WierdTony
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| Joined: 27 Jul 2011 |
| Total Posts: 1116 |
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| 21 Nov 2011 05:59 PM |
After we do this:
x = Instance.new("Fire") x.Parent = game.Workspace.WierdTony.Head x.Size = 30
What do we add so the color changes to purple? |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 21 Nov 2011 06:01 PM |
| You would have to find the Color3 code for purple. |
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WierdTony
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| Joined: 27 Jul 2011 |
| Total Posts: 1116 |
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| 21 Nov 2011 06:04 PM |
HIYA MIZ! :3 im still not an advanced scripter :(
Would this be correct?
game.Workspace.WierdTony[Left Arm].Size = Vector3.new(10,10,10) |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 21 Nov 2011 06:06 PM |
["Left Arm"]
That's how I say it but yeah, that would be right. I think...I never used no strings when I say stuff like that. |
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WierdTony
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| Joined: 27 Jul 2011 |
| Total Posts: 1116 |
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| 21 Nov 2011 06:08 PM |
All that did was make my hand disapear :P
Can you come to billialands script builder? |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 21 Nov 2011 06:08 PM |
| It did that because the weld broke or some sort. Trust me, that's suppose to happen. But try it on the base since your on billilands. |
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WierdTony
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| Joined: 27 Jul 2011 |
| Total Posts: 1116 |
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| 21 Nov 2011 06:11 PM |
| Please come dude, I made the base do a repeat loop and i don't know how to stop it :P |
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| 21 Nov 2011 06:18 PM |
... Or instead of finding the color code for purple:
Fire.Color = BrickColor.new("Bright violet").Color |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 21 Nov 2011 06:53 PM |
^
It's better if you use Color3.....
Fire.Color = Color3.new(0,0,0)
HENCE THE WORD 3 0,0,0 |
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| 21 Nov 2011 06:54 PM |
| If you want a BrickColor, then no, it's better to use BrickColor.Color. |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 21 Nov 2011 06:59 PM |
Noo.... It's just like saying
What's better?
Humanoid.Health = 0 Or Humanoid:TakeDamage(100)
Does it matter? |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 21 Nov 2011 07:04 PM |
| Mkay explain what's better and why. |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 21 Nov 2011 07:04 PM |
| Mkay explain what's better and why. |
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| 21 Nov 2011 07:09 PM |
| Let's say if you have someone with maxheath 500 then if they hit the lava they wouldn't die. |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 21 Nov 2011 07:13 PM |
Yeah, once again you're not ready for this forum Because
A: Depends how that's scripting B: Doesn't evn make sense C: Both wouldn't die D: Both could die. |
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| 21 Nov 2011 07:16 PM |
changing the value of the color3
it's the value. |
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| 21 Nov 2011 07:34 PM |
| Humanoid.Health = 0 is better (assuming it has a MaxHealth of 100) because TakeDamage has to halt the thread to go to TakeDamage, then it has to go back, whereas Humanoid.Health = 0 doesn't. |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 21 Nov 2011 08:10 PM |
-_-
Ok...Then it's just like saying
:Remove() .Parent = nil |
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Pyzothon
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| Joined: 26 Oct 2011 |
| Total Posts: 822 |
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| 21 Nov 2011 08:15 PM |
| Again I side with kingkiller, miz here seems to be the lost person on this thread. |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 21 Nov 2011 08:16 PM |
| Ok explain how I'm lost? I get what he's saying I just don't see a difference from saying Color3 to saying BrickColor |
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| 21 Nov 2011 08:19 PM |
| Color is a property of BrickColor. Look in the wiki (Like you never seem to do anyway). |
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| 21 Nov 2011 08:20 PM |
http://wiki.roblox.com/index.php/BrickColor
Look at the veeeeeeery bottom. |
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| 21 Nov 2011 08:22 PM |
@Kingkiller This shows how nobody reads the wiki.
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| 21 Nov 2011 08:23 PM |
| Nobody reads it because they think it's stupid and unhelpful, but as I showed, it can be pretty useful. |
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