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| 25 Nov 2011 08:59 PM |
wait(1) game.Workspace.CurrentCamera.CameraSubject = nil game.Workspace.CurrentCamera.CoordinateFrame = CFrame.new(6.015, 113.1, -590.8) game.Workspace.CurrentCamera.Focus = CFrame.new(30, 120, -500) game.Workspace.CurrentCamera.CameraType = 1 print(game.Workspace.CurrentCamera.CameraSubject)
The problem lies in the camerasubject. Everything works well except that the output keeps printing Humanoid which is the CameraSubject. Does anyone know why the camerasubject did not change to nil even though i wrote game.Workspace.CurrentCamera.CameraSubject = nil ? |
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| 25 Nov 2011 09:02 PM |
| I don't know, it's weird like that... |
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| 25 Nov 2011 09:08 PM |
| Blame ROBLOX, no NOT John, and also, it's probably because even though the camera is nil it still may seek the player's humanoid. |
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| 26 Nov 2011 03:30 AM |
| Bump. Any good scripters out there knows why? |
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| 26 Nov 2011 10:15 AM |
| Try instancing a part, setting the subject on that, then removing the part. |
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| 26 Nov 2011 03:01 PM |
| dr, sk8er and I are good scripters... |
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| 26 Nov 2011 03:10 PM |
| CameraSubject cannot be nil |
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| 26 Nov 2011 03:45 PM |
| @Sk8r you can't remove it or it won't work. Just make it invisible and turn CanCollide to false. |
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| 26 Nov 2011 05:32 PM |
| Crazyman32 did tell me that he set his camera to nil in his game so why is he able to do so but not me? |
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| 26 Nov 2011 08:48 PM |
| He said camera... Not CameraSubject. |
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