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| 22 Dec 2011 05:48 PM |
function addBrickToReg(x,y) print(x*y) end addBrickToReg(game.Workspace.Brick.Position.X,game.Workspace.Brick.Position.Y) |
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| 22 Dec 2011 05:53 PM |
I assume you called the function, right?
What Pumpkin? |
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GigsD4X
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| Joined: 06 Jun 2008 |
| Total Posts: 3794 |
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| 23 Dec 2011 01:11 PM |
| I assume that this works for me. I see nothing wrong pretty much. |
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GigsD4X
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| Joined: 06 Jun 2008 |
| Total Posts: 3794 |
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| 23 Dec 2011 01:28 PM |
| What does output say? What're you trying to do? :) |
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