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jode6543
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| Joined: 16 Jun 2009 |
| Total Posts: 5363 |
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| 08 Jan 2012 10:21 AM |
$('.VisitButtonEdit').css('display', 'block');
~THROW THE CHEEEEEEEEEEEEEEEEEEEESE!~ |
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| 08 Jan 2012 10:32 AM |
Probably protocols
They're prety easy to make. Just a little registry knowledge is necessary.
I made my own a while back where everyone on the website has a place (Totally not a roblox ripoff) and you can visit their places by visiting their profiles (Totally not a roblox ripoff) and you'd enter a 2D world of bricks and shiz (Totally not a roblox ripoff) |
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| 08 Jan 2012 10:37 AM |
| I have the same question. How would you do this programitically? I think you could have something that listens for something on the web browser, but that would require the program to be running constantly. |
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jode6543
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| Joined: 16 Jun 2009 |
| Total Posts: 5363 |
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| 08 Jan 2012 10:41 AM |
Oh; I think I misunderstood your question. I thought you meant how would you manually display that button.
~THROW THE CHEEEEEEEEEEEEEEEEEEEESE!~ |
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| 08 Jan 2012 10:48 AM |
| It's not very hard. I know how to do it, but it would probably take me awhile. |
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LocalChum
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| Joined: 04 Mar 2011 |
| Total Posts: 6906 |
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| 08 Jan 2012 11:17 AM |
| They use a plugin to launch the game. If you wanted to make your own, protocols, as stated previously, would be the way to go. |
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| 08 Jan 2012 11:45 AM |
| @local: Explain more pl0x. do you mean like rbx://? If so, I don't see that in the HTML code. Could the server code pass a header to that protocol location? |
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| 08 Jan 2012 12:42 PM |
Roblox probably uses protocols. Even if it's on the back-end.
Protocols are prety simple. Very little registry editing on windows, and probably easier on mac and linux. |
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sncplay42
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| Joined: 27 Nov 2008 |
| Total Posts: 11891 |
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| 08 Jan 2012 12:46 PM |
Roblox itself doesn't use protocols. It uses ActiveX in IE and NPAPI for everything else to create a plugin that the installer installs into your browsers.
But you could use a protocol to run an application if you wanted to, which is what Steam, for example, does. |
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stravant
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| Joined: 22 Oct 2007 |
| Total Posts: 2893 |
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| 08 Jan 2012 01:10 PM |
@SNC That's correct. It uses plain old launching a Roblox process using a plugin. There's also some SOAP services that the plugin uses in order to do some of the work of setting up a connection with the server so that when the executable is launched it can get right into setting up the game. |
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| 08 Jan 2012 01:12 PM |
| They use a plugin, the global in JS is window.Roblox |
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pighead10
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| Joined: 03 May 2009 |
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| 08 Jan 2012 01:56 PM |
| It uses an ActiveX plugin in IE, not protocols. I don't know what it uses for other browsers, though. |
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| 08 Jan 2012 01:59 PM |
In IE, it loads RobloxProxy.dll In chrome, it loads RobloxProxyNP.dll |
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| 08 Jan 2012 02:03 PM |
robloxplugin keeps crashing on gc
-Smith |
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| 08 Jan 2012 02:32 PM |
@TheCapacitor
Is there anyway to read the Source from it? |
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