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ROBLOX Forum » Game Creation and Development » Scripters
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Re: New Server-side Error Reporting System

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HotThoth is not online. HotThoth
Forum Moderator
Joined: 24 Aug 2010
Total Posts: 1176
14 Nov 2011 07:31 PM
I've always wondered how scripters can debug server-side scripts without being able to see any error messages. As much fun as that is, now you don't have to! Under ROBLOX's models is now a (free model) "Server Error Reporting System".

Simply pop the system into your workspace, edit the "admin list" in the script to include yourself, and then when you go into one of your running places (online or just running locally), you will see server stats, and a list of the first 100 errors to occur server-side, with optional stack trace and the ability to restart the script locally (for every error instance). Nothing should be affected for those off the "admin list."


[Disclaimer: This system is untested and in beta; it may do nothing more than take up space. Let me know if this is the case, so I can start the arduous task of fixing it. This has been a pet project of mine for a while, and hopefully you will find it as helpful as I do-- feedback welcome!]
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LocalChum is not online. LocalChum
Joined: 04 Mar 2011
Total Posts: 6906
14 Nov 2011 07:32 PM
Is it that thing that uses the new ScriptContext.Error event? :o
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11046
14 Nov 2011 07:33 PM
:o?
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IheroYouZero is not online. IheroYouZero
Joined: 23 Mar 2011
Total Posts: 110
14 Nov 2011 07:34 PM
Hottoth be awesome
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HotThoth is not online. HotThoth
Forum Moderator
Joined: 24 Aug 2010
Total Posts: 1176
14 Nov 2011 07:34 PM
yusss; the .Error event is locked for security reasons, so it cannot be used normally, but I got permission to allow access to a system that uses it, provided I made the system
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LocalChum is not online. LocalChum
Joined: 04 Mar 2011
Total Posts: 6906
14 Nov 2011 07:36 PM
Kind of like that ninja teleport thingy that used the beta raycast functions?
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11046
14 Nov 2011 07:36 PM
"yusss; the .Error event is locked for security reasons, so it cannot be used normally, but I got permission to allow access to a system that uses it, provided I made the system"

So if a script's hash obtained with Script:GetHash() is the same as a certain hash stored somewhere, that script will have access to ScriptContext.Error?

Omg, I'm jelly. :'(

I wanna high security context too for mah scritps! :'(
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
14 Nov 2011 07:36 PM
What do you mean for security reasons? If an exploiter wants .Error, then they'll TAKE .Error. ​>.>
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IheroYouZero is not online. IheroYouZero
Joined: 23 Mar 2011
Total Posts: 110
14 Nov 2011 07:37 PM
Ninja teleport thingy didn't use raycast noob
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Telamon is not online. Telamon
Joined: 30 Jan 2007
Total Posts: 3614
14 Nov 2011 07:38 PM
real men don't have errors in their code
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LocalChum is not online. LocalChum
Joined: 04 Mar 2011
Total Posts: 6906
14 Nov 2011 07:38 PM
Telamon has errors...that makes him not a...?

:O
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11046
14 Nov 2011 07:40 PM
"real men don't have errors in their code"

That's because they fixed them using debugging tools such as this. :p
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Aaaboy97 is not online. Aaaboy97
Joined: 05 Apr 2009
Total Posts: 6612
14 Nov 2011 07:40 PM
Is there anyway to re-open it once you close it?
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IheroYouZero is not online. IheroYouZero
Joined: 23 Mar 2011
Total Posts: 110
14 Nov 2011 07:40 PM
I bet HotToth didn't see that coming
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
14 Nov 2011 07:40 PM
You would dare close the holy window? HERESY
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
14 Nov 2011 07:42 PM
I changed the admin list and it started erroring. :D
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IheroYouZero is not online. IheroYouZero
Joined: 23 Mar 2011
Total Posts: 110
14 Nov 2011 07:42 PM
Hey popeye let me in on the Master Scripter group
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HotThoth is not online. HotThoth
Forum Moderator
Joined: 24 Aug 2010
Total Posts: 1176
14 Nov 2011 07:42 PM
For now, just gotta re-enter the game :). If I get time, I'll add in "minimize" functionality, but for now, it's just draggable and close-able.
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GeniusRobot is not online. GeniusRobot
Joined: 14 Oct 2011
Total Posts: 194
14 Nov 2011 07:42 PM
Yes right on time :D

~GeniusRobot
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Aaaboy97 is not online. Aaaboy97
Joined: 05 Apr 2009
Total Posts: 6612
14 Nov 2011 07:43 PM
Dying kills the window until you re-enter

*disappoint face*
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Reallycooldude12 is not online. Reallycooldude12
Joined: 30 Apr 2011
Total Posts: 97
14 Nov 2011 07:43 PM
I like this, It's Epic.
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11046
14 Nov 2011 07:43 PM
HotThoth, make it so it gives admin automatically to whoever's ID is game.CreatorId.

That way, the owners automatically gets it.
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11046
14 Nov 2011 07:44 PM
Also, if you got access to ScriptContext.Error, perhaps you could get access to CoreGui too and put it in CoreGui. ;)

So we don't lose it when we die and blahblahblah.
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Tenal is not online. Tenal
Joined: 15 May 2011
Total Posts: 18684
14 Nov 2011 07:44 PM
[ Content Deleted ]
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IheroYouZero is not online. IheroYouZero
Joined: 23 Mar 2011
Total Posts: 110
14 Nov 2011 07:45 PM
Says the C&Ger
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