1Ra
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| Joined: 02 May 2010 |
| Total Posts: 2400 |
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| 01 Jan 2012 03:37 PM |
hey guys, i thought it would be cool to hear about peoples projects outside of roblox
(which is were i derived the title tricky right?)
well im working on IPhone apps. |
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| 01 Jan 2012 03:43 PM |
Gettin' a nice girl,and.....
Yeah...
~^~xxDARKSTERxx,creator of the pyramid generator,elite licker of armpits.~^~ |
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| 01 Jan 2012 03:47 PM |
^
And my dad got me a book about how to make Android Apps, so I might start making apps for fun.
-[::ƧѡÎḾḠΰῩ::]-[::Maker of stuff and Helper of Scripting::]- |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 01 Jan 2012 03:50 PM |
Working on a galactic-scale RTS for the Kindle Fire. Currently writing the galaxy generator.
Oh, and I already have a nice girl. |
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jode6543
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| Joined: 16 Jun 2009 |
| Total Posts: 5363 |
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| 01 Jan 2012 03:50 PM |
Learning C++ and slacking on making my game.
~THROW THE CHEEEEEEEEEEEEEEEEEEEESE!~ |
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Fl0x
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| Joined: 06 Aug 2010 |
| Total Posts: 5169 |
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| 01 Jan 2012 03:51 PM |
"iphone apps" Well then, I thought you were smart, then turned out to be the opposite. Please leave your apple outside. |
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1Ra
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| Joined: 02 May 2010 |
| Total Posts: 2400 |
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| 01 Jan 2012 03:53 PM |
@fl0x
never said anything about it being hard... |
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| 01 Jan 2012 03:57 PM |
"Oh, and I already have a nice girl." I see you're still mad that I said C# is cool.And what girl are you talking about?The beautiful robot you programmed to love you?
~^~xxDARKSTERxx,creator of the pyramid generator,elite licker of armpits.~^~ |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 01 Jan 2012 03:57 PM |
| Developing apps for the iPhone isn't hard if you know Obj-C (which is a horrible, hideous language anyway that only hipsters use), it's just that... it's for hipsters. iPhones should be banned, and Apple should be shut down for monopolizing, corporate harrassment, and a million other offenses. |
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1Ra
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| Joined: 02 May 2010 |
| Total Posts: 2400 |
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| 01 Jan 2012 03:58 PM |
hey, there is no problem with programing robots to love you.
it would just get awkward when you friends come over. |
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myrkos
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| Joined: 06 Sep 2010 |
| Total Posts: 8072 |
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| 01 Jan 2012 03:58 PM |
| What do you have against Objective-C? It's good for what it's made for. |
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geicogeko
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| Joined: 27 Apr 2010 |
| Total Posts: 2727 |
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| 01 Jan 2012 03:58 PM |
Solution: The only good iOS product is a jailbroken one. Unix is good, when not chained by apple.
~Legal Lizard~ |
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jode6543
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| Joined: 16 Jun 2009 |
| Total Posts: 5363 |
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| 01 Jan 2012 03:59 PM |
@DARK Overreaction much? Are you SURE he meant that as an insult towards you?
~THROW THE CHEEEEEEEEEEEEEEEEEEEESE!~ |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 01 Jan 2012 04:00 PM |
| He's being a troll. And I must say, he's doing a poor job. I've faced more hurtful insults from a dust bunny. |
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1Ra
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| Joined: 02 May 2010 |
| Total Posts: 2400 |
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| 01 Jan 2012 04:00 PM |
@NVI,
I completely agree that OBJ-C sucks.
yet monopolizing isnt all that bad. |
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| 01 Jan 2012 04:02 PM |
"Overreaction much?" I'm not overreacting.I'm just "emitting a hypothesis". :) @1Ra, Really,everything you say is quoteworthy. ;D
~^~xxDARKSTERxx,creator of the pyramid generator,elite licker of armpits.~^~ |
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Varp
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| Joined: 18 Nov 2009 |
| Total Posts: 5333 |
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| 01 Jan 2012 04:02 PM |
| I'm working on my programming language, mostly. It's main purpose is to be a generalized way to express the syntax of any programming language (including itself, of course; no one wants a programming language that can't compile itself) and to allow easy cross-compilation. It is purely functional and has a hybrid typing system (it allows objects not associated with a type at compile-time to exist, but as much as possible, it infers the type of things at compile-time). |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 01 Jan 2012 04:02 PM |
Yes it is. The point is to reduce competition by destroying or buying out your competitors. It's not good for the economy, and it's not good for the consumer. A monopoly can extend to control even more aspects of the consumer's life and that is NOT good at all.
Maybe if you like a corporate dictatorship.
But then again, we're already under that. It needs to stop, but I'm getting away from the main point here... |
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1Ra
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| Joined: 02 May 2010 |
| Total Posts: 2400 |
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| 01 Jan 2012 04:03 PM |
@DARK
thx lol :D
oh yah, and also im like, so close to completely learning C++, so i guess thats On Topic. |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 01 Jan 2012 04:06 PM |
lololol
You never completely learn C++, my friend... |
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| 01 Jan 2012 04:54 PM |
| Finishing my Online 2D Top Down RPG to where it is actually playable. All I have now is Socket Connection, Threading Encryptions, a few graphics for the title page, and some a form system. Also, Data handling. |
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Varp
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| Joined: 18 Nov 2009 |
| Total Posts: 5333 |
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| 01 Jan 2012 04:58 PM |
"You never completely learn C++, my friend..."
*Unless you write a compiler for C++. I think that's about the only way to get a complete knowledge of the language. |
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stravant
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| Joined: 22 Oct 2007 |
| Total Posts: 2893 |
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| 01 Jan 2012 05:01 PM |
@1ra Completely know C++? I bet you can't even tell me what virtual inheritance or a declared mutable member do. |
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R4P18
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| Joined: 16 Nov 2008 |
| Total Posts: 4025 |
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| 02 Jan 2012 03:57 AM |
Well, currently I have two main projects going on. One is a website where you can be a company, where you can advertise your product with images, tags, and other things, and can look at the competition. There are also critics who can review things, and users who can search and see where to go. They can search by country, town, even road, and different types of items.
My other is a 3D (OpenGL) RPG game, where you have to work your way through islands to reach your friend. It has something like 30 enemy types, about 20 puzzles, and I am hoping to get version 1 out by January 10th. Then I will aim to release version 2 by March 10th, and so on. |
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