FootBa11
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| Joined: 16 Sep 2008 |
| Total Posts: 11501 |
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| 27 Nov 2011 12:01 PM |
insted of a set color, please make it pick a color at random.
Bullet.BrickColor=BrickColor.new("Really red") |
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| 27 Nov 2011 12:04 PM |
Why should we? Since I'm bored here:
num1 = math.random(1,255) num2 = math.random(1,255) num3 = math.random(1,255) Bullet.BrickColor = Color3.new(num1/255, num2/255, num3/255) |
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FootBa11
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| Joined: 16 Sep 2008 |
| Total Posts: 11501 |
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| 27 Nov 2011 12:05 PM |
| isnt there like a color3.new type command? |
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| 27 Nov 2011 12:06 PM |
Hun? i gave you a script take it and be happy :D |
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AeroMcFly
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| Joined: 16 Jul 2008 |
| Total Posts: 546 |
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| 27 Nov 2011 12:18 PM |
Part.BrickColor = BrickColor.new(math.random(),math.random(),math.random())
You can treat BrickColor objects like Color3s. It will translate it into the correct BrickColor |
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Pyzothon
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| Joined: 26 Oct 2011 |
| Total Posts: 822 |
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| 27 Nov 2011 12:40 PM |
part.BrickColor = BrickColor.random()
Oh, cry me a babbling brook. |
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| 27 Nov 2011 01:17 PM |
Above wouldn't work.. try this.
Part.BrickColor = BrickColor:random() |
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