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Re: Builder's Guide V.2.5 (Updated Weekly) ©

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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
Total Posts: 5112
23 Oct 2011 09:42 PM
[===NEWS===]

Not much has been happening lately.

[===NEWS===]
___________________________________________________________________________

[===THE PEOPLE===]

This is the place where I put peoples' names and tell you what they have recently done, or have been know for doing in relation to the guide.

[===Akumaru11===]

Likes Trolling me.


[===Theopfor===]

Don't have a clue, but he is a "somebody."


[===TheRyanasticNinja===]

Copied V.2.1 of my guide.

His copied version:
http://www.roblox.com/Forum/ShowPost.aspx?PostID=49530005

My original version:
http://www.roblox.com/Forum/ShowPost.aspx?PostID=49496836

Look at the times when they were posted and you will see that mine was posted roughly 8 hours and 45 minutes before his was.


[===Sweis12===]

Sort of copied the name of the guide. Proof:

http://www.roblox.com/Forum/ShowPost.aspx?PostID=52894663

I was clearly the first to come up with the name.


[===Mythbuster34321===]

Copied my test version of the guide. (Revised Builder's Guide V.1.0.)

His copied version:
http://www.roblox.com/Forum/ShowPost.aspx?PostID=53126501

My original version:
http://www.roblox.com/Forum/ShowPost.aspx?PostID=53064354

Look at the times when they were posted and you will see that mine was posted roughly 1 day, 1 hour, and 55 minutes BEFORE his was.

[===THE PEOPLE===]
_____________________________________________________________________

[©===COPYRIGHT NOTICE===©]

This document is Copyrighted ©(2011-2012) and is the intellectual property of the author (cavedog962). It may not be reproduced under any circumstances and may not be placed on any web site or otherwise distributed publicly without advance written permission from me (cavedog962). Use of this guide on any other website is strictly prohibited, and a violation of copyright.

NOTE: I don't grant redistribution rights for the guide to anyone that asks. Don't bother asking, as it won't happen.

(This means I'm not allowing you to take and copy this post on ROBLOX or any other website without my hand written approval)

[©===COPYRIGHT NOTICE===©]

_____________________________________________________________________

[===RULES===]

Yes, I have rules about posting which you must follow or you will be ignored and may be reported if the rule broken is serious enough.

Rule #1: Don't put people down.

I shouldn't even have to say this. You guys should know better. If someone doesn't know something don't put them down for not knowing it. They have the right to ask me and other helpers questions.


Rule #2: Don't start flame wars.

I don't want to come and check back on this forum post and see pages and pages of people fighting. It is just ridiculous.


Rule #3: If you don't need help, can't provide help, or don't provide constructive criticism for the guide, don't reply.

You know when people tell you "If you have nothing good to say, don't say anything" ? Yeah, this rule is basically it.


Rule #4: No complaining.

Don't complain about this not helping you. It is still in the making and will have a few things missing. No complaining about how you can't read a word I say because of a typo. I don't proofread (much) so I will make typos. You will have to alert me of them so I can fix them. If I don't know about it, how do you expect me to fix it?


Rule #5: Don't copy this.

This one is a big "no duh" thing but I already have had 4 people copy this. Enough already.


Rule #6: If you like it, bump it.

Pwease :3 ?

There will be more rules, but until then these are all that are necessary.

[===RULES===]
_____________________________________________________________________

[===READ ME===]

First thing I want to clear up right away is that I will NOT build you ANYTHING. No exceptions. This guide was made to teach you how to build on you own and you won't be getting anywhere if I build you something. Second thing I need to point out is you MUST read the rules BEFORE posting a reply. I update weekly if everything goes well. You will have to check back every Friday to see if I made an update. Last but not least click the little checkbox above. No, it wont message you, I promise, but it will place a link to the thread in your "Tracked Threads". You then can return to this guide any time you want.This guide covers the very basics of building in Roblox. If you already know this information, leave a supportive comment to encourage other Robloxians to read!



Also, does anyone know if there is a limit to the amount of words you can post? Speaking of words this current post contains 4168 words!

[===READ ME===]
___________________________________________________________________________

[===NOTICE===]

There MAY be some outdated information. If you find ANY of this information report it to me and I will fix it in a later update. If you find any grammar or spelling mistakes report it to me and I will fix it in a later update. If it is not fixed I won't know. I don't do much proof-reading so it will be like that as long as no one tells me.
___________________________________________________________________________

[===Guide Contents===]

[Intro Segment]: (Above)
[Chapter One]:The Basics
[Chapter Two]:The Side Bar and other important things @%
[Chapter Three]: (Thinking) *
[Chapter Four]: (Thinking) *
[Chapter Five]: (Thinking) *
[Chapter Six]: (Thinking) *
[Chapter Seven]: (Thinking) *
[Chapter Eight]: (Thinking) *
[Chapter Nine]: (Thinking) ?
[Chapter Ten]: (Thinking) ?


Sections including a * have been confirmed, but not yet added to the guide.
Sections including a @ are in the update, but not currently finished.
Sections including a % are in need of tweaking (misspelled words, grammar mistakes, etc.)
Sections including a ? are currently in question and unknown if they will be implemented.
Sections with no markings are currently completed and implemented in this update.
___________________________________________________________________________
[===CHAPTER ONE===]
The Basics...

[Contents]

[#1]:If you don't know anything about building...
[#2]:The tools of building...
[#3]:Explorer, Properties, and Output...
[#4]:Your first Model...
[#5]:Meshes...
[#6]:Dialog...
[#7]:Surfaces...
[#8]:Materials...
[#9]:Brick Shapes...
[#10]:Spawns...
[Chapter 2] @ %

Sections including a * have been confirmed, but not yet added to the guide.
Sections including a @ are in the update, but not currently finished.
Sections including a % are in need of tweaking (misspelled words, grammar mistakes, etc.)
Sections including a ? are currently in question and unknown if they will be implemented.
Sections with no markings are currently completed and implemented in this update
__________________________________________________________________________
[#1] If you don't know anything about building...

Read the Roblox Wiki. There are TONS of things to lead you in the right direction. Roblox Wiki link:

http://wiki.roblox.com/index.php/Roblox

If you still don't know what you are doing, in the upper right hand corner just under your money and inbox screen there is a button called "help". Click it and you will be brought to a screen where there is a search bar. Type in "building" and it will come up with about everything you need to know about building on Roblox. If you absolutely can't find anything to help you ask a veteran. Veterans have been on Roblox for a year or more so they will know a lot more than your average beginner. If that fails then maybe building isn't your thing...but Keep trying! Roblox is all about building (and scripting :D).
___________________________________________________________________________

[#2] The tools of building...

First, if you don't have ROBLOX Studio then go here:

http://www.roblox.com/Install/default.aspx

After you have downloaded it click start. In the search bar type "Roblox Studio"(you may want to make a shortcut on your desktop for quick, easy access). Open it and you are brought to the Roblox Game page. Click My Roblox>Places. When you get to your places there should be a third button, "Edit". Click it and you are brought into the game. A few things to know about Roblox Studio-- You don't see you character. You control the camera. You control it the same as you control your character but your camera has no fixed point (unless you fix it to a brick). Second, there is a bar of tools at the top (For build mode you can do this: Menu>Game Settings>Studio Mode). They may not be in this order but you'll figure it out sooner or later. They are:

New (Ctrl + N): Opens a new, empty place.

Open (Ctrl + O): Gives you a window to open a saved place from your computer.

Save (Ctrl + S): Lets you save your current place to your computer.

Cut (Ctrl + X): This removes and copies the object selected. You can place the duplicate back down again if you select paste.

Copy (Ctrl + C): Clones the item selected. You can place this duplicate clone down by using paste.

Paste (Ctrl + V): Pastes either a copied or cut item into selected model/Workspace.

Undo (Ctrl + Z): Undoes your last cut, paste, group, ungroup, or delete.

Redo (Ctrl + Y): Undoes the Undo.

Group (Ctrl + G): Groups selected bricks/models together into one model. Model's default name is 'Model'. You can rename this by clicking on the name a few times or opening it up in properties and clicking on name.

Ungroup (Ctrl + U): Ungroups selected Model.

Move Parts Tool: Moves selected brick or model by the selected stud grid.

Rotate Parts Tool: Rotates parts by selected stud grid.

Resize Parts Tool: Resizes bricks by selected stud grid.

One Stud Grid: Changes the grid for resize, rotate, and move to one stud.

1/5 Stud Grid: Changes the grid for resize, rotate, and move to 1/5 of a stud.

Grid off: Grid is not shown for any resize, rotate, or move of bricks.

Manual Joints: Pauljkl usually has this turned off. I suggest you follow in his footsteps.

Toolbox: Open this to insert bricks and pretty much anything you can imagine, into your place. BE CAREFUL THOUGH, some people add viruses to Free Models. BE CAREFUL! Don't say I didn't warn you.

Drag: Drag models or bricks around the base.

Move On Axis: Moves a brick to the place you want it. Less precise than Rotate parts as it can only go in 6 directions..

Resize: Resizes your brick to be bigger or smaller. Drag the blue dots that appear to resize it.

Lock: Prevents you from selecting an object with a tool while in Build, Solo, or Edit mode (you can still select the brick in Explorer).

Anchor: Freezes the object in air and takes away physics. (i.e brick will float in mid air and wont be blown away unless unanchored.)

Paint: Use this tool to change the color of a brick (i.e from white to purple).

Pick Color: Like the eyedropper tool in paint programs, this tool lets you select the color of one brick and color a different brick that same color (useful when you don't know what color you used for a wall).

Change Material: Changes the look of the brick from plastic to grass, stone, etc.

Surface tools: Use these to change the surface of a brick to connect unanchored bricks together.

Play, Pause, and Rewind: Plays the scripts in server, pauses the scripts in server, and rewinds back before the script started.

Pan Left: Rotates the camera 45 degrees to the left.

Pan Right: Rotates the camera 45 degrees to the right.

Tilt Up: Rotates the camera 45 degrees up.

Tilt Down: Rotates the camera 45 degrees down.

Zoom In: Gets closer to the selected brick

Zoom Out: Gets farther away from the selected brick

Center onto Object: Centers the camera on the selected object.

Zoom to Extents: Locks the screen onto the object being viewed.

Those are all the basic tools that are required for building. Roblox recently added plugins! I'll be remaking this section to include some plugins!
_______________________________________________________________________

[#3]

Explorer, Properties, and Output...

These are always needed when building. If you don't see them go up to view. Open only Explorer and Properties unless you are planning on scripting. If so open Output, too. Here is what they are and what they are used for:

Explorer: This is the game. It holds many folders. They are: Workspace, Players, Lighting, StarterGui, StarterPack, Debris, Teams, and SoundService. Here is what they are and what they do:(More information about these to come)

Workspace - This is where all bricks are stored.
Players - This is where you can change the max number of players for a server. (From 6 to maybe 20)
Lighting - Skyboxes, ambient, and time of day can be changed here.
StarterGui - This is where all GUIs' are stored. (I'll explain in more detail later)
StarterPack - Put all the tools you want players to have in the game here.
Debris - I'll explain this later. Its kind of complicated.
Teams - This is where teams are stored. You use this when making team spawns.
SoundSystem - This is also complicated and will be explained in a future update.
(I'll explain these all in Chapter 2 section #1)

Properties: This is where you configure the brick's properties. Think of it as your Options panel for a brick. As in changing the brick material, changing the color of the brick, renaming the brick, etc. You can change models or meshes here, too.

Output: This is for scripting.
_______________________________________________________________________

[#4]

Your first Model...

To make a model is simple. After you have created something you want to share with other ROBLOXians, click and drag over the bricks with the move tool. Group your model and name it whatever you want. Go up to File>Publish selection to ROBLOX. Name it whatever you want and give it a description.( i.e Cool hat. (disc.) Look at what I made! ) Click done and go to your models. From there you can choose if you want it public or not.
________________________________________________________________________

[#5]

Meshes...

Sorry but Roblox has banned user uploaded meshes. You can change an already existing mesh made by Roblox by editing the size, RBG (red, blue, and green hues), and change mesh texture (like making a hat a different style) but you cannot upload new meshes. To change size and RBG open up properties. X, Y,and Z are just different ways of resizing it (like length, width, and height) and R changes red value (higher the value more of that color) , B changes the blue value, and G changes the green value. If all of them are equal then the mesh is at its original color.

________________________________________________________________________

[#6]

Dialog...

Dialog is quite simple when you think about it. Insert>Object>Dialog and Insert>Object>DialogChoice. Dialog is placed inside a Head. You can change what mood the dialog is (Friendly, Neutral, Angry) and you can also change what objective it has (Shop-- $, Quest--!, Help--?). Start out with Dialog and insert a few Dialog Choices in it. You can continue to expand the dialog out like a pyramid and put multiple choices into other choices. You could also insert scripts to create a real quest giving, shop keeping, helperbot NPC.
________________________________________________________________________

[#7]

Surfaces...

Surfaces are quite different than materials(I'll explain materials in #8). They appear on only one side (unless placed on multiple sides) of the brick and are used to hook two bricks together.

Glue: Glue is not as strong as a weld. Glue keeps bricks together but allows them to be blown apart when there is an explosion.

Weld: Weld is stronger than glue but yet can still be blown apart by a strong explosion.

Motor: A motor can hook two bricks together forcing one to rotate around.

Hinge: Fixes the brick on an axis and allows it to spin while not forcing it to.

(There are two more but I'm not going to talk about them because they are self explanatory)
_______________________________________________________________________

[#8]

Materials...

These do not affect the brick in any way except for looks, and (credit for ZizZazZuz for bringing this to my attention) collision sounds. (Anything else?) These make a brick look like its something different from plastic. They are:

Wood
Grass
Slate
Concrete
Ice
Foil
Corroded Metal
Diamond Plate

These can all be changed in properties or with the material tool.
_____________________________________________________________________

[#9]

Brick Shapes...

Bricks don't all have to be square. Here are a few different brick shapes.

Cylinder: A can shaped brick.

Sphere: A round brick (or a cornerless cube if you play Portal)

Wedge: A slice of cake :D

Truss: (its not really a "shape" but I'll put it here anyway) It looks somewhat like a ladder and functions like one also.

Mesh: A mesh can change the bricks shape to look like its different but it doesn't really change the brick itself.
____________________________________________________________________

[#10]

Spawns...

These are used everyday (or at least almost everyday) when someone joins a game. These are bricks that indicate where you (or anyone else) are to appear. You can insert one by going up to the Toolbox button and clicking on Game objects.
_____________________________________________________________________

[===CHAPTER 2===]
The Side Bar & other things...

Contents:

[#1]:Explorer run-through...
[#2]:Properties run-through...
[#3]: Err... What goes here?
[#4]:Shadows... @ %
[#5]:Decals, Shirts, T-shirts, Pants, etc... @ %
[#6]:Advertising places *
[#7]: *
[#8]: *
[#9]: *
[#10]: *
[Chapter 3: Scripting with Building] *

Sections including a * have been confirmed, but not yet added to the guide.
Sections including a @ are in the update, but not currently finished.
Sections including a % are in need of tweaking (misspelled words, grammar mistakes, etc.)
Sections including a ? are currently in question and unknown if they will be implemented.
Sections with no markings are currently completed and implemented in this update
_____________________________________________________________________

[#1]

Explorer run-through...

I briefly mentioned this in Chapter 1 Section #3 but here is everything better explained.

Explorer is somewhat like your desktop. It contains anything and everything that has something to do with building or scripting. Since this is the Building Helpers forum I'll stick to building. There are many different folders in Explorer so I'll go through them one at a time.

Workspace- This is everything. Anything and everything. Brick, models, scripts, you, etc. This is where most of your building will take place. When you insert a brick off to the side an image will appear and be named 'Part' or whatever the brick is (i.e a Truss). You can click on this image and it will open up tons of things in properties. You can alter the brick's length, width, and height from properties as well as its color, transparency, reflectiveness, surface (weld, glue, etc.), material, and more.

Players- This is where you change the max number of players for a server. Quite self explanatory so I don't really need to go much in detail with this.

Lighting-- Here you can change the time of day, ambiance (color of the light), and Skyboxes. Skyboxes are what you see in the sky (clouds, stars, etc.).

StarterGui-- This holds GUIs. "GUI-- a graphical user interface (GUI, sometimes pronounced gooey) is a type of user interface that allows users to interact with electronic devices with images rather than text commands. GUIs can be used in computers, hand-held devices such as MP3 players, portable media players or gaming devices, household appliances and office equipment ." --Wikipedia

In this case GUIs are buttons on the screen in which you can click on and open other GUIs (shop GUIs etc.).

StarterPack-- Your "inventory". You can place different tools in here and when you enter the game you have them. Simple as that but quite useful indeed.

Debris-- "Using the Debris service, you can have an object automatically clean it's self up after a set amount of time. It will also keep the objects from getting out of hand. Once the service is run, you can find it's object on the bottom of the list in the Explorer pane in the Studio. It's parent is automatically game, and that cannot be changed." -- ROBLOX Wiki. This is used in scripting.

Teams-- The folder that holds teams for spawns. (i.e red and blue team)

Sound Service-- A service that controls various aspects of the Sound output.--Akumaru11
_____________________________________________________________________

[#2]

Properties Runthrough...

Properties is necessary for building. Its basically the "menu" for a brick. Once you click on a brick properties opens up and list the details of the brick (Name, color, size, transparency, etc.). You can change these things in properties to make the brick to your liking. Here is a list of everything in properties and what it does to the brick,mesh, dialog, etc.

Tabs:
Appearance
Data
Behavior
Part
Surface Inputs
Surface



APPEARANCE:
Brick Color-- Changes the color of a brick.
Material-- Does the same thing the Change Material tool.
Reflectance-- Makes the brick more reflective. (Use 0.X for this with X being a number unless you want the brick really shiny)
Transparency-- Makes a brick more see-through (Same as above ^^^)


DATA:
Class Name-- What type of brick it is.
Name-- I.e Part, Truss, Smooth Block Model, etc.
Parent-- What this block is inside of. (I.e Workspace, Model, Part, etc.)
Position-- Change the number values to move the brick up, down, left, right, forward, or backwards.
RotVelocity--Change the numbers here to make your brick move other bricks (correct me if I'm wrong)
Velocity-- Change the numbers here to make your brick move other bricks (correct me if I'm wrong)


BEHAVIOR
Anchored-- This keeps a brick from falling down when checked. Also it will not explode if anchored.
Archivable-- I believe I heard somewhere that if this is unchecked the brick will not load into your place. Correct me.
CanCollied-- Be sure to have the brick anchored or else it may fall through the baseplate. When unchecked, this makes you able to walk through the brick.
Locked-- If a brick is locked, then you will be unable to select it, destroy it, or copy it.


PART
Elasticity-- The "Bounciness" of a brick. --Theopfor
Friction-- Allows the play to slip on a brick (like ice)
Shape-- Change the shape of the brick to a block, sphere, or cylinder.
Size-- Change the length, width, and height to your specific needs.
FormFactor-- Change the brick to be a different form (brick, plate, etc)


SURFACE INPUTS

I don't even think anyone uses these anymore so I'm not going to waste time explaining.

SURFACE
Top, left, right, bottom, etc... This is just another place where you can change the surface of a brick. This is useful if you have CFramed brick (for example a wooden board over a window) and the other side is still visible but unable to be reached.
_____________________________________________________________________

[#3]

*sigh* Nothing I can think of could possibly go here. #3, we will give you a colon so you always look like a face.

:3
_____________________________________________________________________

[#4]

Shadows...

Shadows are not really building, close enough I guess. They should automatically be activated if you have a good enough computer, I don't suggest turning them on if you lag in 2/3rds of the games you go to or can't handle over 18,000 bricks with minor lag. To do so you need to open up Roblox studios and go find properties somewhere and .... Just forget it X|

_____________________________________________________________________

[#5]
Decals or something?...

_____________________________________________________________________

[===CHAPTER 3===]
Scripting with building...

Contents:

[#1]:Command Bar, Common example... @ %
[#2]: *
[#3]: *
[#4]: *
[#5]: *
[#6]: *
[#7]: *
[#8]: *
[#9]: *
[#10]: *
[Chapter 4: (name is subject to change)] *

Sections including a * have been confirmed, but not yet added to the guide.
Sections including a @ are in the update, but not currently finished.
Sections including a % are in need of tweaking (misspelled words, grammar mistakes, etc.)
Sections including a ? are currently in question and unknown if they will be implemented.
Sections with no markings are currently completed and implemented in this update
_____________________________________________________________________

[#1]

Command Bar, Common example...

Basically in short the command bar is where one line of code can be executed. Take for example:

game.Workspace.cavedog962.Head:remove ()

You are probably thinking "Whoa I don't understand that." I'm going to take you through this step by step. Take for example I wanted to remove my head. You can't just tell the computer "Lol remove my head." It wont understand that. You have to tell the computer WHERE my HEAD is and WHAT to do with it. Let's start with game.

game

Everything is in "game". Next we want to OPEN something. To do that we add a period.

game.

We opened game! Now what we need to do is find what I'm in. Everything that you can see and react with is in WORKSPACE. So I would want to OPEN WORKSPACE.

game.Workspace.

I'm in Workspace now! Now we need to tell the computer that we want to OPEN ME.

game.Workspace.cavedog962.

In this case I wouldn't be in your game, so type YOUR NAME. (Not "yourname" but who you are...) Next we need to tell the computer that I want to SELECT MY HEAD.

game.Workspace.cavedog962.Head

I have successfully found my Head! Hooray! Now we need to introduce a "Method." Methods are things that tell the computer we are going to do a function. A method is always a colon ( : ). Here is what we have so far:

game.Workspace.cavedog962.Head:

We are almost done! Now we need to "State the method." To do this we add a set of parenthesis -- ().

game.Workspace.cavedog962.Head:remove()

Congratulations! Your first line of code!

_____________________________________________________________________

[===READ ME===]
If you guys have ANYTHING at all that could further extend this I would be happy to add it. If you notice any mistakes I've made tell me and I'll fix it in a new update. FROM NOW ON I update weekly, but don't expect me to be on the forums much. I have a life you know. If you have ANY questions at all feel free to send me a message AND leave a reply.


Go here to see the links to see some of my previous work: (V.1.0 - V.2.3.3)

http://www.roblox.com/Forum/ShowPost.aspx?PostID=53063844


ALSO! Here are three other guides (not my guides) I've seen that have good information.

Andy6a6's Building Guide in Around 3200 Words! (Draft Version):
http://www.roblox.com/Forum/ShowPost.aspx?PostID=44609001

THE THREAD THAT SHOULD ANSWER ALL YOUR QUESTIONS ON BUILDING FOREVER:

(Yes, the forever part was an exaggeration)
http://www.roblox.com/Forum/ShowPost.aspx?PostID=46876229

**~~Mambo99's Extremely Helpful Building Guide~~**:
http://www.roblox.com/Forum/ShowPost.aspx?PostID=36093434


Go friend the creators, they are awesome.

_____________________________________________________________________

[©===COPYRIGHT NOTICE===©]

This document is Copyrighted ©(2011-2012) and is the intellectual property of the author (cavedog962). It may not be reproduced under any circumstances and may not be placed on any web site or otherwise distributed publicly without advance written permission from me (cavedog962). Use of this guide on any other website is strictly prohibited, and a violation of copyright.

NOTE: I don't grant redistribution rights for the guide to anyone that asks. Don't bother asking, as it won't happen.

(This means I'm not allowing you to take and copy this post on ROBLOX or any other website without my hand written approval)

[©===COPYRIGHT NOTICE===©]

_____________________________________________________________________

If you took the time to read all of this you deserve a cookie :3
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
Total Posts: 5112
23 Oct 2011 09:43 PM
Need Help? Post a reply or send a pm to either cavedog962, or cavedog963! Help us spread the word! Copy the signature below to direct others to the guide!

Are you cluesless when it comes to building? Go here!

http://www.roblox.com/Forum/ShowPost.aspx?PostID=56906909
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theopfor is not online. theopfor
Joined: 08 Feb 2011
Total Posts: 11003
23 Oct 2011 09:47 PM
"[===Theopfor===]

Don't have a clue, but he is a 'somebody.'"

:( Thought I was the satisfied since V.1 guy? Thank goodness this got updated! Long overdue cavedog just glad it got done!

*Tracks*

"Death to lazy builders. Remove the CFrame tools. Command bar all the way"~pauljkl
"If it tastes bad, it's probably healthy" -RadioactiveWafflez
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qdhxx is not online. qdhxx
Joined: 02 Jul 2010
Total Posts: 56658
24 Oct 2011 07:47 AM
*Cane?

Shadows are Tools > Settings > Rendering > Shadows.

ఠ_ఠ Qdhxx™
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seth41223 is not online. seth41223
Joined: 19 Mar 2010
Total Posts: 1196
24 Oct 2011 09:55 AM
I read the whole guid. I think it is helpfull and peaple tha are new should read it.


Forgot. Bump. :P
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akumaru11 is not online. akumaru11
Joined: 19 Nov 2009
Total Posts: 2588
24 Oct 2011 10:22 AM
[===Akumaru11===]

Likes Trolling me.


1v1ing Quickscoping Only anyone? I got Suspended.

My GT for Xbox is:Merchable
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akumaru11 is not online. akumaru11
Joined: 19 Nov 2009
Total Posts: 2588
24 Oct 2011 10:24 AM
Also You Should Add Plugins in Later Sections.
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KillerDollAlex is not online. KillerDollAlex
Joined: 15 Nov 2010
Total Posts: 4215
24 Oct 2011 12:32 PM
Thanks for Explaining Dialogs...
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
Total Posts: 5112
24 Oct 2011 07:10 PM
I was too unethusiastic about my computer crash to actually attempt to fix what I had lost. Sorry. :\
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smurf279 is not online. smurf279
Joined: 15 Mar 2010
Total Posts: 6871
24 Oct 2011 07:26 PM
You didn't add me into the people D:

and no longer think this is 'Updated Weekly'
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newsbomb is not online. newsbomb
Joined: 08 Jun 2011
Total Posts: 973
24 Oct 2011 07:30 PM
ty
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
Total Posts: 5112
29 Oct 2011 07:25 PM
You're Welcome.
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aaron5099 is not online. aaron5099
Joined: 20 Feb 2010
Total Posts: 200
29 Oct 2011 07:32 PM
cr;tl
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theopfor is not online. theopfor
Joined: 08 Feb 2011
Total Posts: 11003
29 Oct 2011 07:58 PM
@aaron Your loss. Can't read; to long? Seems perfectly fine for me.

"Death to lazy builders. Remove the CFrame tools. Command bar all the way"~pauljkl
"If it tastes bad, it's probably healthy" -RadioactiveWafflez
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
Total Posts: 5112
29 Oct 2011 07:59 PM
At my defence again theo?

"The stamper tool lacks creativity by giving you the objects. Just like a puzzle. A blank puzzle, now that is the way to go." -- Cavedog962
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theopfor is not online. theopfor
Joined: 08 Feb 2011
Total Posts: 11003
29 Oct 2011 08:05 PM
Why wouldn't I?

P.S. Wanna be partners between my CFraming guide and your building guide? http://www.roblox.com/Forum/ShowPost.aspx?PostID=56584245

"Death to lazy builders. Remove the CFrame tools. Command bar all the way"~pauljkl
"If it tastes bad, it's probably healthy" -RadioactiveWafflez
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
Total Posts: 5112
29 Oct 2011 09:43 PM
Sure theo.

So you want to merge or do you want me to just put in a link where the others are? If we do merge it would be in the "scripting with building" section. And if I put a link in you would know where that would be.
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theopfor is not online. theopfor
Joined: 08 Feb 2011
Total Posts: 11003
29 Oct 2011 10:08 PM
Somewhere at the top or bottom something like "Partners" or "Extra Resources." The only thing is that we have to notify when we update so that the next version of each guide gets the newest link.

"Death to lazy builders. Remove the CFrame tools. Command bar all the way"~pauljkl
"If it tastes bad, it's probably healthy" -RadioactiveWafflez
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scacman1967 is not online. scacman1967
Joined: 06 Aug 2011
Total Posts: 9288
11 Nov 2011 08:49 PM
This is a good guide for us noobs. There is alot of good information here that you can read easier in wiki. You do have some tips that wiki doesn't so I give you a 8/10 score.
Upon your next update ,do away with the copy rights thing or show you're copyright # as this is to much reading and it doesn't make it a true copyright just by saying so.
Rotvelocity allows you to move any piece that isn't anchored in a circle so long as it is ontop of the brick with rotvelocity.
Velocity pushes in one direction like a conveyor belt. If you have problems with lagg in your game then these settings should be looked at first. For some strange reason these settings change mysteriously by themselves.(velocity,rotvelocity)

I like your idea of simplifying the wiki and I will say Great job,keep up the good work. I look forward to your next installment of this guide.

Thank You Sincerely-An Old Dog Trying To Learn New Tricks.
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
Total Posts: 5112
15 Nov 2011 09:37 PM
Sorry for being offline for a while. Writing a book. I know -- lame. But I beleive I've made quite good progress on it. My inspiration was taken from Edgar Allan Poe.
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akumaru11 is not online. akumaru11
Joined: 19 Nov 2009
Total Posts: 2588
16 Nov 2011 12:14 AM
You doing nano???
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ConstructordeRoblox is not online. ConstructordeRoblox
Joined: 09 Nov 2011
Total Posts: 376
16 Nov 2011 12:19 AM
@Cavedog - May I use this as a recommendation to a few new builders I know?
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SCARFACIAL is not online. SCARFACIAL
Joined: 28 Jan 2010
Total Posts: 7970
16 Nov 2011 02:01 AM
Pretty good guide you've got there, kinda a text wall though. Might scare some people off.

Can I be in your 'People'? :3

"I WILL GIVE YOU BACON." - Deadmau5
~Scarfacial
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
Total Posts: 5112
11 Dec 2011 02:12 PM
A New update is coming out. If you want to be in the people you better have contributed to the guide in some way.
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scacman1967 is not online. scacman1967
Joined: 06 Aug 2011
Total Posts: 9288
11 Dec 2011 02:36 PM
Chapter 2 number 3 you could squeeze in the new fog option.
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