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Re: MoveTo and MakeJoints()

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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
21 Nov 2011 05:46 PM
When you use MoveTo to make a model move do you say MakeJoints before or after the MoveTo?
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pokemon771 is not online. pokemon771
Joined: 28 Oct 2008
Total Posts: 8671
21 Nov 2011 05:48 PM
Double posting.
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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
21 Nov 2011 05:51 PM
No. First post was how to make a zombie not die when spawn. This post doesn't have to do anything with that.
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pokemon771 is not online. pokemon771
Joined: 28 Oct 2008
Total Posts: 8671
21 Nov 2011 05:54 PM
You would get the same answer on the other post.
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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
21 Nov 2011 05:55 PM
But I didn't get an answer from the other post so please, unless you can answer my question stop spamming.
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pokemon771 is not online. pokemon771
Joined: 28 Oct 2008
Total Posts: 8671
21 Nov 2011 05:56 PM
Wait till you do.
Double posting won't make it any faster.
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kingkiller1000 is not online. kingkiller1000
Joined: 12 Dec 2008
Total Posts: 26415
21 Nov 2011 05:57 PM
"Hey, let's all make 3 threads with the same question, so then my question gets answered twice as fast!"

No. This only clogs up the forum.


As for your question, it doesn't matter.
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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
21 Nov 2011 05:59 PM
-_-

Then howcome my zombie dies when I added MakeJoints?
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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
21 Nov 2011 06:09 PM
Bump again.....
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kingkiller1000 is not online. kingkiller1000
Joined: 12 Dec 2008
Total Posts: 26415
21 Nov 2011 06:09 PM
Well try switching them and THEN try. -__-
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sk8ercool456 is not online. sk8ercool456
Joined: 24 Jan 2008
Total Posts: 1846
21 Nov 2011 06:27 PM
Neither; the joints remain intact after MoveTo().
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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
21 Nov 2011 06:51 PM
I did it :)
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11046
21 Nov 2011 07:20 PM
Neither. You don't need to use MakeJoints when using MoveTo. It doesn't break the joints.
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kingkiller1000 is not online. kingkiller1000
Joined: 12 Dec 2008
Total Posts: 26415
21 Nov 2011 07:30 PM
Wait, I thought he was cloning something...? :|
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RoboTestGear is not online. RoboTestGear
Joined: 28 Dec 2009
Total Posts: 3063
21 Nov 2011 07:44 PM
NO. You don't need :MakeJoints() before or after!
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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
21 Nov 2011 08:08 PM
KINGS WRONG!!WHAT!!!!!!
:P
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kingkiller1000 is not online. kingkiller1000
Joined: 12 Dec 2008
Total Posts: 26415
21 Nov 2011 08:09 PM
I thought you were trying to CLONE something. -_-
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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
21 Nov 2011 08:10 PM
Did you read the subject?
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kingkiller1000 is not online. kingkiller1000
Joined: 12 Dec 2008
Total Posts: 26415
21 Nov 2011 08:12 PM
Yes, but I thought you were using MoveTo to move the zombie to a spawn or something after being cloned.
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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
21 Nov 2011 08:14 PM
-_-

I'm not working on my tycoon right now. I need VERY VERY help on that :P
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