| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
| 07 Jan 2012 06:01 PM |
Probably just something like this:
local testers = {"Player"}
function isAllowed(player) for i,v in pairs(testers) do if v:lower() == player.Name:lower() then return true end end return false end
game:GetService("Players").PlayerAdded:connect(function(player) if isAllowed(player) then return end player:Destroy() end)
"I WILL GIVE YOU BACON." - Deadmau5 ~Scarfacial |
|
|
| Report Abuse |
|
|
| |
|
| |
|
| |
|
| |
|
| |
|