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| 29 Nov 2011 06:55 AM |
Ok so I have this mine and it's voice activated how would I go about turning it into a tool (weapon) Here is my mine I think it's right:
game.Players.PlayerAdded:connect(function(diet) diet.Chatted:connect(function(msg) if msg == "activate" then p = Instance.new("Explosion") p.Parent = game.Workspace p.Position = script.Parent.Position p.BlastRadius = 20 p.BlastPressure = 8000 wait(1) script.Parent:remove() elseif msg == "deactivate" then script.Parent:remove() end end) end)
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MrChubbs
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| Joined: 14 Oct 2010 |
| Total Posts: 4969 |
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| 29 Nov 2011 07:13 AM |
| Its not your mine its a free model. |
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| 29 Nov 2011 07:21 AM |
That's a lie!! I made this from scratch!! I'm just a good scripter!! It's not a free model!! Geez when anyone makes a good script everyone assumes its a free model |
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MrChubbs
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| Joined: 14 Oct 2010 |
| Total Posts: 4969 |
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| 29 Nov 2011 07:36 AM |
| No because I have seen it before, and you do not seem to know that this script is not for a tool and cannot be used for one. |
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| 29 Nov 2011 08:43 AM |
How did you connect functions like that while you can't make tools.
just WOW. |
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| 29 Nov 2011 03:25 PM |
| Holy Crap man i made this script if you dont beleive me then ur a noob I never ever take free models and this could become a tool because its just one brick with MY (triple underline) script which i made!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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| 29 Nov 2011 03:27 PM |
| and i cant make tools cuz i have never made tools an dont even know where to start but i can script if you dont beleive me then check out xXdietcoke101XX's place it is where i do my scripting!!! |
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| 29 Nov 2011 03:36 PM |
I've never seem this befor but I hav'nt seen alot of scripts soo. My bet is it's a free model. |
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| 29 Nov 2011 03:42 PM |
ok seriously why does no one beleive me? this was my scriopt before my script teacher fixed it
game.Players.PlayerAdded:connect(function(diet) diet.Chatted:connect(function(msg) if msg == "activate" then p = Instance.new("Explosion") p.Parent = game.workspace p.Position = script.Parent p.BlastRadius = 20 p.BlastPressure = 800 wait(1) then--he removed this then script.Parent:remove() elseif msg == "deactivate" then script.Parent: remove() end end--he put a bracket here end) |
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sillyzach
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| Joined: 30 Apr 2010 |
| Total Posts: 12 |
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| 29 Nov 2011 04:12 PM |
Don't worry I believe you dietcoke It doesn't look free modelish to me and Oman expert scripter PS cool script it looks like it will work Guys don't be so mean if he says he made it then he made it Give him the benefit of the doubt And you don't have to be able to make tools to be a good scripter I scripted for 4 years and didn't know how to make tool until a couple months ago!
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| 29 Nov 2011 04:15 PM |
Thanks Sillyzach At least someone believes me! |
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sillyzach
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| Joined: 30 Apr 2010 |
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| 18 May 2012 06:08 AM |
| dietcoke's my bro he haxed my account an wrote that so noone got mad at him anymore and it is a free model so BURN diet! |
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Cheater
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| Joined: 29 Jun 2007 |
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| 18 May 2012 06:11 AM |
| Do you have to bump this old thread? |
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| 18 May 2012 10:01 AM |
Well,
I'll give you a script that you can learn (;
game.workspace."message" text.m."This message is being tooken over by Fallen," wait(248)
end end end) redo
part."brick".(onTouched)."message" then game.workspace."message" text.m."This message is being tooken over by Fallen," wait(248)
end end end) redo
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juriaan
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| Joined: 25 Nov 2008 |
| Total Posts: 939 |
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| 18 May 2012 10:03 AM |
@FallenDarkTrooper.
If you don't know anything about RBX.Lua and his Syntax then please get out.
You are only confusing new scripters that are viewing this Topic..
Velibor
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| 18 May 2012 10:26 AM |
I'm confusing?
Ha, ha,
You get out, nub. |
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| 19 May 2012 11:08 AM |
@Fallen, I'm not here to fight, I don't really even play ROBLOX anymore, but last time I coded in RBX.Lua it was not in that form, it was like this: Correct me if I'm wrong, I haven't coded in RBX.Lua in months or something.
db=false game.Workspace.Part.Touched:connect(function() if not db then db=true m = Instance.new("Message",Workspace) m.Text="lol" wait(1) db=false end end) |
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| 21 May 2012 07:23 PM |
| Where it says function()( <----- that don't need to go there, I do not think. |
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