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| 18 Nov 2011 03:45 PM |
It would be very good if a GUI Object (Frame etc) could have a border larger than a pixel, because right now it's pretty bad how the borders are extremely small. Also would be good to have, like, a square or rectangle GUI with a curved border.
And maybe BorderTransparency. |
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| 18 Nov 2011 03:47 PM |
| Support all the way. I've been wanting this for quite a while. |
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| 18 Nov 2011 07:02 PM |
| Frames are part of the ScreenGui, which is pretty much needed to create a GUI, so the frame is automatically placed. Nothing you can do about it. |
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| 18 Nov 2011 07:04 PM |
"And maybe BorderTransparency."
COPYNG NOB
@mikeyman10ash: Do you even understand what this says? Do you even understand what you're talking about? |
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| 18 Nov 2011 07:06 PM |
| Yes. I understand that GUI borders are part of the ScreenGui/ the inserted GUI made. SOME GUIs don't have frames, but using the ScreenGui, it does. The border is part of it, so the border is placed. The size of the border cannot be altered by a player, so I see where you're coming from. |
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| 18 Nov 2011 07:10 PM |
@chris: idc meanie
@mikeyman10ash: ScreenGuis don't have borders, GuiObjects do. GUI borders are set with the GUI's BorderSizePixel property, not by the ScreenGui. The size of the border can indeed be altered by the player, but currently, it only allows sizes of 0 and 1. This suggestion is to change that so it can accept larger values. |
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| 18 Nov 2011 07:11 PM |
| Im just kidding. Calm down XD |
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| 18 Nov 2011 07:14 PM |
| @mikeyman10ash: "xD." == "oh yeah i guess im wrong and ur right"? |
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TheMyrco
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| Joined: 13 Aug 2011 |
| Total Posts: 15105 |
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crackup23
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| Joined: 25 Oct 2008 |
| Total Posts: 1973 |
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| 19 Nov 2011 06:07 AM |
| So boring I fell asleep -.- |
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xcalibur
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| Joined: 14 Mar 2008 |
| Total Posts: 4719 |
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| 19 Nov 2011 06:53 AM |
| Useful. With this, I should be able to save an orphanage from an erupting volcano. |
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