nate890
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| Joined: 22 Nov 2008 |
| Total Posts: 21686 |
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| 12 Nov 2011 06:35 PM |
| Guessing you would use jointservice? |
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nate890
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| Joined: 22 Nov 2008 |
| Total Posts: 21686 |
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| 12 Nov 2011 06:41 PM |
joinservice? wut.
Never mind that. Is there anyway of doing this thoguh? |
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| 12 Nov 2011 06:55 PM |
Actually, yes:
function checkBrokenJoint(joint) print(joint.Part0, joint.Part1) end
game:GetService("JointService").ChildRemoved:connect(checkBrokenJoint) |
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| 12 Nov 2011 06:59 PM |
It's actually "JointsService"
And when I try that, it says "attempt to index a nil value"
e,e |
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| 12 Nov 2011 07:00 PM |
Got it:
function checkBrokenJoint(joint) print(joint.Part0, joint.Part1) end
game.JointsService.ChildRemoved:connect(checkBrokenJoint) |
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nate890
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| Joined: 22 Nov 2008 |
| Total Posts: 21686 |
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| 12 Nov 2011 07:50 PM |
| Seems to work, but very rarely |
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| 12 Nov 2011 07:50 PM |
| Rarely? Every time, you mean? |
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nate890
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| Joined: 22 Nov 2008 |
| Total Posts: 21686 |
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| 12 Nov 2011 07:56 PM |
| It works every time for me :P |
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