|
| 13 Nov 2011 06:18 PM |
I think maybe their own custom made C-frame tool and speed up roblox.
~GeniusRobot |
|
|
| Report Abuse |
|
|
|
| 13 Nov 2011 06:20 PM |
| I think they should work on the camera and halt the stamper tool. |
|
|
| Report Abuse |
|
|
|
| 13 Nov 2011 06:20 PM |
What do you think they should add to the camera?
~GeniusRobot |
|
|
| Report Abuse |
|
|
| |
|
| |
|
|
| 13 Nov 2011 06:25 PM |
| or a value which turns off all physics on a part. |
|
|
| Report Abuse |
|
|
1waffle1
|
  |
| Joined: 16 Oct 2007 |
| Total Posts: 16381 |
|
|
| 13 Nov 2011 06:29 PM |
I hate the new studio camera.
They need to make the humanoid physics more realistic, and all of their default configurations more easily configurable. Upsidown cameras Per-place saving Rotating GUI Hinges have always had that freaky glitch Fix RocketPropulsion .Source _G.f() ~= f() :( Some easy method to prevent the humanoid from dying once the health is 0 Soft-body physics Gravity controls Fix that stupid bug where GUI position/size always have crazy decimals |
|
|
| Report Abuse |
|
|
|
| 13 Nov 2011 06:33 PM |
>Some easy method to prevent the humanoid from dying once the health is 0
make all your weapons bring the humanoid's health to 1, once the health is one do a fake-death type deal.
that's what i do. |
|
|
| Report Abuse |
|
|
bombpaw
|
  |
| Joined: 15 Mar 2009 |
| Total Posts: 3484 |
|
|
| 13 Nov 2011 07:03 PM |
| I vote for Roblox adding support for 64bit and making some of their servers 64bit...... |
|
|
| Report Abuse |
|
|
LocalChum
|
  |
| Joined: 04 Mar 2011 |
| Total Posts: 6906 |
|
|
| 13 Nov 2011 07:05 PM |
| Wow, I'm not the only one that thinks of that! Thanks bomb! :D |
|
|
| Report Abuse |
|
|
|
| 13 Nov 2011 07:09 PM |
| I thought they already were 64 bit? Are they only 32 bit? 16 bit? 1 bit? |
|
|
| Report Abuse |
|
|
bombpaw
|
  |
| Joined: 15 Mar 2009 |
| Total Posts: 3484 |
|
|
| 13 Nov 2011 07:11 PM |
| Roblox is 32 and only 32... |
|
|
| Report Abuse |
|
|
|
| 13 Nov 2011 07:13 PM |
They should make it 100000000000000000000000000000 bit
they waste the data on our computers, we waste theirs |
|
|
| Report Abuse |
|
|
coplox
|
  |
| Joined: 07 Jun 2008 |
| Total Posts: 3252 |
|
|
| 13 Nov 2011 07:20 PM |
| They should configure Apache logfiles to, instead of constantly editing one logfile, make a new one for each entry. |
|
|
| Report Abuse |
|
|
|
| 13 Nov 2011 07:22 PM |
| The Roblox logs are a complete waste of your computer's data. There are a few hundred thousand logs on your computer, each about a kilobyte big, some two, and what are they there for? Seemingly nothing. |
|
|
| Report Abuse |
|
|
|
| 13 Nov 2011 08:49 PM |
Agreed they should if necessary make it save in 1 log not make a thousand logs.
~GeniusRobot |
|
|
| Report Abuse |
|
|
|
| 13 Nov 2011 10:07 PM |
Here's what they should add: A roblox nose remover, for our guis -.-
Srsly, a reset button? |
|
|
| Report Abuse |
|
|
gyz
|
  |
| Joined: 27 Aug 2008 |
| Total Posts: 741 |
|
|
| 13 Nov 2011 11:45 PM |
@waffle
If you make the gui size multiples of 1/2,1/4,1/8,1/16,1/32, etc. it won't do crazy decimals. Thats because all values are stored as binary.
example
3/8 = .375, won't give you crazy decimal
11/16 = .6875, won't give you crazy decimal |
|
|
| Report Abuse |
|
|
gyz
|
  |
| Joined: 27 Aug 2008 |
| Total Posts: 741 |
|
|
| 13 Nov 2011 11:47 PM |
@scriptfish
there IS a reset button... press esc to go to the game menu, then press reset character. |
|
|
| Report Abuse |
|
|
gyz
|
  |
| Joined: 27 Aug 2008 |
| Total Posts: 741 |
|
|
| 13 Nov 2011 11:48 PM |
sorry triple post. your name is Scriptishish; i got it wrong lol. |
|
|
| Report Abuse |
|
|
Catblox
|
  |
| Joined: 23 Apr 2008 |
| Total Posts: 2223 |
|
|
| 14 Nov 2011 02:12 AM |
ROBLOX: Copying Notch since 2010.
Seriously, the Stamper tool makes building seem like MC. People should learn how to make the stuff they want, not have it handed to them by some tool ROBLOX made. |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2011 05:18 AM |
| Custom libraries for scripters. |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2011 06:03 AM |
| @crazyman32 Very nice Idea I like that Idea. |
|
|
| Report Abuse |
|
|
orange451
|
  |
| Joined: 21 Aug 2008 |
| Total Posts: 580 |
|
|
| 14 Nov 2011 06:07 AM |
| I would like to see ways to be able to force change the pitch/yaw/angle/aspect of the camera... |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2011 06:19 AM |
| @GeniusRobot - The devs asked me in a phone interview if I thought it would be a good feature for us and I told them that it would be a great feature to add. Hopefully they do. |
|
|
| Report Abuse |
|
|