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| 02 Dec 2011 08:49 PM |
Ok, i need help on making a script.
Script:
I want to make a brick appear when i dig one.
Say like this for example.
[X] = Dirt [-] = Nothing.
Before Script:
[-][X][-] [-][-][-] [-][-][-]
After Script:
[X][-][X] [-][X][-] [-][-][-]
What would the script look like?
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| 02 Dec 2011 08:50 PM |
It probably looks like this: print('ololz')
Except completely different.
-[::ƧѡÎḾḠΰῩ::]-[::Maker of stuff and Helper of Scripting::]- |
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| 02 Dec 2011 08:54 PM |
Ok, it will actually look like this:
function lol(lolz) print(lolz) end lol('lol')
You'll just have to edit it a lot.
-[::ƧѡÎḾḠΰῩ::]-[::Maker of stuff and Helper of Scripting::]- |
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| 02 Dec 2011 09:02 PM |
..... Still didnt help! I am not a good scripter what so ever!!!! |
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| 03 Dec 2011 06:03 AM |
| OMG IT'S DAH C&GER KILL IT! |
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eJorge
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| Joined: 09 Jun 2011 |
| Total Posts: 5966 |
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| 03 Dec 2011 06:07 AM |
| Are you trying to copy epic mining? :º |
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| 03 Dec 2011 07:27 AM |
| NO! I am makeing a game SIMILAR to but with different stats, bricks, and items! |
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| 03 Dec 2011 07:28 AM |
| We help, we don't make your scripts. |
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| 03 Dec 2011 07:39 AM |
Here is a script that i have made. HELP, please.
B = Instance.new("Brick") function onDug(D) d.Position = game.Workspace.d then when d = transparency = 0 then B.Postition = d.Position + 5 end |
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| 03 Dec 2011 07:44 AM |
function onClicked() if d clicked then d.Transpareny = 1 d.CanCollide = false -- please fix if wrong elseif d.Transparency = 0 d.CanCollide = true --please fix if wrong when d.Transparency = 0 d.CanCollide = true then B.Lighting:Clone() B.Lighting:Clone().Name = Dirt(Gold or what not) Dirt.Position = d.Position + 5 end end end |
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DXPower
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| Joined: 21 Oct 2008 |
| Total Posts: 2866 |
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| 03 Dec 2011 07:59 AM |
Wow... lots of errors in both....
Put them both in the same thread so I can help you, it's very hard to help someone when their script is in 2 different threads. |
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| 03 Dec 2011 09:09 AM |
@DX What do you mean put both in one thread?
@Ranger What is magnitude? |
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| 03 Dec 2011 09:14 AM |
It'd be easier just to have a script pre-load the terrain.
~It's not that I hate you, it's just that, if you were on fire and I had water... I would drink it~ |
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