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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: So... I was on the wiki and I hit "Random Page"...

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TheNewScripter is not online. TheNewScripter
Joined: 02 Mar 2010
Total Posts: 2432
22 Dec 2011 01:00 PM
And I found a method for Script... It was GetHash. Does that really exist? I have never heard of it and I can't go on Studio to check Object Browser, for I am on a Mac...
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TheNewScripter is not online. TheNewScripter
Joined: 02 Mar 2010
Total Posts: 2432
22 Dec 2011 01:08 PM
Nevermind, I went to my script builder to test it and it is a locked method...
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swimguy777 is not online. swimguy777
Joined: 30 May 2009
Total Posts: 17092
22 Dec 2011 01:09 PM
Roblox, Y U LOCK FUN THINGS?!

-[::ƧѡÎḾḠΰῩ::]-[::Maker of stuff and Helper of Scripting::]-
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pokemon771 is not online. pokemon771
Joined: 28 Oct 2008
Total Posts: 8671
22 Dec 2011 01:10 PM
Lol.

~= Welds stink.=~
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TheNewScripter is not online. TheNewScripter
Joined: 02 Mar 2010
Total Posts: 2432
22 Dec 2011 01:13 PM
Ikr... I actually could have used this make a script that can't be stolen :<
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Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
22 Dec 2011 01:17 PM
It's not really that useful and can't be used to protect scripts. The only thing that it may be useful for (and is actually used for in roblox itself) is to allow certain scripts elevated security levels and destroy virus scripts.
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TheNewScripter is not online. TheNewScripter
Joined: 02 Mar 2010
Total Posts: 2432
22 Dec 2011 01:19 PM
Or... Since each script is unique... Save your script as a model, upload it, make it check it's hash value, and if someone modified it, it doesn't run. Therefore making a script that can't be modified. But the trick is to merge it into code somewhere that would make it hard to remove it.
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TheNewScripter is not online. TheNewScripter
Joined: 02 Mar 2010
Total Posts: 2432
22 Dec 2011 01:21 PM
I've used hash values before and figured out how to remove them... Considering ROBLOX has a Hash checker to prevent you from modifying files and using locked functions/methods/properties... I think that a hash value can be pretty useful.
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