Ultraw
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| Joined: 20 Nov 2010 |
| Total Posts: 6575 |
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| 24 Nov 2011 01:36 PM |
1) Subject. The Subject of the game is important. People want something new that they've never played before, and something they like to do.
2) Neatness. Neatness is the key to the visual effect of the game. If the bricks are not neatly placed, people will keep pointing it out in their minds.
3) Variety. The variety of the game will make people play for longer. If there is lots of different things in your game then people will wanna try it all.
4) Don't bore people. If people are just waiting in a lobby for 10 minutes, they're gonna get darn bored. Then need something to do at ALL times
5) Warm welcoming. Be a good creator! Dont go "No Newbies Allowed". People who say this are just darn stupid. It will just stop people from visiting!! And don't use admin commands to ban/kick people, They will NEVER play again.
6) Features. On ROBLOX Wiki, you can learn to make talking characters in your game, weapons, cars, ramps, and much much more! These will All help your game.
7) This forum. Building helpers will help you whenever you are stuck. But don't just ask us to make you a game. That's up to you to do. :D
8) Thumbnails. Just save it in a good position, and then the thumbnail will be good. An effective angle on an interesting thing works
9) VIP. Now, VIP is easy, if your are BC of Course. You just have to create certain benefits, which is worth their money. They want it to be worth their money, so they place several times and give you visits
10) Updates. Updating your game is important, so when fans of yours see a new update, they will play it every time. If these help the post here :D
11) If you want a good game, with a lot of features, take up scripting. You can learn on the tutorial section of the Wiki. You can do things possible with scripting, that you wouldn't be able to do with regular building.
Remember: If you are stuck, and don't know what to do, Post here! People will help you. |
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blazer453
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| Joined: 05 Apr 2009 |
| Total Posts: 1187 |
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| 24 Nov 2011 03:44 PM |
| A perfect list. Very good. |
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| 24 Nov 2011 06:03 PM |
| I'm starting to understand scripting, but a lot of it is just 'Blah blah blah local blah blah end end end blah blah.' |
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pauljkl
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| Joined: 23 Oct 2008 |
| Total Posts: 9364 |
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| 24 Nov 2011 06:09 PM |
| Number 1 is incorrect, people like familiarity, hence people dont like my duel sticks when they have custom animations instead of the standard sword slash |
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tommyfun
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| Joined: 04 Jan 2011 |
| Total Posts: 1404 |
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| 24 Nov 2011 06:40 PM |
| 12 dont name your game somthing entirly different eg. you name it sword fighting but it really is a disaster game, very good list otherwise, keep it in your tracking section |
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| 24 Nov 2011 06:58 PM |
| Great Rules and Your DARN right! |
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Ultraw
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| Joined: 20 Nov 2010 |
| Total Posts: 6575 |
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| 25 Nov 2011 01:34 AM |
| 1 is correct. The subject of the game you make is quite important, you need to make sure people are interested in thetopic of your game |
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botor2
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| Joined: 20 Apr 2011 |
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| 25 Nov 2011 04:37 AM |
Nearly perfect list.
Creativity, neatness, thumbnails...
If only it were that simple to actually DO.
~Sharing is caring but caring isn't sharing. |
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Swindly
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| Joined: 03 Mar 2011 |
| Total Posts: 501 |
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| 25 Nov 2011 06:53 AM |
| Bravo! I clapped at your braveness and cleverness. |
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Ultraw
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| Joined: 20 Nov 2010 |
| Total Posts: 6575 |
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| 25 Nov 2011 01:43 PM |
I would add: Use good grammar in your title and description. Don't name it an acronym (Ex: R.U.N.) if the acronym doesnt even stand for anything.
Don't put a random picture as the picture you see when you click the game. (Ex: When jaredvaldez2 used to put a random evil pacman as the picture for R.U.N.) |
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| 25 Nov 2011 01:44 PM |
| Those are just additions, the current list is good. |
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| 25 Nov 2011 02:35 PM |
I kind of agree with Paul.
I know when someone changes a war group base, people are kinda irritated at it because they don't know where to go, or what to do.
~♫ Hobo ♫~ |
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Ultraw
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| Joined: 20 Nov 2010 |
| Total Posts: 6575 |
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| 25 Nov 2011 03:13 PM |
| Super robloxian is correct,you do need to be very careful with grammar. |
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| 25 Nov 2011 03:36 PM |
I got another step! 12) Don't use too many Free models. If you do people will notice this and think that you didnt make any of it! Its ok to use like 5 but to many! |
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Ultraw
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| Joined: 20 Nov 2010 |
| Total Posts: 6575 |
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| 26 Nov 2011 02:10 AM |
| Correct, people tend to hate free models. But sometimes you are blamed for not even having one. |
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mitmitmit
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| Joined: 24 Jan 2010 |
| Total Posts: 461 |
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| 26 Nov 2011 02:18 AM |
CORRECTION! You forgot the "Get flamed and trolled for using a mesh from free models" part of it. Otherwise, good post!
-the man who never found his left foot. |
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Ultraw
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| Joined: 20 Nov 2010 |
| Total Posts: 6575 |
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tommyfun
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| Joined: 04 Jan 2011 |
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Ultraw
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| Joined: 20 Nov 2010 |
| Total Posts: 6575 |
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| 27 Nov 2011 03:53 AM |
I want to make a Teamwork obby but I need to know these things: 1. Any tips on building without the studio mode? 2. How do you make a brick where if you press a button in appears and when the button goes off it disappears |
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Ultraw
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| Joined: 20 Nov 2010 |
| Total Posts: 6575 |
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| 30 Nov 2011 11:30 AM |
That's a nice list but the most important thing is missing.
Build a game that you like to play because you're the one who is going to play it the most. Forget about what others think or want. The game is yours not theirs. Most people only want what they can't get , and when you give them what they want they quickly realize they didn't want it. If you like to play your game then so will like minded people. |
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