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| 19 Dec 2011 01:22 PM |
(If you dont like wordwalls...or reading....i suggest this isnt the RP for you)
It was devastating, the first bombs that fell changed the face of the planet for centuries to come. Fathers would tell their children of this day throughout the ages and the story of the great cataclysm would echo throughout the ages. Radiation tainted the skin and minds of those that it could grab with its everlasting tendrils. The first bombs fell on a febuary morning, the city of Dastatura, the nuclear tipped warheads razed buildings in the blink of an eye, the whole city was vaporised in under 20 minutes. This happened to many other major cities over the globe, the combined power of these weapons of mass destruction caused a massive fallout over the entire globe. A thriving population of around 7 billion drew down to less than 5 million in a matter of a week. The culprits you may ask? A New world order group named the Fathers of the Earth, their one goal was to wipe the earth clean of human life...but why? Well, they believed that the earth had been tainted by all the nuclear power that was being harnessed, everything from massive power plants to small family sedans were to blame for outputting harmful chemicals. Then they would wait for the earth to repair itself and be re-populated anew.
Well their plan pretty much worked, most of the worlds population is now either dead, mutated or surviving amongst the wastes. Although there was hope for the rich and famous who could afford such things. Skyarcs, massive hulking iron airships that could carry thousands of people on board to live on, they used nuclear generators to keep them afloat and could carry years worths of supplies.
There are 5 skyarcs in total, all named after Armenian Gods, there were 6 but one was destroyed after its internal reactors failed and overloaded
Aramazd: The biggest, it has a passenger capacity of 15,000 and is over 4 miles long, also with a crew of 1300 it has the biggest armed force with around 170 of the crew being armed guards. It uses 6 uranium fuelled reactors to drive large turbines which generate power to the thrusters it uses, it has to generate millions of pounds of thrust to keep it afloat. The Uranium fuel rods last for 5 years before they have to be replaced
Barsamin: Smaller than its parent ship, it can only hold 10,000 but it still has a 900 strong crew and actually has more firepower than its father with 10 onboard AA cannons.
Nane: Has a passenger capacity of 9500 and a crew of around 800, it is unique from the others in the fact that it uses wind power for most of its internal electronics, uranium is still used in conjunction for the thrusters though.
Vahgan: Has a passanger capacity of 10,100 and a crew of 1000, it was heavily damaged during a skyraid but it managed to hold until drastic repairs were made to its starboard side thrusters.
Mihr: The smallest of the ships with a capacity of 6000 and a crew of 400, it uses less fuel but is also lighter so it is the fastest of its sister ships. Although due to its small size it is often subject to raids.
Anahit (Destroyed): Anahit was almost as large as Aramazd with a capacity of 13,500 passengers, during a raid its main reactor was damaged and overloaded, it exploded splitting the ship into 2 pieces and they both plummeted to the ground. Rumour has it some survived the crash.
Some managed to take to the skies in their own personal craft to live the life amongst the clouds, although they have to make routine stops to scavenge for supplies which sometimes is very dangerous. Others in this time of great struggle still decide to pursue a life of crime, and become Skyraiders, often referred to as the pirates of the skys. Numerous times they have tried to board and destroy the skyarcs and other smaller vessels. Mostly they have failed but still they attack.
Others were not so lucky, not being able to afford to fly they stayed on the ground in bunkers until most of the radiation blew over, making makeshift towns amongst the ruins of former cities.
--Story over-- --Information and rules--
Playable characters: You may be anyone you wish to be, you can live on a skyarc, be a Skyraider, travel around as a solitary pilot or survive on the ground trying to fend of mutant hoards. Whatever it is...it must be human..
Locations: You can make up locations as you go along, just dont uber and say its a rebuilt city and has clean power or anything will you?
Weapons: Here is a pre-created list of weapons. You may choose one of these or create your own. (Dont uber though)
Pistols/Revolvers
MKI Personal Sidearm The most basic pistol there is, 10 round magazine with basic iron sights and slider system. Effective against mutants at close range. Common and reliable
TK-'Quickshot' pistol A bulkier pistol than the MKI, has a 8 round magazine with a higher calibre round capable of turning hostiles into swiss cheese.
'Blaster' Revolver. A 6 shot basic revolver with large calibre rounds, best used at short range for maximum damage. Prone to jamming
55. 'Gibber' Revolver. 6 Shots 55. calibre round revolver, high recoil with a powerful shot that if used correctly can take off heads. Given the tag 'Wristbreaker' due to its extreme recoil
'Exaliber' Tri Barrelled revolver. As the name suggest this revolver has 3 barrels. Takes 18 round with a special circular mag that clips in just behind the cylinder Uses a break load system much like a shotgun.
Shotguns.
Double barrelled. Your typical double barrelled shotgun, 2 bullets capable of blowing off limbs or heads at close range.
'Tyrant' Shotgun. A pump action shotgun with a 6 shell capacity. Easily can blow off heads or limbs within a close range. Common and reliable.
'Quadshot' Quad barrelled shotgun with a 4 shell capacity, break reload system. High recoil, rare but strong
CS-Scattershot Magazine fed shotgun, 10 round capacity with built in optics. Rare
Rifles
Basic infantry rifle. Bolt action rife with 5 round capacity. Piercing rounds, not effective against large numbers. Most common rifle with ammo.
Lever Action Repeater rifle. 5 round capacity lever action rife, comes with telescopic sight. Best for long range.
PP-KT Advanced rifle.
Semi auto rifle with 12 round box magazine, precise iron sights and advanced barrel system. 3 burst system
'Fate' High powered rifle.
30 round box mag, semi auto with large calibre rounds capable of decapitation. Prone to jamming if not maintained.
Sub machine guns
44. SMG. 15 round box magazine with advanced iron sights and stock. Short bursts guaranteed accuracy in short controlled bursts.
FF-FNR SMG 30 round box mag with 3 bullet burst. Come with precision sight and bayonet for CQC
'Howard and May' CSMG 22 strip magazine, full auto or dual burst settings. Good for small groups.
'Howard and May' Widowmaker SMG 20 round box mag with full auto, no stock means capable of dual wielding.
MG's
'Shredder' LMG 50 round drum magazine, quick reload system and absorbing stock. Large caliber bullets.
Kokoter LMG
40 round large box mag, 4 round burst setting. Belt feeder system. Slow to reload
Howard and may 'Viper' LMG
30 round high impact rounds mag. Comes with bipod and precision sight. Common but often overheats.
'Deathbringer' Gatling LMG
4 barreled LMG with 60 round mag, heavy and slow to reload. Powerfull for cutting down large groups. Heavy and rare, often mounted on a tripod or vehicle. Capable of bringing down aircraft.
Other
Afterburner Flamethrower.
Nitrogen powered portable flamethrower system, medium range effective.
M1 RL.
Rocket launcher with 2 rocket capcity, time delay means 2 rockets can be fired with one trigger pull. Large groups reccomended.
Swarmer Launcher. Launches small flame releasing orbs that explode when expired. Devastiating in large groups.
Explosies/Grenades.
MK2 Frag. MK2 High explosive 'Shreiker' Stun grenade. Smokescreen 'Needle' Bomb. 'Remote Explosives Timed bomb.
Vehicles: There are many vehicles, most were rendered un-useable after the fallout although after scavenged parts were found some began to operate. Again you may make one up ...just dont uber it.
Enemies: You may make enemies with one of the other Roleplayers, but for a reason...you just cant go around killing them for no entire reason. NPC's may be Skyraiders or various mutants.
Rules No ubering/godmodding/character controlling I may decline sheets for any reason if i see fit Admins are meisdabomb, Wickedfrenchfry and gamer325 if they wish to join. Otherwise i may choose people..but if you ask you wont get it. This is Atompunk..if you dont know what that is think similar to the fallout series. Read all of the above, i can probably tell if you dont. You can have up to 3 characters, post their names with your post so i know whom you are talking about. Enjoy.
Character sheet Na.me: A.ge: Appearance: Clothing: Weapons: (2 guns, 1 melee, 2 grenades) Items: (Up to 8, no weapons) Vehicle: (If you own your own airship put that, if you dont use one put N/A) Town: (Same as above) Occupation: (Skyraider, Skyarc resident, Survivor, Roamer...other) Bio: (At least 2 lines) Other:
AirshipCS
Na.me: Size: (Nothing huge please) General Appearence: Mounted weapons: (Dont go overboard) Cargo space: (In tonnes, maximum would be 15) Fuel capacity: (Just put how many days it can stay afloat with a full tank) Other:
Weapon cs Na.me Type: (Pistol, Revolver, Shotgun, Rifle, SMG, LMG, Other) Appearance: (If its similar to an existing weapon, just put that here) Projectile: (Bullet, bomb, fire ect) Magazine capacity: (Nothing to large, you wouldnt have a 6 bullet LMG or a 100 round revolver) Other features:
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| 19 Dec 2011 02:25 PM |
Na.me: Nathan Hillton A.ge: 23
Appearance: Scruffy wild black hair that reaches ear length, one brown eye and one green eye due to Heterochromia iridum. Pale skin, around 6 ft and medium build. 50'clock shadow
Clothing: Black long sleeved T-shirt wore under a large leather coat with a hood, brown/black cargo trousers tucked into black combat boots. If he is venturing on the ground he wears a military grade gas mask and black thick gloves.
Weapons: Quadshot, TD-56 'Syn', large Kukri blade, 2 needle bombs.
Items: Binoculars with NV, small portable medikit, canteen, rope, portable radio, small journal, flares. Vehicle: Airship- Turning Tide Town: None Occupation: Roamer/Mercenary. Bio: Nathan was happily married with 2 kids before this all happened, that fateful day it turned, as thousands of people ran for the bunkers though the streets his wife..maria never made it along with his 2 sons Jhon and Paul. He tried to stop the bunker doors from closing but it was no use, they were locked out with the others as the bombs fell..turning their bodies to ash. When he got out things were never the same, he found an old airship and took to the skies in hope of escaping his past life and forgetting it...somehow he never could. Other: None.
AirshipCS
Na.me: Turning tide. Size: 700ft long.
General Appearence: Pretty thin for a ship, hull is rather block shaped rather than smooth with 4 turbines jutting out of the hull near the rear, cabin is placed on a large pillar with smaller ones surrounding them. Many dents, scratches and breaches in the hull, all repaired with sheet metal.
Mounted weapons: 1 main AA cannon on the deck, 3 small MG turrets around, 1 rocket launcher on the deck. Cargo space: 9 Fuel capacity: 130 days on a full tank Other: Built for speed rather than strength, although it can hold its own in a battle.
Weapon cs Na.me: TD-65 Syn Type: Rifle Appearance: Similar to a FR-52 Projectile: Armour peircing rounds. Magazine capacity: 30 Other features: Semi-auto/full auto, bayonet and grip mount, adjustable stock.
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| 19 Dec 2011 02:36 PM |
Na.me: Leon "Silversmith" Arlumen A.ge: 24 Appearance: 5' 9" with a broad build. He has a medium tan and a very calloused complexion, with a slim, curved nose and large hazel eyes. His hair is an intense white and shaggy. Clothing: A black-and-brown very tight leather long sleeved shirt with a leather vest, with beige sleeves and iron elbow-pads and shoulder-pads. He wears camo trousers and carbon steel kneecaps and iron boots. Weapons: G2B Silver. Items: Water canteen, and some stolen food from a Skyarc. Vehicle: Tamer 450 SR Town: He's a traveler. Occupation: Skyraider Bio: Leon, also known as Silversmith Arlumen, is an infamous Skyraider. He gets his current occupation from the previous criminal life he lived. Other: His nickname, Silversmith, comes from the engineered items he wields.
AirshipCS
Na.me: Tamer 450 SR Size: Only about half the size of a jet airliner. General Appearence: Leon calls it his "white flyer", the cockpit and body being a sort of egg shape and off-white, with 3 small wings on each side. Mounted weapons: 2 plasma accelerator cannons, can take down 2 tonnes of cargo with 6 blasts. Cargo space: 4 Fuel capacity: 977 Other: Hai :D
Weapon cs Na.me: G2B Silver Type: Gunblade (Rifle shape) Appearance: A curved stock with three energy holster rings in it, the trigger being a square button. The barrel is 2 feet long and silvery white with a cylindrical shape that comes to form a rounded rectangle on one side and an oblong on the other. At the end of the barrel, right above the muzzle, is a carbon steel blade that sticks out 2 and a half feet then does a 4 inch curve with a jagged point. Projectile: 45 caliber incendiary rounds. (Bullet) Magazine capacity: 17 rounds. Other features: Hai :P
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| 19 Dec 2011 02:40 PM |
| (Accepted, i wasn't sure about the plasma cannons but what the hell) |
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| 19 Dec 2011 02:43 PM |
(I could show you the weapon, I got it off of another MMO I play.)
Link (Look at what I'm holding):
http://w ww.aq. com/a w-character.as p?i d=Aaron %20 Arlumen |
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| 19 Dec 2011 02:43 PM |
| (Looks pretty damn awesome) |
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| 19 Dec 2011 03:01 PM |
| (If nobody else joins in around 20 mins we shall start) |
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| 19 Dec 2011 03:04 PM |
(or now)
It was a cold day today, well....most days were pretty cold to be honest, a lot of dust was still in circulation in the atmosphere, stirring up clouds causing them to block out the sun, not completely..just mask it. The Turning Tide drifted above a small river delta, the water running through the brown dead hills. Even though it looked fine i wouldn't drink that water.
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| 19 Dec 2011 03:07 PM |
| I carefully wafted through the intense, dust-clotted clouds in the Tamer. The air was frigid, although I kept searching for somewhere-- or something-- to raid. The low-level radars picked up a medium-sized cruiser about 872 feet below. I carefully nudged the nose downwards, scaling to a drift towards the craft. |
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| 19 Dec 2011 03:12 PM |
I wandered out onto the deck, i rubbed my hands together then cupped them as i breathed warm air into them. It didn't work that well really, gloves would be more practical but they were all the way in my cabin and i couldn't really be bothered to wander up then down again.
I leant over the edge slightly and stared down towards the ground, there was the remains of a village below, it made my heart sink a little. Once leading peaceful lives then the next......gone. |
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| 19 Dec 2011 03:16 PM |
| I reached the cruiser, and I carefully skated next to it, but still behind it. I carefully aimed a plasma cannon at the left wing and fired. |
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| 19 Dec 2011 03:18 PM |
| I heard a short sharp bang not far off, it echoed around the skies to it was hard to determine the source. I backed up a little and cranked my head upwards to see nothing but grey thick clouds, so i started a jog back to the bridge of my craft to see if i could track anything on the radar. |
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| 19 Dec 2011 03:19 PM |
| Another blip came onto my radar. About a 700-foot long craft. Why not? I thought. I blasted the other ship to pieces and moved to the one below. |
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| 19 Dec 2011 03:31 PM |
Character sheet Na.me:Aaron maderson A.ge:24 Appearance:black hair blue eyes pale skin Clothing:Regular ole green pants and a fairly ragged blueshirt Weapons: FF-FNR SMG,nail bomb,knife Items:Solar charger,rations,water purifier,bottled water,gasmask,backpack, and damaged body armor Vehicle: Custom made jeep. with scrap armor and a mounted mini railgun Town:none Occupation: survivor Bio:His entire family is dead Other:you may decline the scrap railgun.
Weapon cs Na.me: scrap railgun Type:similiar to a rocket launcher so heavy weapon. Appearance: looks like a conventional rocket launcher but instead of a magazine clip it has a energy display/place to insert a battery Projectile: railgun ammunition Magazine capacity:1.5 shots(next one isnt full charge Other features:takes days to charge. is mostly for AA(taking out a nuclear reactor on a airship) mounted on a jeep usually. |
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| 19 Dec 2011 03:34 PM |
(shiz forgot most of bio) bio: Aarons family actually got killed after it all happened by a gang of skyraiders. Since then hes always stuck to the ground in a custom fitted jeep scavenging for parts to sell to airships or towns. He found a military base and looted some fairly good weapons there which accounts for his survival on the ground. |
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CapRex213
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| Joined: 14 Mar 2009 |
| Total Posts: 15981 |
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| 19 Dec 2011 03:34 PM |
Character sheet Na.me: Matthias Storvochek A.ge: 29 Appearance: Matthias has short, spiky, brownish-red hair. His eyes are a plain, pale green. His eyebrows are thick, as is his short, rectangularish goatee. His goatee and eyebrows are the same colour as his hair. He has an average build, although a bit more muscular than normal, as is expected in lone airshipmen. He's tall, standing at 6'9, and has long legs and average arms. Clothing: Matthias wears a white undershirt and grey jeanslike pants. Over his undershirt he wears a brown leather jacket. He wears goggles to cover his eyes against the wind, and occasionally a bandana. Weapons: Matthias is armed with an FF-FNR SMG, a Quickshot pistol, and two smokescreen grenades. Items: Matthias has a toolbox, two wrenches, a screwdriver, a loaf of bread, an apple, an oil can, and a flashlight. Vehicle: The Butcher Town: None. Although, he stops at towns for fuel and supplies. Occupation: Merchant Scavenger Bio: Matthias was a mechanic before the radiation and bombing. He was working on prototypes for military flying tanks. He was also working on a personal project he called the "Butcher", a heavily armed flying jeep. He believes he has family on Aramazd, but he's not sure why and who. Other: He's a poor marksman, but a great mechanic.
AirshipCS
Na.me: Butcher Size: The Butcher is about as long as an average car. General Appearence: The Butcher is not a real airship. It's a working buggy with a gasbag and two propellors strapped to it. The gasbag can be deflated and stored in the buggy, allowing the Butcher to travel both in the air and on land. Mounted weapons: The Butcher has two "Viper" LMGs, one mounted in the front, one in the back. Cargo space: Minimum? Just enough for a chest's worth of stuff. Fuel capacity: There is enough fuel to keep the movement proppelors turning for three days of time. The gas bag doesn't really need fuel, although it occasionally needs a hydrogen refil, every ten days or so. Other: The Butcher is a flippin' flying buggy. How more epic can you get?
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| 20 Dec 2011 05:35 AM |
@Assasin Not accepted, you need more detail on your appearance and clothing. @Cap Accepted @Constable Accepted too. |
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| 20 Dec 2011 02:07 PM |
Character sheet Na.me:Aaron maderson A.ge:24 Appearance:black hair blue eyes pale skin. Fairly short. Very thin. Covered in dirt most of the time. Clothing:Mostly torn up clothing. Aaron is usually found wearing body armor as he is constantly paranoid. He wears subdued colors(black,grey,dark green) to blend in. Weapons: FF-FNR SMG,nail bomb,knife Items:Solar charger,rations,water purifier,bottled water,gasmask,backpack, and damaged body armor Vehicle: Custom made jeep. with scrap armor and a mounted mini railgun Town:none Occupation: survivor Bio: bio: Aarons family actually got killed after it all happened by a gang of skyraiders. Since then hes always stuck to the ground in a custom fitted jeep scavenging for parts to sell to airships or towns. He found a military base and looted some fairly good weapons there which accounts for his survival on the ground. Other:you may decline the scrap railgun.
Weapon cs Na.me: scrap railgun Type:similiar to a rocket launcher so heavy weapon. Appearance: looks like a conventional rocket launcher but instead of a magazine clip it has a energy display/place to insert a battery Projectile: railgun ammunition Magazine capacity:1.5 shots(next one isnt full charge Other features:takes days to charge. is mostly for AA(taking out a nuclear reactor on a airship) mounted on a jeep usually.
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| 20 Dec 2011 02:54 PM |
| (Give me a second to read this over, but I'm definitely in.) |
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CapRex213
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| Joined: 14 Mar 2009 |
| Total Posts: 15981 |
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| 20 Dec 2011 04:23 PM |
| (Someone post so I have an idea of how to start D:) |
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