location?
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trappingnoobs is not online. trappingnoobs
Joined: 05 Oct 2008
Total Posts: 19100
08 Jan 2012 12:42 PM
Roblox probably uses protocols. Even if it's on the back-end.

Protocols are prety simple. Very little registry editing on windows, and probably easier on mac and linux.
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sncplay42 is not online. sncplay42
Joined: 27 Nov 2008
Total Posts: 11891
08 Jan 2012 12:46 PM
Roblox itself doesn't use protocols. It uses ActiveX in IE and NPAPI for everything else to create a plugin that the installer installs into your browsers.

But you could use a protocol to run an application if you wanted to, which is what Steam, for example, does.
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stravant is not online. stravant
Forum Moderator
Joined: 22 Oct 2007
Total Posts: 2893
08 Jan 2012 01:10 PM
@SNC
That's correct. It uses plain old launching a Roblox process using a plugin. There's also some SOAP services that the plugin uses in order to do some of the work of setting up a connection with the server so that when the executable is launched it can get right into setting up the game.
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TheCapacitor is not online. TheCapacitor
Joined: 19 Jan 2011
Total Posts: 7045
08 Jan 2012 01:12 PM
They use a plugin, the global in JS is window.Roblox
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pighead10 is not online. pighead10
Joined: 03 May 2009
Total Posts: 10341
08 Jan 2012 01:56 PM
It uses an ActiveX plugin in IE, not protocols. I don't know what it uses for other browsers, though.
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TheCapacitor is not online. TheCapacitor
Joined: 19 Jan 2011
Total Posts: 7045
08 Jan 2012 01:59 PM
In IE, it loads RobloxProxy.dll
In chrome, it loads RobloxProxyNP.dll
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LocalDimensions is not online. LocalDimensions
Joined: 08 Oct 2011
Total Posts: 2929
08 Jan 2012 02:03 PM
robloxplugin keeps crashing on gc

-Smith
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Vitouliss14 is not online. Vitouliss14
Joined: 18 Mar 2009
Total Posts: 7918
08 Jan 2012 02:32 PM
@TheCapacitor

Is there anyway to read the Source from it?
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legokid135 is not online. legokid135
Joined: 23 Jan 2009
Total Posts: 1470
09 Jan 2012 02:48 PM
oh, I see. Thanks
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