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catycat333 is not online. catycat333
Joined: 09 Jul 2008
Total Posts: 16156
19 Nov 2011 07:21 PM
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halfdragonking is not online. halfdragonking
Joined: 04 Aug 2010
Total Posts: 259
19 Nov 2011 07:23 PM
everyone commands their own ship or are crew on someone elses and they race to colonize planets but every planet has its "problems" some could also be aliens or mayb e all on ne plan but different areas
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catycat333 is not online. catycat333
Joined: 09 Jul 2008
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19 Nov 2011 07:25 PM
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needle44 is not online. needle44
Joined: 07 Jan 2009
Total Posts: 6328
19 Nov 2011 07:36 PM
Sooo He gave me a few Ideas. Unfortunatly ROBLOX forums aren't the best because it involves me posting a few pictures and updating that picture like a map... Plus I don't know how combat would work ETC.
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catycat333 is not online. catycat333
Joined: 09 Jul 2008
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19 Nov 2011 07:37 PM
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needle44 is not online. needle44
Joined: 07 Jan 2009
Total Posts: 6328
19 Nov 2011 07:44 PM
Anyways my idea is where there are 12 sectors. Each sector has 5 planets. Everyone starts in seperate sectors and are allowed to claim planets in different sectors. Once they collonize all 5 the sector is theirs. Even if someone comes in and takes 4 planets it's still their sector untill they take the last sector completely conquering it. So the problem here is it'll be hard to keep a visual image because they will be almost constantly changing. Not to mention I still have no ide ahow combat will work.
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catycat333 is not online. catycat333
Joined: 09 Jul 2008
Total Posts: 16156
19 Nov 2011 07:47 PM
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needle44 is not online. needle44
Joined: 07 Jan 2009
Total Posts: 6328
19 Nov 2011 07:49 PM
You should let me know what it'll be called.
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catycat333 is not online. catycat333
Joined: 09 Jul 2008
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19 Nov 2011 07:50 PM
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werternut is not online. werternut
Joined: 19 Aug 2008
Total Posts: 1817
19 Nov 2011 07:56 PM
Combat system:

Instead of normal Conquest style RPG hit points like this:
Mothership-1000/1000, Fighter Ship-250/250

We actually RP to fight.
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Kolensta is not online. Kolensta
Joined: 23 Jun 2011
Total Posts: 66
19 Nov 2011 08:00 PM
The way for combat is when someone says an action, you say what happens. The admins will be able to say what happens and the RPers say the action they would like to cause.

It's random like this action John the RPer says.
John: I throw my fists at Jake.

(Admins can say any possibilty, like Admin Mike of the Thread will then say for the outcome of the action "I throw my fists at Jake" )

Mike: John's fists misses Jake but John is fatigue.
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catycat333 is not online. catycat333
Joined: 09 Jul 2008
Total Posts: 16156
19 Nov 2011 08:01 PM
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Kolensta is not online. Kolensta
Joined: 23 Jun 2011
Total Posts: 66
19 Nov 2011 08:01 PM
You can add other stuff like hitpoints, poisons, the damage it caused, mana cost, energy cost, etc. Just use your imagination!
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assasintrooper is not online. assasintrooper
Joined: 17 Oct 2009
Total Posts: 3897
19 Nov 2011 08:12 PM
Kol we dont need a RPG system... We need ideas. What about a only slightly in the future?
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needle44 is not online. needle44
Joined: 07 Jan 2009
Total Posts: 6328
19 Nov 2011 08:12 PM
Well I thought of that but I know some people wouldn't understand it. But it could have set ships that had their attacks/abilities. Then people take turns firing off attacks.
So lets just say person 1 (P1) has 2 fighter ships 250. Escorting a battle cruiser 500/500.

Fighters only have basic laser cannons which do say 100 damage.
Battlecruisers do 250 damage.

P2: 4 fighters.

Now P2 is attacking so they get the first move. they have 2 fighteres target 1 fighter so both of P1 fighters are down to 50. He attacks and has his battlecruiser take out a fighter. then his fighters bring one of the other ones down to 50. so now
P1: Fighters(2) 50/50 Battlecruiser 500/500
P2: fighters (2) 250/250 Fighter 50/50

Now the thing here is it's down to whoever attacks who untill we can figure out a defensive way.

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catycat333 is not online. catycat333
Joined: 09 Jul 2008
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19 Nov 2011 08:13 PM
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needle44 is not online. needle44
Joined: 07 Jan 2009
Total Posts: 6328
19 Nov 2011 08:14 PM
Just because we all know 90% of the time how in RPs we always like to win no matter what.
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assasintrooper is not online. assasintrooper
Joined: 17 Oct 2009
Total Posts: 3897
19 Nov 2011 08:16 PM
@caty sooner you post your idea sooner we can see if its worth anything.

So no RTS?
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catycat333 is not online. catycat333
Joined: 09 Jul 2008
Total Posts: 16156
19 Nov 2011 08:16 PM
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assasintrooper is not online. assasintrooper
Joined: 17 Oct 2009
Total Posts: 3897
19 Nov 2011 08:17 PM
Ill wait...
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Kolensta is not online. Kolensta
Joined: 23 Jun 2011
Total Posts: 66
19 Nov 2011 08:35 PM
I'm just trying to help, he said he doesn't know how to do the combat RPG system, so I told him so, negative nancy's.
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assasintrooper is not online. assasintrooper
Joined: 17 Oct 2009
Total Posts: 3897
19 Nov 2011 09:27 PM
caty your new thread is origanal just not that good. 7/10 for originality.
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catycat333 is not online. catycat333
Joined: 09 Jul 2008
Total Posts: 16156
19 Nov 2011 09:30 PM
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