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Re: Physics.

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shooter01 is not online. shooter01
Joined: 28 Jul 2009
Total Posts: 34
04 Dec 2011 10:23 AM
Roblox you need to make a lot better physics for all of us. Make them customizable and scriptable. Maybe give us a starter package such as Better seating, Dying, Walking, Jumping, Holding tools (Select type for different physics), And maybe once you have the hang of it you could make better tripping, Less tripping, Falling poses, Damage pose, And fall over if hit by a heavy brick.

I hope you like this idea
Give credit if you develop this idea please

Shooter01
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DarkSpineSonic23 is not online. DarkSpineSonic23
Joined: 22 Apr 2010
Total Posts: 4039
04 Dec 2011 10:41 AM
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wargarkaztestplace is not online. wargarkaztestplace
Joined: 05 Oct 2009
Total Posts: 2852
04 Dec 2011 10:55 AM
Do you know what physics are?

All Those Are Poses Wich can be created By Animations.
Or just good scripting
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DarkSpineSonic23 is not online. DarkSpineSonic23
Joined: 22 Apr 2010
Total Posts: 4039
04 Dec 2011 10:56 AM
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HackedPlayer is not online. HackedPlayer
Joined: 08 Sep 2011
Total Posts: 411
04 Dec 2011 12:41 PM
Its a good idea.
Support
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boylink125 is not online. boylink125
Joined: 27 Sep 2008
Total Posts: 552
04 Dec 2011 12:44 PM
I support some of it.

~If it 'aint broke, don't fix it.~
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SummerCake is not online. SummerCake
Joined: 08 Apr 2009
Total Posts: 3141
04 Dec 2011 12:55 PM
Support, but...

>better jumping

How do you suppose we will jump better?
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jtothem46 is not online. jtothem46
Joined: 30 Jun 2009
Total Posts: 124
04 Dec 2011 01:04 PM
Nice idea, as long as it doesn't mess other stuff up, as other updates have.
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AwsomeAndrewD is not online. AwsomeAndrewD
Joined: 12 Sep 2010
Total Posts: 40000
04 Dec 2011 02:23 PM
Support
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toiletbrain33 is not online. toiletbrain33
Joined: 03 Jun 2010
Total Posts: 5
06 Dec 2011 05:16 PM
I support :D
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hammykeeper2 is not online. hammykeeper2
Joined: 23 May 2010
Total Posts: 117
09 Dec 2011 11:44 AM
I agree Shooter01!
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hammykeeper2 is not online. hammykeeper2
Joined: 23 May 2010
Total Posts: 117
09 Dec 2011 11:46 AM
I support! I want to slice with the linked sword better like swinfg in around a bit more and you know... Sit down better. When you sit on a sofa you can lie back and relax. >:P
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shooter01 is not online. shooter01
Joined: 28 Jul 2009
Total Posts: 34
16 Mar 2012 12:18 PM
A lot of physics scripted first hand by us users are easy to glitch. I can make physics but I'm working more on parts. Not the people. Like a bouncing ball. I've already done that. Realistic too
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Alexrocksdude is not online. Alexrocksdude
Joined: 19 Jan 2011
Total Posts: 3828
16 Mar 2012 12:23 PM
Support this.

~If it 'aint broke, don't fix it.~
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segarslandscaping is not online. segarslandscaping
Joined: 07 Mar 2010
Total Posts: 34742
16 Mar 2012 12:45 PM
[ Content Deleted ]
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pugzy is not online. pugzy
Joined: 16 Aug 2007
Total Posts: 11957
16 Mar 2012 01:04 PM
Most of those aren't even physics.

~Ohne dich bin ich nichts~
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MasterArchitect100 is not online. MasterArchitect100
Joined: 20 Apr 2011
Total Posts: 898
16 Mar 2012 02:06 PM
Yeah, that would be great, but how would they solve lag?
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Notunknown99 is not online. Notunknown99
Joined: 05 Sep 2008
Total Posts: 25360
16 Mar 2012 02:12 PM
Things I belive need fixing in the Physics Engine:

>Parts go through each other
>Parts bouncing of players without any affect on them (Even large bricks)
>Humanoid beliving that the vertical height of a players torso and leg lengths add up to 4, making Crouching scripts harder.
>Humanoids falling over if parts within the character model are welded to them, even if CanCollide is false (But I wanna weld parts to my character D:)
>Cars going into characters at 200 studs/second and bouncing off as if players are anchored and made from rubber.

Things that need to added:

Humanoid.JumpHieght
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