eJorge
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| Joined: 09 Jun 2011 |
| Total Posts: 5966 |
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| 26 Dec 2011 04:46 AM |
| Why? It should, welds work on parts. This message is stupid and crashes my game when I use huge welded models. My suggestion is to remove it. |
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eJorge
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| Joined: 09 Jun 2011 |
| Total Posts: 5966 |
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fbrleude
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| Joined: 15 Jul 2008 |
| Total Posts: 10351 |
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| 26 Dec 2011 02:39 PM |
| Thus breaking a lot of places? NO. |
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eJorge
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| Joined: 09 Jun 2011 |
| Total Posts: 5966 |
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| 26 Dec 2011 02:42 PM |
| It causes lag and, hardly ever, crashes the game. |
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fbrleude
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| Joined: 15 Jul 2008 |
| Total Posts: 10351 |
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| 26 Dec 2011 02:44 PM |
No, you just have a bad computer. ROBLOX hardly lagged on me, even with your problem (welds)
So no. |
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cobalt10
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| Joined: 21 Jul 2008 |
| Total Posts: 7371 |
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| 26 Dec 2011 02:50 PM |
"Thus breaking a lot of places?" -- I think all he means is remove the error message. I'd like it removed just because it clogs the output.
~S&I: home to those who don't understand Rule 19 or 20, pit stops for those who do.~ |
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eJorge
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| Joined: 09 Jun 2011 |
| Total Posts: 5966 |
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| 26 Dec 2011 03:04 PM |
| Yeah. Besides, it spams the output. I don't like using surface types so I always use welds to weld unanchored stuff... Imagine the lag that causes sometimes. |
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