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| 14 Aug 2011 12:50 PM |
This plugin is a CFramer that uses 3DGUI handles to position and rotate the part you select inside and around and through other parts.
Here's the source code: http://www.roblox.com/KBICFramePlugin-lua-item?id=59335532
You can make a new icon or whatever, just name it Icon.png.
It allows you to easily rotate and CFrame a part (the position arrows do not rotate with the part like in some freemodel CFrame tools) without having to go into complex Lua scripting. |
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| 14 Aug 2011 12:59 PM |
We like using the command bar.
-The naked old man |
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| 14 Aug 2011 01:01 PM |
Well, would you prefer
workspace.PartThingy.CFrame = workspace.PartThingy.CFrame + Vector3.new(0, -0.5, 0); workspace.PartThingy.CFrame = workspace.PartThingy.CFrame * CFrame.Angles(0, 0.5, 0)
or being able to use 3D objects to do the same thing 10 times as fast? |
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bombpaw
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| Joined: 15 Mar 2009 |
| Total Posts: 3484 |
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| 14 Aug 2011 01:05 PM |
I'd rather use CmdUtil
~(°_o) Herpus Derpus~ |
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| 14 Aug 2011 01:08 PM |
I prefer the way I already do it.
-The naked old man |
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| 14 Aug 2011 01:26 PM |
It's not working... I copy the file to the plugins folder, right? [I've never used a plugin] then what?
[~|Øß£î¥îΩцµ|~] |
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| 14 Aug 2011 01:39 PM |
To install plugin:
Make new folder inside plugin folder (name doesn't really matter) Copy contents of file. Paste in text editor. Save inside folder as CFramePlugin.lua Make a 16-by-16 PNG image in Paint and name it Icon, save it in folder
Run ROBLOX studio
You know, I might just upload the plugin as a zip to media fire or something so that you can just download the plugin, unzip it, and then put it in the plugin folder... |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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lucas668
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Quenty
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| Joined: 03 Sep 2009 |
| Total Posts: 9316 |
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| 14 Aug 2011 02:59 PM |
Guess who spent 5 minutes converting cmdult to a plugin for my personal use. Yeah. OUT.
♪♫ Quenty |
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clubfever
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| Joined: 12 Nov 2009 |
| Total Posts: 184 |
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| 14 Aug 2011 04:52 PM |
| This is awesome. Congrats on your work :) |
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| 14 Aug 2011 04:57 PM |
| Thanks. Together with my Weld plugin, it should make creating complex structures a LOT easier. |
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Garlona
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| Joined: 17 Apr 2011 |
| Total Posts: 59 |
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| 14 Aug 2011 06:16 PM |
| That's nice, except it doesn't include a link to an image. That means I can make my own, though. |
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| 14 Aug 2011 06:25 PM |
"I'd rather use CmdUtil"
It isn't called 'CmdUtil', it is called 'CmdUtl'.
I prefer CmdUtl. CmdUtl is already in the plugin format, btw. Just put it in the plugins folder. A script can be a plugin without making fancy toolbars and all that. CmdUtl doesn't need to make a toolbar with buttons, it already has it's own GUI. |
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| 22 Dec 2011 03:51 AM |
I stopped using this because it stopped working after using 3 times
~Just trying to get there D.o.D~ |
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Oysi
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| Joined: 06 Jul 2009 |
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| 22 Dec 2011 05:03 AM |
It should also have a gui thing that allows editing the rotation or position using accurate numbers so we can make sure the numbers are multiples of 2 because else we go nuts.
Rotation must be doable in radians and degrees and unit vectors. |
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pighead10
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| Joined: 03 May 2009 |
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| 22 Dec 2011 06:17 AM |
| I have no idea why people prefer the command bar to things like this |
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| 22 Dec 2011 03:34 PM |
Command Utility FOR THE WIN!!
Just look at my brothers places.....
www.roblox.com/User.aspx?username=Nikolas5411
He did all those places using Command Utility.
All thanks to Anaminus's giving heart. |
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blockoo
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| Joined: 08 Nov 2007 |
| Total Posts: 17202 |
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| 22 Dec 2011 03:39 PM |
| Why would you use the command bar instead? To make you look cooler? Isn't the ultimate goal to do what's most efficient? The command bar doesn't even compete with CFrame tools/plugins. |
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| 22 Dec 2011 03:41 PM |
| CFrame tools fail........I would rather use the Command bar then CFrame tools....A CFrame Plugin is ALWAYS the way to go. You get more control with a CFrame Plugin and Command bar but Command bar takes lot's of time. |
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