tsr999
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| Joined: 10 Oct 2010 |
| Total Posts: 1369 |
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| 07 Dec 2011 03:56 PM |
| Whenever I shrink my gun, and un anchor it, it explodes..Please help |
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| 07 Dec 2011 03:57 PM |
Oh they made a patch for that.
while not false do end |
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tsr999
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| Joined: 10 Oct 2010 |
| Total Posts: 1369 |
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| 07 Dec 2011 03:57 PM |
(I know there is a script to prevent this what is it?) floodcheckisnowremoved |
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tsr999
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| Joined: 10 Oct 2010 |
| Total Posts: 1369 |
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| 07 Dec 2011 03:57 PM |
Thanks floodcheckremovedomgnowitsremovedlawlanywaythanks |
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tsr999
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| Joined: 10 Oct 2010 |
| Total Posts: 1369 |
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| 07 Dec 2011 04:00 PM |
| Open up the gun script, and copy-paste it into the top of the script. |
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tsr999
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| Joined: 10 Oct 2010 |
| Total Posts: 1369 |
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tsr999
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| Joined: 10 Oct 2010 |
| Total Posts: 1369 |
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| 07 Dec 2011 04:12 PM |
| No, not the welding script and not the local gui. What is the other one? |
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| 07 Dec 2011 04:12 PM |
"while not false do end"
Doesn't that do nothing? |
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tsr999
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| Joined: 10 Oct 2010 |
| Total Posts: 1369 |
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| 07 Dec 2011 04:13 PM |
| I have the local GUI, weld arm, welding, backupweld, backup weld |
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| 07 Dec 2011 04:14 PM |
| Wheres the shooter script? |
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tsr999
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| Joined: 10 Oct 2010 |
| Total Posts: 1369 |
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| 07 Dec 2011 04:17 PM |
| I have an advanced Local GUI..It has several scripts in it, I think it has the Shooter in too |
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| 07 Dec 2011 04:18 PM |
| Just put it in any script, at the way top. I think it will work that way. |
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tsr999
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| Joined: 10 Oct 2010 |
| Total Posts: 1369 |
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| 07 Dec 2011 04:21 PM |
Didnt work... So here's my process:
I built the gun (Unanchored) Used a minimap script Inserted gun scripts Unanchored al the peices go flying |
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| 07 Dec 2011 06:57 PM |
| It isn't welded correctly. |
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| 07 Dec 2011 06:59 PM |
| Yeah, it seems like the parts all just need to be welded after you shrink it. |
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