Rushour3
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| Joined: 13 Jan 2009 |
| Total Posts: 55501 |
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| 20 Dec 2011 02:31 PM |
Basically, whenever there is fog in the place, the dynamic lighting cuts through it. This would definitely be a great effect.
Yes, he is working on dynamic lighting at the moment. |
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| 20 Dec 2011 02:38 PM |
| Why would it be a checkbox? Shouldn't light always cut through fog? |
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| 20 Dec 2011 02:40 PM |
Support, though FireBrand1 has a good point. Maybe it's useful for scary effects? :D
-Virtualdarks |
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Rushour3
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| Joined: 13 Jan 2009 |
| Total Posts: 55501 |
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| 20 Dec 2011 02:42 PM |
@Fire
Well, in case people didn't want it. |
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| 20 Dec 2011 05:27 PM |
| Rushour, how would it not cut through fog? If you can't see it, what's the point of dynamic lighting? |
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Rushour3
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| Joined: 13 Jan 2009 |
| Total Posts: 55501 |
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| 20 Dec 2011 06:01 PM |
| It's render distance fog; it won't automatically do that. |
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| 20 Dec 2011 06:19 PM |
He should also make it BC only
"I don't give a crap about NBC." -Telamon.
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| 20 Dec 2011 06:21 PM |
@Eletro2000
That wouldn't be possible. Value changing via script could screw up if he tried.
-Virtualdarks |
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| 20 Dec 2011 06:22 PM |
@ Electro Whyusoangryatnbcer'sallthetime? <---- No Space.
@!Priest@! |
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| 20 Dec 2011 06:26 PM |
| it was a joke, im talkin to virt righ now |
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| 20 Dec 2011 06:27 PM |
@Eletro2000
Ha. Funny. The signature is a total joke.
-Virtualdarks |
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n1310
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| Joined: 22 Jan 2010 |
| Total Posts: 1488 |
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| 20 Dec 2011 06:31 PM |
| So, you want the void affect, like in MC when you reach bedrock? |
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| 20 Dec 2011 07:04 PM |
| i dont play mine craft, i play moon craft. |
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Rushour3
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| Joined: 13 Jan 2009 |
| Total Posts: 55501 |
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| 20 Dec 2011 07:50 PM |
@N
Shut up about that; I barely played MC before I got bored. What makes you think that I know what you're talking about? |
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