miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 14 Dec 2011 09:10 PM |
local z = game.Lighting["Witch4"]:Clone() z.Parent = game.Workspace z:MoveTo(Vector3.new(-226.7, 30.15, 167.1)) z:MakeJoints()
It clones into Workspace but doesn't go to the right Position. Help? |
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mage11561
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| Joined: 03 Sep 2008 |
| Total Posts: 13217 |
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| 14 Dec 2011 09:14 PM |
local z = game.Lighting.Witch4:clone() z.Parent = game.Workspace z.Position = Vector3.new(-226.6, 30.15, 167.1) z:MakeJoints() |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 14 Dec 2011 09:15 PM |
| That was the first one I tried...It didn't work. |
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mage11561
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| Joined: 03 Sep 2008 |
| Total Posts: 13217 |
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| 14 Dec 2011 09:16 PM |
z = game.Lighting.Witch4:clone() z.Parent = game.Workspace z.Position = Vector3.new(-226.6, 30.15, 167.1) z:MakeJoints()
try that? |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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CrasyTrex
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| Joined: 13 Mar 2011 |
| Total Posts: 761 |
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| 14 Dec 2011 09:36 PM |
| why would you not cframe like the torso? just a question because that is the only way I can think of sorry if this sounds like I am a noob. |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 14 Dec 2011 09:38 PM |
| Because I did use welds -_- |
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