hman2991
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| Joined: 05 Apr 2009 |
| Total Posts: 1796 |
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| 17 Dec 2011 10:02 PM |
Title, Desc. Make localized fog, as simple as that, players wouldnt lag eachother out as it would be ones own computer not interacting with wifi, + other bleh. Would create much better gameplay, and just is a fairly simple thing to do... |
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hman2991
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| Joined: 05 Apr 2009 |
| Total Posts: 1796 |
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| 17 Dec 2011 10:25 PM |
| Dis is important peoples, RAWR |
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| 17 Dec 2011 10:26 PM |
i do not get this...
If it means make fog... We have it already |
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hman2991
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| Joined: 05 Apr 2009 |
| Total Posts: 1796 |
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| 18 Dec 2011 11:35 AM |
Reptile the fog is the same for everyone, where as it could be one person has fog really close to them, say if there in a cave, and its dark, but another person the map in a wide open feiled with the sun above would also have that fod which wouldnt make since.
So the person in the cave should have close fog. Where as the person In the feild should have much less fog.
This is not possible. |
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Dondonini
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| Joined: 21 Dec 2007 |
| Total Posts: 734 |
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| 18 Dec 2011 11:55 AM |
I SUPPORT!!!
-=[ dondonini Productions ® ]=- |
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hman2991
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| Joined: 05 Apr 2009 |
| Total Posts: 1796 |
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| 18 Dec 2011 05:45 PM |
| AND then most player would find this jsut as good as dynamic lighting. |
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rp069
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| Joined: 22 Apr 2011 |
| Total Posts: 6206 |
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hman2991
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| Joined: 05 Apr 2009 |
| Total Posts: 1796 |
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| 19 Dec 2011 08:12 PM |
| Rawr needs admin attention, admins ATTENTION... |
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| 19 Dec 2011 08:18 PM |
Support
{I think we should start saying suppot} |
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Alex4897
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| Joined: 06 Aug 2008 |
| Total Posts: 14517 |
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| 19 Dec 2011 08:21 PM |
So basically, fog would be thicker in certain places? If so, support. |
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bibbs123
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| Joined: 03 Jun 2008 |
| Total Posts: 24994 |
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| 19 Dec 2011 08:24 PM |
oooh yes
-It's not a victory until you have feasted upon their kidney. |
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| 21 Dec 2011 04:30 PM |
There are fog making scripts and smoke. I personally like to go on and make a brick anchored transperent and the smoke rise 0. SUPPORT |
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