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Re: Wind

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jareth312 is not online. jareth312
Joined: 29 Jun 2008
Total Posts: 232
01 Jan 2012 08:52 PM
I think that with ROBLOX trying to hard to be realistic, they should add wind... Have it effect jumping, projectiles, and Unanchored and unconnected bricks. Make it changeable inside ROBLOX studio while building, so you can set it from 0-10 (10 being Almost hurricane strength, and 0 being none). Then make it so that it makes really small sounds and effects certain gears. Have it effect vehicles very minorly from 4-10.
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crazyjonny106 is not online. crazyjonny106
Joined: 10 Apr 2011
Total Posts: 2640
01 Jan 2012 08:56 PM
then the games with wind would just blow off screen. players would. and would have no point.
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danigee28 is not online. danigee28
Joined: 29 Oct 2010
Total Posts: 441
01 Jan 2012 08:56 PM
Support I guess...
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jareth312 is not online. jareth312
Joined: 29 Jun 2008
Total Posts: 232
01 Jan 2012 08:57 PM
I said it would minorly effect, even at 10 MPH, it would just blow your character 2 studs over when you jump
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nick1000500 is not online. nick1000500
Joined: 24 May 2009
Total Posts: 298
01 Jan 2012 09:02 PM
Support and if there were a anchored brick in front of you would the wind get you?.
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jareth312 is not online. jareth312
Joined: 29 Jun 2008
Total Posts: 232
01 Jan 2012 09:04 PM
No, there would be a thing where you could choose the direction of the wind while building in studio, and if there were anything in front of you you would be uneffected (It would have to be large enough to cover your entire player of course).
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jareth312 is not online. jareth312
Joined: 29 Jun 2008
Total Posts: 232
01 Jan 2012 09:25 PM
Bump
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Palkia952 is not online. Palkia952
Joined: 28 Jan 2009
Total Posts: 1701
01 Jan 2012 09:31 PM
How about a variable that becomes editable in unconnected or unanchored bricks, that allows you to change the effect of wind on it from 1 to 10.
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jareth312 is not online. jareth312
Joined: 29 Jun 2008
Total Posts: 232
01 Jan 2012 09:43 PM
I was thinking more or less the size and texture of the brick would effect the strength and effect of wind on it. But that would work too.
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phineasphan is not online. phineasphan
Joined: 02 Aug 2010
Total Posts: 1457
01 Jan 2012 10:24 PM
woah that would be cool Support
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wouldntuliketono is not online. wouldntuliketono
Joined: 16 Feb 2009
Total Posts: 158
01 Jan 2012 10:49 PM
Script it. :3 They might use it then, I dunno.
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Kevin7704 is not online. Kevin7704
Joined: 08 Jan 2009
Total Posts: 5568
01 Jan 2012 11:24 PM
Scriptable.
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jareth312 is not online. jareth312
Joined: 29 Jun 2008
Total Posts: 232
01 Jan 2012 11:48 PM
Everything in-game is scriptable, AKA to you, all game updates are completely N/A in S&I
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bubbleblueguy77 is not online. bubbleblueguy77
Joined: 21 Dec 2011
Total Posts: 21
02 Jan 2012 12:00 AM
scriptable
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jareth312 is not online. jareth312
Joined: 29 Jun 2008
Total Posts: 232
02 Jan 2012 12:06 AM
Your aware ROBLOX runs on LUA and Coding right? AKA any in-game updates can be dismissed as *Scriptable*. Were not going to go anywhere with your attitudes.
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PokeShadow77 is not online. PokeShadow77
Joined: 16 Apr 2011
Total Posts: 4737
02 Jan 2012 12:15 AM
uh yeah thats a good idea but only on some games not all.
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jareth312 is not online. jareth312
Joined: 29 Jun 2008
Total Posts: 232
02 Jan 2012 12:27 AM
Which is why its toggleable
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ChaosEspeon is not online. ChaosEspeon
Joined: 02 Jan 2009
Total Posts: 4578
02 Jan 2012 12:30 AM
How about; You may change the speed of your wind, and which direction it's going in. So, it begins on 0 km/h, and you may change that.

If so, then support.
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jareth312 is not online. jareth312
Joined: 29 Jun 2008
Total Posts: 232
02 Jan 2012 12:31 AM
Thats actually better than what I had in mind.
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ChaosEspeon is not online. ChaosEspeon
Joined: 02 Jan 2009
Total Posts: 4578
02 Jan 2012 12:32 AM
It's a very simple idea to state, but it's good, and easy to understand.

& I try to expand upon ideas, and improve the ideas that are already within what is written.
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TheRaccoon is not online. TheRaccoon
Joined: 13 Mar 2009
Total Posts: 127
02 Jan 2012 01:00 AM
but wind messes up mai hair !
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ChaosEspeon is not online. ChaosEspeon
Joined: 02 Jan 2009
Total Posts: 4578
02 Jan 2012 01:36 AM
'Cause the wind is going to come out of your screen, right? -.-
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sly475 is not online. sly475
Joined: 20 Dec 2008
Total Posts: 2795
02 Jan 2012 01:37 AM
Yup.

Dovahkiin
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TheRaccoon is not online. TheRaccoon
Joined: 13 Mar 2009
Total Posts: 127
02 Jan 2012 01:37 AM
lolno
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Vultraz is not online. Vultraz
Joined: 03 Jul 2008
Total Posts: 1289
02 Jan 2012 01:39 AM
I support, but said system is as complicated as dynamic lighting.
Only it's dynamic wind.
You know, with the brick grid scale we have now, there is going to be a LOOOOOOOOOT of raytracing.
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