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| 15 Feb 2010 01:24 PM |
| I want to make 4 different teams with different tools, how do I do this> |
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| 15 Feb 2010 02:00 PM |
| I guess nobody knows how to do this... |
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loe988
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| Joined: 18 Aug 2007 |
| Total Posts: 282 |
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| 15 Feb 2010 02:02 PM |
| A, you can't and B, but this in scripting help |
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| 25 Feb 2010 02:44 PM |
| HOW DO I IVE BEEN SEARCHIN ALL OVER!?!?! |
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| 05 Apr 2010 10:48 AM |
OH YAH!!!!!! I DID IT!!!! ALLLL BY MY SELF!!!!! ok i finnally figured it out and i will share my knowledge with you 1 find a make your own giver model
2 take the script that says PUT ME IN THE WEAPON right click and CUT it
3 PASTE it in the Workspace
4 next you want to get all the weapons that you are going to give to that team
5 HIDE ALL OF THEM (THIS IS REAALLLLYY IMPORTANT)
6 make sure you hide them EXTREMELY GOOD mabye even make a box WAAAAYYYY out there and put them in it
7 then in the Workspace drag and drop the right weapons in to the right spawn
example: blue team gets blue gun/// red team gets red gun// put blue gun in blue spawn/// put red gun in red spawn//
8 then you take the PUT ME IN THE WEAPON script and right click it
9 COPY it and then Paste it into ALL OF THE WEAPONS
if this doesnt work try again with a different make your own giver model. it can work with any giver just open up the PUT THE WEAPONS IN HERE block and open up a tool / weapon and take that script out of it
LAST RESORT: contact me
all this does is make the spawn or any brick you put the weapons in a giver |
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| 05 Apr 2010 10:59 AM |
| Yeah, but if someone gets to your spawn, your weapons are theirs. |
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| 13 Apr 2010 09:41 PM |
| you make a one way door i guess and make it transparent then delete the decal! |
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| 14 Apr 2010 12:07 AM |
| Or raise the spawn point... Like high enough so no1 can get it. |
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pauljkl
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| Joined: 23 Oct 2008 |
| Total Posts: 9364 |
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| 16 Apr 2010 04:36 PM |
| I think Ajedi32 made one of those in his models |
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| 16 Apr 2010 04:37 PM |
Script it so when someone on team 1 spawns they get team 1 weapons and team 2 gets team 2 weapons.
¤-[game.workspace.kiramark182 == epic]-¤ |
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| 17 Apr 2010 10:58 AM |
| uhhh basicly thats what were talking about right now........... |
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| 17 Apr 2010 01:06 PM |
can u help how do i make it blue vs red or mars vs earth
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| 17 Apr 2010 01:08 PM |
Doubling spawn points as givers is really tacky. Here's a better method.
--[[
How to Set Up:
In lighting, make a model called TeamsStarterpack
Inside that, make a model for every team.
Here's an example:
game --Teams ----Bright Red Team ----Bright Blue Team --Lighting ----TeamsStarterpack ------Bright Red Team --------(Put all tools in here) ------Bright BlueTeam --------(Put all tools in here)
]]
function onRespawn(character,player) teamColor=player.TeamColor for count,a in pairs(game.Teams:GetChildren()) do if a.TeamColor=teamColor then team=a end end if team==nil then return end weps=game.Lighting.TeamsStarterpack:findFirstChild(team.Name) if weps==nil then return end for count,a in pairs(weps:GetChildren()) do weps:clone().Parent=player.Backpack end end workspace.ChildAdded:connect(function(character) player=game.Players:GetPlayerFromCharacter(character) if player~=nil then onRespawn(character,player) end end) |
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| 17 Apr 2010 01:11 PM |
| no i mean that how do i make myself respawn in red team or blue team beacuase i tryed it but i respawn in center of map or i respawn out of bounds |
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| 17 Apr 2010 01:13 PM |
| do spawn on a spawn make them nuetral or autoassingable. |
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| 17 Apr 2010 01:23 PM |
| um i just tyred to make it auto assingable but it didnt work |
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Valmir
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| Joined: 19 Jan 2009 |
| Total Posts: 3 |
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| 18 Jul 2010 12:17 AM |
| To make team starter packs you could make them givers and spawn, Like the guy above me said. ALSO, put a kill script in the spawn. This is how it would play out: Guy steps on spawn. He dies. He revives. He gets stuff. He leaves. This way he can't have 2 different team's tools at the same time(When he dies he loses his tools). And he doesn't have to worry about spawn dying because of the invincibility timer.(hopefully, haven't tried it yet) |
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gandor565
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| Joined: 31 Jul 2008 |
| Total Posts: 138 |
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| 27 Jul 2010 07:13 PM |
| Hey, im trying this now. Hopefully it works. |
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hyper900
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| Joined: 14 May 2009 |
| Total Posts: 873 |
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| 15 Aug 2010 07:00 PM |
here is an easy way use this script...
a = Instance.new("StarterPack") a.Parent = game.Teams.TEAMNAMEHERE
after you put a starterpack in each team using that put the tools you want in the different starterpacks (the script should work if not i will fix) |
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hyper900
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| Joined: 14 May 2009 |
| Total Posts: 873 |
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| 15 Aug 2010 07:03 PM |
oh ya and if the script doesnt work (i only did the script because it is faster if it works) then just do insert > Service (i think it is service if not object) > StarterPack
then make as many starterpacks as oyu need and put them in each team |
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| 02 Nov 2010 07:09 PM |
That one is so easy i learned it like hwne i was new ok place Spawn on each team make sure the spawn team colour is the same as teh teams then when u die u land on that colour |
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| 02 Nov 2010 07:10 PM |
| Instead go on the top of the screen Click insert and tools on on insert goto free objects then type in Teamstarterpack Script a Script will come up then you follow the rules on the properties Page |
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| 07 Nov 2010 01:01 PM |
| How do I make a script that I spawn at my creater spawn I spawn there and the others spawn at other spawns? Plz reply. Thx |
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