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sinser
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| Joined: 30 May 2008 |
| Total Posts: 5923 |
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| 21 Dec 2011 01:55 PM |
What you need. -C-framing skills -Hat item -Hat mesh -Hat texture -Brick
You can get the hat you want from free models. And c-frame it into the head of the model. Then Anchor and Group it. If you need to change the size, open the "Hat", Then Open "Handle", Then Click on "Mesh". In it's properties you will see scale. That's the size.
OR
Go into "Insert", which is found in the toolbar, then click "Object", Insert "Hat". Go to "Insert", "Object" And click "Part". Group Part INTO "Hat", Click the Part ONCE, and go into "Insert", "Object" Then choose "SpecialMesh". You will get the hat mesh ID and Paste it into "MeshID" Found in the properties of Mesh. Then do the same thing with the Texture, but in the Texture ID. Zam! Now Just c-frame the hat into the model and your done!
YABA DABA DOO! |
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| 21 Dec 2011 02:02 PM |
I know that, I mean the exact same place it would be on your avatar.
-HAD |
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sinser
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| Joined: 30 May 2008 |
| Total Posts: 5923 |
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| 21 Dec 2011 02:07 PM |
C-frame?.....
Or you are trying to make a clone of yourself?
YABA DABA DOO! |
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| 21 Dec 2011 02:12 PM |
Making a guard dude...
-HAD |
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sinser
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| Joined: 30 May 2008 |
| Total Posts: 5923 |
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| 21 Dec 2011 02:16 PM |
Okay. If there is no way you can fit it correctly into the model. Go to free models. Get c-frame edit tool Go to Test > Play solo Use the tool to fit the hat in the right place. When your done. Copy the model. And paste it into Edit mode. Done.
Or if you want, I can make one for you.
YABA DABA DOO! |
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