coolblue
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| Joined: 13 Aug 2007 |
| Total Posts: 4555 |
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| 22 Dec 2011 04:21 PM |
WARNING! There is alot to read. If you are interested in joining, please post before reading so that way I can tell whether to bump or not. Also I will have a map for this.
Long ago existed a planet that had no life. Then one day a great disaster took place. After that, life began to form. There were lush trees and sparkling water. Eventually humans rose up. They began to make the very first civilization. soon other groups of humans would join. Be warned though, the other creatures of this planet are unknown. Also more could be going on than what you hoped for.
Location: These are the locations that you can be at, each has their own advantage, disadvantage, and special material only found there. The material has to be discovered though. -Forest: Advantages: Wood, Good Farmland Disadvantages: No Stone, Wild Animals, Material: Wood -Coast: Advantage: Fishing, Room Disadvantage: No Wood, No Stone, Material: Ore -Plains: Advantage: Room, Good Farmland Disadvantage: No Wood, No Stone, Material: Ore -Mountain: Advantages: Stone, Height Advantage: Disadvantage: No Wood, Cold, Material: Stone -Desert: Advantages: Advantage: Room, Treasure Disadvantage: Hot, No Resources, Material: Alien -Artic Area: Advantages: Advantage: Room, Treasure Disadvantage: Cold, No Resources, Material: God -Cave: Advantage: Stone, Hidden Disadvantage: Less Room, No Wood, Material: Gem -Hill: Advantage: Good Farmland, Room Disadvantage: Low Resources, Easy to Spot, Material: Wood -Swamp: Advantage: Wood, Room Disadvantage: No Stone, Dangerous Animals, Material: Wood -Valley: Advantage: Farm Animals, Good Farmland Disadvantage: Low Resources, Wild Animals, Material: Gem -Canyon: Advantage: Stone, Room Disadvantage: No Wood, Dirty Water, Material: Stone
Events: These are things that can happen to cause good things or bad things to your civilization -Good Event: Good Events can give you good things, like more resources, more population, and even stop attacking armies. -Bad Event: Bad Events give you very bad things, like attacking NPCs, less population, and even stop on research. -Horrible Event: You don't want one of these, horrible events are when natural disasters happen and can cause devastating damage. -Neutral Event: Neutral events can be good and bad to different people, it can speed up your army, while the enemy loses population. -Secret Event: These events will have little information on them at first then soon more may be added. It can be any type of event. Also when to cause an event, you must be an admin, or be using a legend. When you use an event it looks like this: <>(Name of event) Event<> (What happened) <> (Name of event) Event<>
Admins: Admins can be a little more uberish and can also cause events (except for Horrible Events), also they can make the things they are researching cut in half. To be an admin, you must message me about why you should be an admin.
Rules: There are always rules for each thread. 1. Normal roblox rules. 2. Don't godmod. 3. You can't make up your own location. 4. Only start with technology you can start with. 5. I say who is an admin. 6. I can add rules anytime. 7. Have Fun
Legends: Legends are great things that give you boost in things, you have 1 at the start. -Hero: You can use a legend to make a hero, they are very hard to kill, and also are great leaders. -Resources: You can use a legend to discover an area close by with alot of resources that didn't exist there before. -City: You can use it to make a city instantly or make one of your cities much better. -Event: You can use a legend to make a minor good or bad event. -Research: You can use a legend to instantly finish researching something.
Research: To make your civilization you need to research. -Easy Research: This takes 1-5 turns to comeplete -Medium Reasearch: This takes 6-10 turns to complete -Normal Research: This takes 11-15 turns to comeplete -Hard Research: This takes 16-20 turns to comeplete -Extreme Research: This takes 20-50 turns to complete -Hardest Research: This takes 50+ turns to complete Also a page is 5 years, when 5 years pass then add +2 research to all of the things you're researching on your next turn.
Materials: You need these to build things, there are many types of materials. -Wood: Main material, needed for alot of things. 6 Sub-types -Stone: Another main material, not as needed as wood but stronger. 9 Sub-types -Ores: 3rd main material, you want these. They are rare and strong, required for more modern and futuristic things. 15 types. -Alien Materials: Materials found from anywhere but this planet. Sometimes they crash into the planet, very rare until futuristic times. 30 types. -God Materials: Materials only found by being made by a god. Extremely good but low in numbers. 10 types. Everytime a material type is found I will post all the materials found. There are 72 materials including wood and stone. Only those 2 have been found which is stone and wood. Also if you wish to make things you will need materials.
Civilization Sheet:
Civilization Name: Location: Legend Use: (what you use it for, you can choose to save it) First City Name: Leader's Name: Government: Culture: Religion: (Your gods, what they do, ect.)
Also this isn't Earth. |
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coolblue
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| Joined: 13 Aug 2007 |
| Total Posts: 4555 |
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| 22 Dec 2011 05:12 PM |
| I will join but i might not until tomorrow. |
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coolblue
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| Joined: 13 Aug 2007 |
| Total Posts: 4555 |
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| 23 Dec 2011 01:12 PM |
| I'm interested in this. I'll post my character sheet in a second. |
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| 23 Dec 2011 01:15 PM |
Civilization Name: machtsinn Location: Coast Legend Use:Save First City Name: Kopf Leader's Name: Sapientia Government: (name or type?) It is a Noocratic republic. (smartest person rules) Culture: (what exactly do you need here?) Religion: Believe in one god.
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| 23 Dec 2011 01:19 PM |
Civilization Sheet:
Civilization Name:Ceasari(See's-air-e) Location:Forest Legend Use:I think i'll save mine... First City Name:Treio(tree-e-oh) Leader's Name:King Chartia(Chart-e-uh) Government:Monarch Culture:(Example please?) Religion:They currently have none(If thats ok..)
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coolblue
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| Joined: 13 Aug 2007 |
| Total Posts: 4555 |
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| 23 Dec 2011 01:39 PM |
| (You don't really need culture, anyway you're both accepted) |
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coolblue
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| Joined: 13 Aug 2007 |
| Total Posts: 4555 |
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| 23 Dec 2011 01:58 PM |
| (Do you guys need help starting out? Also I added you guys to my map) |
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Xilirite
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| Joined: 31 Oct 2009 |
| Total Posts: 6995 |
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| 23 Dec 2011 02:01 PM |
Civilization Name: Arthaeus Location: Hills Legend Use: Hero First City Name: Arthaeus Leader's Name: Yridin Arthaeus (HERO) Government: Monarchy Culture: Rather militaristic, society is ranked in three fashions. Lower classes are ranked in their skill in either the arts of crafting, with arts being more important. The order, from least to most important, is: Farmer, Tailor, Armorsmith, Weaponsmith, Jeweler, Entertainer, Dancer, Singer, Musician, Writer, Painter, Song Writer. Middle classes are ranked in wealth and land, in a point system. Each Arthaen (Currency) is worth 1 point, and every acre of land is worth 100 points. Higher classes are ranked in the amount of followers, buildings, and wealth, and their castle, especially their throne room, is often used less for defense, and more for style (Although the smarter ones hide defenses in the walls.) Religion: Arthian citizens worship the gods Llorn, Yrimn, and Tyrr. Llorn is the God of The Arts, Yrimn is the God of Power, and Tyrr is the God of Battle. |
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coolblue
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| Joined: 13 Aug 2007 |
| Total Posts: 4555 |
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| 23 Dec 2011 03:04 PM |
| (Accepted. Also it's taking me a while to respond because I was watching videos.) |
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Jcube814
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| Joined: 24 Aug 2008 |
| Total Posts: 218 |
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wafflez83
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| Joined: 21 Dec 2011 |
| Total Posts: 29 |
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| 23 Dec 2011 03:23 PM |
Civilization Sheet:
Civilization Name: Dintheus (Din-Thee-Yous) Location: Desert Legend Use: To find water First City's Name: Dinthos Leader's Name: King Yadoko Goverment: Monarchy Culture: Exploration Religion: Dinthism ------------------- Un-Required Info:
Gods: God Dinthos - God of Battle - God Llyos - God of Wealth (Thats all) Currency: Dinthoniums (D--Cash Number) Stuff: Stone, Sand, Oasis Water, River Water Rivers: River Donthus ----------------------------------------------------------------------------------------- |
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pengauj1
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| Joined: 28 Nov 2009 |
| Total Posts: 2365 |
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| 23 Dec 2011 03:26 PM |
Civilization Name: Scorpionis Location: Swamp Legend Use: (what you use it for, you can choose to save it) save ot First City Name: Trikian Leader's Name: Mark Sulivos Government: Monarchy. Instead of having one king, they have 15 King and Queens each, all having equal power. Culture: Competition, knowlegde, death is welcomed, females are treated just as well as men. Religion: (Your gods, what they do, ect.) The three gods are: Arthis: Only male god, lord of the dead and war Proma: Godess of knowlegde Marcilen: Godess of life, husband of Arthis.
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Jcube814
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| Joined: 24 Aug 2008 |
| Total Posts: 218 |
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| 23 Dec 2011 03:37 PM |
Civilization Name: Zenthar Location: Mountains Legend Use: Save First City Name: Zeyur Leader's Name: Emperor Jain Government: Anarchy Culture: Civil War Religion: The LORD God, Father of Abraham, Isaac, and Jacob. Angels: Lorcus, Angel of Hope Horth, Angel of Messaging Porthur, Angel of War and Peace.
Background: Zenthar has been in a civil war for about 15 years. We are in complete anarchy. Emperor Jain took the thrown after his father Emperor Vehunes started the war. A new town just south of Zeyur called Normu was sent a supply of stone to build up a wall. Well, just east of this town Jun, where Chief Iopun thought Vehunes was playing favorites so he sabotaged the order and brought it back to Jun. Vehunes got very angry and threatened Iopun. In reply Iopun said, "This empire would be better off without you." Then the war started and Porthur blessed Jain. (Empire vs. Juns).
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wafflez83
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| Joined: 21 Dec 2011 |
| Total Posts: 29 |
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| 23 Dec 2011 03:41 PM |
--ROLEPLAY Cut-
When do we start roleplay? |
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coolblue
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| Joined: 13 Aug 2007 |
| Total Posts: 4555 |
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| 23 Dec 2011 03:43 PM |
| (All accepted. You may begin.) |
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wafflez83
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| Joined: 21 Dec 2011 |
| Total Posts: 29 |
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| 23 Dec 2011 03:45 PM |
| Turn 1: Move "Legend" to desert to collect water. |
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Jcube814
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| Joined: 24 Aug 2008 |
| Total Posts: 218 |
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| 23 Dec 2011 03:45 PM |
(Jain>Yoduko)
:Letter:
Iopun is moving up and my forces are very tired after marching from a battle at Jun. Will you send your troops to intercept?! |
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wafflez83
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| Joined: 21 Dec 2011 |
| Total Posts: 29 |
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| 23 Dec 2011 03:47 PM |
*Receive Letter*
I will send a brave band of troops to aid you in battle.
Band: Zed, Cran, Likz, Dan and Bongo. Type: Spearmen
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coolblue
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| Joined: 13 Aug 2007 |
| Total Posts: 4555 |
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wafflez83
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| Joined: 21 Dec 2011 |
| Total Posts: 29 |
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Jcube814
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| Joined: 24 Aug 2008 |
| Total Posts: 218 |
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| 23 Dec 2011 03:50 PM |
(Yadoko not Yoduko)
(Empire's Troops)
Spiked club- 2,000 Spiked clay balls- 1,000 Wolf Riders-500 Assassins- 230 Fire Troops- 230
(Jun's Troops)
Spiked Clubs- 570 Catapults- 4 Wolf Riders-320 Assassins-1,000 Fire Troops- 780 (They Light everything on fire and throw it)
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Jcube814
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| Joined: 24 Aug 2008 |
| Total Posts: 218 |
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| 23 Dec 2011 03:51 PM |
| (Coolblue can you send map somehow?) |
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