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| 11 Dec 2011 04:32 PM |
What Are All The Data Persistence Codes I Can Use, Other Than The Ones Below?
game.Players.LocalPlayer:WaitForDataReady() game.Players.LocalPlayer:SaveNumber("Save Name", ValueToSave)
Is It Possible To Save Strings And BoolValues? |
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| 11 Dec 2011 04:34 PM |
Save/LoadString, Save/LoadInstance, and i think maybe a Save/LoadBool(ean).
Cheers, -- AFF |
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| 11 Dec 2011 04:35 PM |
@AgentFirefox That Sounds About Right, I'll Try It. Thanks :) |
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blockoo
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| Joined: 08 Nov 2007 |
| Total Posts: 17202 |
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| 11 Dec 2011 04:38 PM |
| There's also SaveNumber and LoadNumber |
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DXPower
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| Joined: 21 Oct 2008 |
| Total Posts: 2866 |
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MrGOBWEY
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| Joined: 10 Dec 2011 |
| Total Posts: 92 |
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| 11 Dec 2011 04:54 PM |
"Use : instead of /..."
wat? |
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| 11 Dec 2011 05:37 PM |
| @MrGOBWEY, @AgentFirefox meant you could use save or load but said / but I still knew what he meant. Not sure if you quite grasped it but I hope you understand now. |
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| 11 Dec 2011 05:41 PM |
| *Sorry @MrGOBWEY That Was Meant To Be @DXPower,Not @MrGOBWEY |
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