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ROBLOX Forum » Game Creation and Development » Scripters
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Re: What Game Engine do you use...

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jango464 is not online. jango464
Joined: 30 Jul 2009
Total Posts: 4913
04 Jan 2012 04:11 PM
I like Unity 3d.
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aboy5643a is not online. aboy5643a
Joined: 20 Nov 2010
Total Posts: 2785
04 Jan 2012 04:14 PM
None. I prefer making my own crappy ones with a basic library for graphics.
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bombpaw is not online. bombpaw
Joined: 15 Mar 2009
Total Posts: 3484
04 Jan 2012 04:18 PM
^

"ROBLOX was meant to be a building sandbox... Not a social network." ~Bombpaw
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Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
04 Jan 2012 04:19 PM
^ Oyus

cwutididthere
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1Ra is not online. 1Ra
Joined: 02 May 2010
Total Posts: 2400
04 Jan 2012 04:20 PM
^

noiduntc
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Samacado is not online. Samacado
Joined: 16 Feb 2008
Total Posts: 25119
04 Jan 2012 04:21 PM
depends on what i'm making.
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
04 Jan 2012 04:40 PM
ROBLOX.
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Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
04 Jan 2012 04:45 PM
@1Ra,

that's cuz ur new
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jango464 is not online. jango464
Joined: 30 Jul 2009
Total Posts: 4913
04 Jan 2012 04:55 PM
Besides roblox.
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Charl3s7 is not online. Charl3s7
Joined: 07 Dec 2007
Total Posts: 4146
04 Jan 2012 05:13 PM
UDK, CryENGINE
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NVI is not online. NVI
Joined: 11 Jan 2009
Total Posts: 4744
04 Jan 2012 06:05 PM
Ew, Unity is a monstrosity.
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Scyllax is not online. Scyllax
Joined: 03 Jan 2012
Total Posts: 63
04 Jan 2012 06:41 PM
LOVE.

trolol.
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Bubby4j is not online. Bubby4j
Joined: 25 Dec 2008
Total Posts: 1831
04 Jan 2012 06:42 PM
Engine? I prefer making my own using Away3D and Flash.
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nickmaster24 is not online. nickmaster24
Joined: 04 Oct 2008
Total Posts: 8906
04 Jan 2012 07:56 PM
Love2D xD

~Read Between The Squiggles~
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nights192 is not online. nights192
Joined: 22 Feb 2008
Total Posts: 18071
04 Jan 2012 08:32 PM
UDK, or my homebrew voxel engine if I feel like it.
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Ozzypig is not online. Ozzypig
Joined: 27 Mar 2008
Total Posts: 4906
04 Jan 2012 09:21 PM
Love2D master race.

We love Processing people, too. Gotta love precompilation engines.
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wii4 is not online. wii4
Joined: 27 Nov 2007
Total Posts: 929
04 Jan 2012 09:35 PM
I use the LightDark Engine, i programmed it my self, i find that it suits all my wants and needs in a game engine, on the other hand i cant say the same for the toolkit it sucks and its my fault.
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trappingnoobs is not online. trappingnoobs
Joined: 05 Oct 2008
Total Posts: 19100
05 Jan 2012 06:11 AM
XNA, but that's not realy a game engine as such. It sure makes drawing sprites and whatnot easier, though, and gives easy access to inputs.
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arundel is not online. arundel
Joined: 21 Apr 2008
Total Posts: 5762
05 Jan 2012 06:51 AM
Love2D...

for the rest I make my own 3D wireframe engine out of gui's.
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pighead10 is not online. pighead10
Joined: 03 May 2009
Total Posts: 10341
05 Jan 2012 10:05 AM
sfml, not really a game engine
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kinglego11 is not online. kinglego11
Joined: 27 Oct 2008
Total Posts: 2262
05 Jan 2012 10:22 AM
Been playing around with the source SDK's Hammer editor mainly for level design, haven't tried creating my own mod for any source games yet.

It's a shame valve don't keep their dev tools up to date I was really hoping to make some awesome faceposer stuff but it's broken in vista so you have to do lip syncing manually... what a nightmare.

But the hammer level editor is really fun for playing around and is a nice step up from roblox's building tools.

Oh and yeah I'm popping back for a bit after I heard they were removing some the restrictive moderation features :)
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tiger33333321 is not online. tiger33333321
Joined: 28 Mar 2010
Total Posts: 2115
05 Jan 2012 11:59 AM
i use roblox

bluhbluh
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sam6175 is not online. sam6175
Joined: 16 Aug 2008
Total Posts: 1391
05 Jan 2012 03:24 PM
Unity, its so easy :D
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Jaccob is not online. Jaccob
Joined: 19 Oct 2008
Total Posts: 986
05 Jan 2012 05:00 PM
Troll3D

Designed by LocalChum and Sorcus.


but it almost never works right, it always appears with bluescreens with troll faices D:
i get mad
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