TameDrone
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| Joined: 09 Dec 2010 |
| Total Posts: 1006 |
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| 07 Dec 2011 06:28 PM |
local Door = game.Workspace.Door
function onTouch()
Door.Transparency = 0 wait() Door.Transparency = 0.1 wait() Door.Transparency = 0.2 wait() Door.Transparency = 0.3 wait() Door.Transparency = 0.4 wait() Door.Transparency = 0.5 wait()
Door.CanCollide = false wait(3)
Door.Transparency = 0.5 wait() Door.Transparency = 0.4 wait() Door.Transparency = 0.3 wait() Door.Transparency = 0.2 wait() Door.Transparency = 0.1 wait() Door.Transparency = 0
Door.CanCollide = true
end Door.Touched:connect(onTouch) |
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TameDrone
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| Joined: 09 Dec 2010 |
| Total Posts: 1006 |
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TwoBoo
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| Joined: 08 Feb 2011 |
| Total Posts: 10790 |
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| 07 Dec 2011 06:39 PM |
local Door = game.Workspace.Door
function onTouch(hit) hum = script.Parent:findFirstChild(hit.Parent) if hum ~= nil then for i = 1,5 do wait() Door.Transparency = Door.Transparency + 0.1 end d.CanCollide = false wait(3) for i = 1,5 do wait() Door.Transparency = Door.Transparency - 0.1 end d.CanCollide = true end end Door.Touched:connect(onTouch) |
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TwoBoo
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| Joined: 08 Feb 2011 |
| Total Posts: 10790 |
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| 07 Dec 2011 06:40 PM |
Typo;
local Door = game.Workspace.Door
function onTouch(hit) hum = script.Parent:findFirstChild(hit.Parent) if hum ~= nil then for i = 1,5 do wait() Door.Transparency = Door.Transparency + 0.1 end Door.CanCollide = false wait(3) for i = 1,5 do wait() Door.Transparency = Door.Transparency - 0.1 end Door.CanCollide = true end end Door.Touched:connect(onTouch) |
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TameDrone
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| Joined: 09 Dec 2010 |
| Total Posts: 1006 |
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TwoBoo
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| Joined: 08 Feb 2011 |
| Total Posts: 10790 |
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