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Place idea: Ur armored team goes thru city while other team keels u

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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
17 Dec 2011 06:23 AM
Basically theres a city, and you need to reach a goal in teh city. The buildings are complex and theres many hiding places and stuff around the route you need to go.


The first team starts outisde the city, and is given a very armored tank/truck/whatever, wich they need to get to the goal in the city. They also get 2 tanks and everyone gets some barricades, light machine guns, some grenades and flash bangs and C4 and armor. You will be teleported back to your team if you get off the route (too far from the truck youre delivering). Your team loses if the truck is destroyed/whatever is in it is stolen. If someone in ur team dies he goes to the other team.

The other team respawns, and their job is to try and kill everyone protecting the truck and destroy it/steal something in it. They get random weapons, someone might get an rpg with a single shot, and someone might get a pistol or some other fail weapon. They do not get armor or anything.

There are obstacles on the route wich you need to get out of the way while protecting the truck from the other team (they can be anywhere, on top of buildings, lookin from de windows, poppin outta sewers lul).
For example:
-Blow up a truck on the way with C4
-Take a ton of rocks out of the way (=stand there for a few minutes)
-A longish road is full of mines, u gotta shoot them while advancing.
-Go over a brokenish bridge wich is slow cuz dem gotta dodge de holes in ewt.

When you get to the goal you need to wait some time for some reason, this should be the hardest part. Youll set up a ton of barricades and stuff. Also many of your team members ahve died and put to the other team so its gonna be hard.



Like the truck team is a bunch of very heavily armored people who cant be easily killed because they have much armor on them and are covered by tanks and possibly barricades. These people just try to not get killed so that they can protect the truck. The truck shouldnt be hurt, the other team should only get it if they get to the truck to plant explosives or enter a code or something.

The other team trying to stop the truck team just attacks them and respawns and keeps attacking.



The truck should drive automatically a predefined track (like go to a position, when at position go to next position. If position is in front put the vehcileseats throttle forwards, else backward, if its left steer left else steer right...) The path could be made with invisible bricks wich could also tell the truck to go specific speed to the next brick.


k?


k.
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