TheWisest
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| Joined: 11 Nov 2010 |
| Total Posts: 7345 |
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| 20 Nov 2011 12:22 PM |
When a player enters the game, they turn into a brick, and can control that brick like they can control their Character.
This is not a request, I'm just wondering how I would do this.... |
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| 20 Nov 2011 12:24 PM |
game.Players.PlayerAdded:connect(function(N) repeat wait() until N.Character N.Character:Remove() local X = Instance.new("Part", Workspace) X.Size = Vector3.new(30 billion yah whatevar) N.Character = X
end)
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TheWisest
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| Joined: 11 Nov 2010 |
| Total Posts: 7345 |
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| 20 Nov 2011 12:28 PM |
| Well, it removed the Character, but didn't change it into a brick. Thanks though. :) |
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| 20 Nov 2011 12:32 PM |
| Try positioning it to something above the baseplate, because when you position a brick to 0,0,0, it ends up underneath the base. |
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TheWisest
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| Joined: 11 Nov 2010 |
| Total Posts: 7345 |
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TheWisest
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| Joined: 11 Nov 2010 |
| Total Posts: 7345 |
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| 20 Nov 2011 12:38 PM |
That worked, but the brick doesn't move...
Hmm, I wonder what I could do to make it move.... |
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