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Re: WIJ - Project Back in Business - Report #6 - What's that? The WIJ base.

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SilentSwords is not online. SilentSwords
Joined: 22 Jun 2007
Total Posts: 27214
13 Nov 2011 03:57 PM
Hey guys, welcome back to yet again, a WIJ Project BiB progress report. It's not been too long since the last one, but since I've done quite a bit, I figured I'd go ahead and make one of these.

So yeah. What's been happening? First is Skyrim, which is really addicting. I love being a mage (combined with one handed weapons). I even own the College of Winterhold now, they call me the arch-mage. Got quite a comfy room up in the tower. Not bad, having a whole college to yourself. Anyway, that game is very enjoyable, if you don't have it yet, I suggest you pick it up.

Has Skyrim prevented me from progressing BiB? In a way yes, in a way no. I suppose I could've done a bit of BiB while I was playing Skyrim, but I don't think I would've worked on it even if I didn't have Skyrim.

Secondly is RAT's 7G weapons.
yeah I wouldn't be worried of that.

Third, the actual project. What's been going on there? Well I can tell you that I'm working really hard on the new base, and it's gaining quite some new land every day. Landscaping is annoying, not difficult, but it takes a lot of time to curve it the way you want. And no, I'm *not* using Roblox' terrain generator. I mean by hand.

Right now I'm around at where the main battle should take place. The area between the raider base, and the WIJ base. I just started on that though, so don't think I've started on the WIJ base already. As you may know, I started with the raider base.

What I'm aiming for is a fun experience for everyone. Both sides will have disadvantages and advantages. It won't be completely fair to raiders though. Raiding bases makes you the enemy, with the disadvantage. The group who owns the place should always have the advantage, unless it's a fair battlezone or whatnot. After all, it's your place. I can also note that the landscape for this base is extremely beautiful. It's really nice to look at. In terms of quality it exceeds Indigo and Cerulean by a LOT.

Funfact: The inside of the raider base is the size of the inside of Outpost Cerulean (the actual WIJ base in there).

*Right, so you're probably thinking 'what's the %?'
answer:

__WIJ PROJECT BiB

PHASE 1: W4 SERIES WEAPONS AND EQUIPMENT: 100%

PHASE 2: ENGINE3.0 VEHICLES AND DISTRIBUTION OF VEHICLES: 100%

PHASE 3: NEW BASE+SCRIPTS: 36%

__

Thanks for reading!

-{===>SS

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pokemontrainer452 is not online. pokemontrainer452
Joined: 01 Oct 2008
Total Posts: 6615
13 Nov 2011 03:58 PM
Canz u scripts guns 4 meh?
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crazybone111 is not online. crazybone111
Joined: 13 Aug 2008
Total Posts: 3134
13 Nov 2011 04:00 PM
What do you mean by "not worried"?
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Pikeman288 is not online. Pikeman288
Joined: 11 Nov 2010
Total Posts: 18
13 Nov 2011 04:03 PM
If the raider base is the size of cerulean..
Then the WIJ base must be MASSIVE!
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ancientblue is not online. ancientblue
Joined: 12 Jul 2009
Total Posts: 1622
13 Nov 2011 04:03 PM
MW3 Ftw

I can't wait for the new base, will be so fun to defend.
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PatheticPoopdeck is not online. PatheticPoopdeck
Joined: 12 Jul 2010
Total Posts: 325
13 Nov 2011 04:03 PM
>Implying I care for crappy free-models.
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lolman616 is not online. lolman616
Joined: 11 Apr 2011
Total Posts: 9
13 Nov 2011 04:04 PM
wow, that bace seems big
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ancientblue is not online. ancientblue
Joined: 12 Jul 2009
Total Posts: 1622
13 Nov 2011 04:07 PM
How big is the actual WIJ base going to be?

Also how big is the "battle zone" going to be ?
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neo1014131 is not online. neo1014131
Joined: 19 Dec 2008
Total Posts: 736
13 Nov 2011 04:08 PM
Yey keep working SS!!
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SilentSwords is not online. SilentSwords
Joined: 22 Jun 2007
Total Posts: 27214
13 Nov 2011 04:10 PM
The area between the raider base and WIJ base is bigger than the raider base. At least, that's what I think now. I, of course, haven't completed it.

And with 'don't worry' I mean that it doesn't affect us, or our tech status.

-{===>SS
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ancientblue is not online. ancientblue
Joined: 12 Jul 2009
Total Posts: 1622
13 Nov 2011 04:12 PM
Will the base feature any new "special" tech, not vehciles or guns, something like the shields.
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SilentSwords is not online. SilentSwords
Joined: 22 Jun 2007
Total Posts: 27214
13 Nov 2011 04:14 PM
I don't get what you mean by special tech.

-{===>SS
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ancientblue is not online. ancientblue
Joined: 12 Jul 2009
Total Posts: 1622
13 Nov 2011 04:15 PM
Uh..

Not main tech like vehicles and weapons.

Like the shields we have, some sort of new thing..
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jg103424 is not online. jg103424
Joined: 23 Jul 2010
Total Posts: 15
13 Nov 2011 04:16 PM
Wow im really excited to see the new base :D
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donut222 is not online. donut222
Joined: 09 Jun 2009
Total Posts: 1837
13 Nov 2011 04:19 PM
[ Content Deleted ]
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SilentSwords is not online. SilentSwords
Joined: 22 Jun 2007
Total Posts: 27214
13 Nov 2011 04:20 PM
Hm, well, yes, ancient.

-{===>SS
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ancientblue is not online. ancientblue
Joined: 12 Jul 2009
Total Posts: 1622
13 Nov 2011 04:20 PM
Sorry I made it confusing but awesome !!!
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BallinOHehir21 is not online. BallinOHehir21
Joined: 21 Mar 2011
Total Posts: 2873
13 Nov 2011 04:21 PM
Thanks for all the hard work Silent, quite a big project indeed, thanks again. :)
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ModernPrice is not online. ModernPrice
Joined: 11 Dec 2009
Total Posts: 1662
13 Nov 2011 04:21 PM
Can't wait.
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legislator6666 is not online. legislator6666
Joined: 10 Apr 2011
Total Posts: 3847
13 Nov 2011 04:23 PM
First comment
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VultureLord is not online. VultureLord
Joined: 09 Apr 2011
Total Posts: 401
13 Nov 2011 04:27 PM
Sounds coolio
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VultureLord is not online. VultureLord
Joined: 09 Apr 2011
Total Posts: 401
13 Nov 2011 04:27 PM
>First comment

how long did that take you? 7 minutes?
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ZangooseSlash is not online. ZangooseSlash
Joined: 05 Feb 2011
Total Posts: 25902
13 Nov 2011 04:28 PM
Yes, now raiders can quit qqing
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generation418 is not online. generation418
Joined: 03 Jun 2010
Total Posts: 25509
13 Nov 2011 04:30 PM
[ Content Deleted ]
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AmazingAnt is not online. AmazingAnt
Joined: 05 Sep 2010
Total Posts: 6726
13 Nov 2011 04:31 PM
Sounds good, I need moar info :>
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