CrossArms
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| Joined: 27 Feb 2011 |
| Total Posts: 2654 |
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CrossArms
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| Joined: 27 Feb 2011 |
| Total Posts: 2654 |
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| 04 Dec 2011 09:49 AM |
script.Parent instead of script.Part1
-.- |
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| 04 Dec 2011 09:50 AM |
| And have "while true do" and wait(insert number here) at the beginning |
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| 04 Dec 2011 09:51 AM |
nvm I didn't see the while true do there until that last post xD but do add a wait(insert number here) right after that |
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CrossArms
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| Joined: 27 Feb 2011 |
| Total Posts: 2654 |
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| 04 Dec 2011 09:55 AM |
| Is the script in the brick? |
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CrossArms
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| Joined: 27 Feb 2011 |
| Total Posts: 2654 |
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| 04 Dec 2011 10:06 AM |
| I think "Script" is a little case-sensitive and you have to use "script" instead. |
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| 04 Dec 2011 10:11 AM |
Try script.Parent
That's the right way. |
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| 04 Dec 2011 10:47 AM |
Script.Parent.Part1.Transparency = 0.9
Should work. |
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| 04 Dec 2011 11:06 AM |
| It could be case sensitive... |
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| 04 Dec 2011 11:08 AM |
script.Parent.Part1.Transparency = 0.9
Brain fart. |
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| 04 Dec 2011 11:09 AM |
If you want the script in the brick:
while true do
script.Parent.Transparency = 0.9 wait(0.2) script.Parent.Transparency = 0.7 wait(0.2) script.Parent.Transparency = 0.5 wait(0.2) script.Parent.Transparency = 0.3 wait(0.2) script.Parent.Transparency = 0.1 wait(0.2) script.Parent.Transparency = 0 end
If you want the script and brick in seperate locations:
while true do
game.Workspace.Part1.Transparency = 0.9 wait(0.2) game.Workspace.Part1.Transparency = 0.7 wait(0.2) game.Workspace.Part1.Transparency = 0.5 wait(0.2) game.Workspace.Part1.Transparency = 0.3 wait(0.2) game.Workspace.Part1.Transparency = 0.1 wait(0.2) game.Workspace.Part1.Transparency = 0 end
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