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| 30 Nov 2011 01:50 AM |
Whats the path for GUIs.
Would it be
game.Workspace.StarterGui:ScreenGui
? |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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Miro034
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| Joined: 07 Oct 2009 |
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| 30 Nov 2011 10:11 AM |
Every Lua path is the same
This one is
game.StarterGui.ScreenGui |
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| 30 Nov 2011 10:26 AM |
| but you need to add the ScreenGui in techfailface |
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| 30 Nov 2011 10:29 AM |
| He would have already added it before he posted T_T (I hate noobs who don't know what they're talking about). |
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| 30 Nov 2011 10:44 AM |
| he may not have, and i do know what im talking about |
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| 30 Nov 2011 10:45 AM |
| He is obviously smart enough to insert it first before testing a script because he knows that a script will not work if he calls upon a nil value. |
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| 30 Nov 2011 10:48 AM |
yes but he put
:ScreenGui
referring to it as a function, rather than an object |
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| 30 Nov 2011 10:51 AM |
I think he thought that whenever you reach the end of your path, you put a : before the last thing because the wiki doesnt explain that properly. Like when they do the thing about removing the head, jediknightcrazy ended it with remove.
This is what it looks like on the wiki: game.Workspace.Jediknightcrazy.Head:remove()
This is what I think he thought it looked like:
game.Workspace.Jediknightcrazy.Head.remove |
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| 30 Nov 2011 11:04 AM |
| its meant to look like how its put on the wiki, do you even know how to script? |
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| 30 Nov 2011 12:02 PM |
| Dude will you just shut up I've already proven to you that I am a better scripter than you, so knock off already. |
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| 30 Nov 2011 12:12 PM |
| (rejects the fact that i'm right) |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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| 01 Dec 2011 10:10 AM |
| To prove who's the better scripter, can you make a billboard gui when you zoom out, it will nt grow bigger. A scripter knows that (I know a bit of it :D) |
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| 01 Dec 2011 11:35 AM |
| no script needed Miro, was that really meant to be a challenge? |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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