Zigar
|
  |
| Joined: 25 May 2008 |
| Total Posts: 655 |
|
|
| 05 Jan 2012 07:27 PM |
I know I am a crappy scripter, but this doesn't seem to work.
game.Workspace.Parent:remove() |
|
|
| Report Abuse |
|
|
HatHelper
|
  |
 |
| Joined: 02 Mar 2009 |
| Total Posts: 46305 |
|
|
| 05 Jan 2012 07:28 PM |
lol your trying to trick the server into deleting what it wouldn't directly? can't do it, doesn't matter the full name, game cannot be removed.
there are ways of shutting down, but im not telling u them.
game is RobloxLocked |
|
|
| Report Abuse |
|
|
Nekpek
|
  |
| Joined: 19 Jun 2010 |
| Total Posts: 28 |
|
|
| 05 Jan 2012 07:38 PM |
| make a loop script without Waiting |
|
|
| Report Abuse |
|
|
|
| 05 Jan 2012 07:50 PM |
eh, this still work?
Instance.new("ManualSurfaceJointInstance", Workspace)
~I've been to nil and back. [Infamous Mrgames... 3 day ban] |
|
|
| Report Abuse |
|
|
|
| 05 Jan 2012 08:30 PM |
| You could get it to kick the people.. I don't know if the Network something thing is still there. |
|
|
| Report Abuse |
|
|
HatHelper
|
  |
 |
| Joined: 02 Mar 2009 |
| Total Posts: 46305 |
|
|
| 05 Jan 2012 08:31 PM |
Kicking isn't efficient. People can still join. Server won't shut down unless no one is in for an amount of time.
|
|
|
| Report Abuse |
|
|
1RATM
|
  |
| Joined: 01 Jan 2009 |
| Total Posts: 2477 |
|
|
| 05 Jan 2012 08:32 PM |
| I thought there was a :Shutdown() function, does it not work? |
|
|
| Report Abuse |
|
|
HatHelper
|
  |
 |
| Joined: 02 Mar 2009 |
| Total Posts: 46305 |
|
|
| 05 Jan 2012 08:35 PM |
Roblox wouldn't give us that much control over things.. Not for that long anyway. If there was, it's no longer. Or locked for normal users.
|
|
|
| Report Abuse |
|
|
1RATM
|
  |
| Joined: 01 Jan 2009 |
| Total Posts: 2477 |
|
|
| 05 Jan 2012 08:36 PM |
| Well, there is a game:Shutdown() function, but it's locked. |
|
|
| Report Abuse |
|
|
SDuke524
|
  |
| Joined: 29 Jul 2008 |
| Total Posts: 6267 |
|
|
| 05 Jan 2012 08:37 PM |
| game:Shutdown() only works in the command bar and corescripts. There's multiple other methods people have come up with to shutdown a server. I think one of them was like `Instance.new("NetworkService",workspace);` yet I'm not entirely certain. |
|
|
| Report Abuse |
|
|
mechscape
|
  |
| Joined: 22 Jun 2009 |
| Total Posts: 34 |
|
|
| 05 Jan 2012 08:39 PM |
for i,v in pairs(game.Players:GetChildren()) do v:remove() end Instance.new("ManualSurfaceJointInstance", Workspace) while wait() do Instance.new("Part",Workspace) end
~I've been to nil and back. [Infamous Mrgames... 3 day ban, 1 day ban on Forumulate! Bad LUCK!] |
|
|
| Report Abuse |
|
|
|
| 05 Jan 2012 08:49 PM |
game.NetworkServer:remove()
That? |
|
|
| Report Abuse |
|
|
miz656
|
  |
| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
|
|
| 05 Jan 2012 08:52 PM |
You Could just say
__Crash() but that function is locked. So the best thing I would recommend is remove all players.
for i,v in pairs(game.Players:GetChildren()) do v:Destroy() end
|
|
|
| Report Abuse |
|
|
|
| 05 Jan 2012 08:53 PM |
You could make your own crash function.
function DESTROY_ALL_HUMANS() while true do end end
DESTROY_ALL_HUMANS()
-[::ƧѡÎḾḠΰῩ::]-[::Maker of stuff and Helper of Scripting::]- |
|
|
| Report Abuse |
|
|
miz656
|
  |
| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
|
|
| 05 Jan 2012 08:55 PM |
@dhyrate
1. Just remove players...
2. What you do this time :) |
|
|
| Report Abuse |
|
|
|
| 05 Jan 2012 08:56 PM |
Removing the players still allows other people to join.
I posted a link to lmgtfy. ROBLOX, Y U NO ALLOW LMGTFY?!
-[::ƧѡÎḾḠΰῩ::]-[::Maker of stuff and Helper of Scripting::]- |
|
|
| Report Abuse |
|
|
mechscape
|
  |
| Joined: 22 Jun 2009 |
| Total Posts: 34 |
|
|
| 05 Jan 2012 08:58 PM |
y u no use my script?!
~I've been to nil and back. [Infamous Mrgames... 3 day ban, 1 day ban on Forumulate!] |
|
|
| Report Abuse |
|
|
|
| 05 Jan 2012 08:58 PM |
| I've noticed that it shuts down the server instantly when it's done, unlike before where it ran for a few seconds before shutting down. |
|
|
| Report Abuse |
|
|
Quenty
|
  |
| Joined: 03 Sep 2009 |
| Total Posts: 9316 |
|
|
| 05 Jan 2012 09:01 PM |
If you instance a certain object, it will shutdown the server. You can also use the button if you own the game.
I forgot the object's name. Sorry. |
|
|
| Report Abuse |
|
|
HatHelper
|
  |
 |
| Joined: 02 Mar 2009 |
| Total Posts: 46305 |
|
|
| 05 Jan 2012 09:03 PM |
Quenty, unless it was patched, which I think it wasn't, it wasn't the object's className that was important.. Unless your thinking of something else.
|
|
|
| Report Abuse |
|
|
Quenty
|
  |
| Joined: 03 Sep 2009 |
| Total Posts: 9316 |
|
|
| 05 Jan 2012 09:04 PM |
It was a certain object, that crashed ROBLOX.
The reason all other ways to crash roblox are patched, is because of Virus's. (Yeah, ROBLOX has it's own virus's.) |
|
|
| Report Abuse |
|
|
HatHelper
|
  |
 |
| Joined: 02 Mar 2009 |
| Total Posts: 46305 |
|
|
| 05 Jan 2012 09:05 PM |
guess we're thinking of different things. i found mines by accident, from a place that was working fine months ago, and was suddenly shutting down in online mode |
|
|
| Report Abuse |
|
|
miz656
|
  |
| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
|
|
| 05 Jan 2012 09:06 PM |
| Or just use a while loop to crash. |
|
|
| Report Abuse |
|
|
Quenty
|
  |
| Joined: 03 Sep 2009 |
| Total Posts: 9316 |
|
|
| 05 Jan 2012 09:07 PM |
| Or just use the Javascript button provided by ROBLOX next to each server in your owned places. |
|
|
| Report Abuse |
|
|
mechscape
|
  |
| Joined: 22 Jun 2009 |
| Total Posts: 34 |
|
|
| 05 Jan 2012 09:10 PM |
press the red button in my game. if you try to rejoin to get "Failed to connect (ID=15)" :3
~I've been to nil and back. [Infamous Mrgames... 3 day ban, 1 day ban on Forumulate!] |
|
|
| Report Abuse |
|
|