generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Game Creation and Development » Scripters
Home Search
 

Re: Is there a way of stopping Exploiters?

Previous Thread :: Next Thread 
BrokenBone is not online. BrokenBone
Joined: 28 Feb 2009
Total Posts: 678
10 Nov 2011 06:59 PM
By preventing the InsertService from loading their person299 admin commands?
Report Abuse
Slizerd is not online. Slizerd
Joined: 15 Jun 2011
Total Posts: 113
10 Nov 2011 07:00 PM
By exploiters do you mean popin or the other exploiters?
Report Abuse
BrokenBone is not online. BrokenBone
Joined: 28 Feb 2009
Total Posts: 678
10 Nov 2011 07:01 PM
People who insert their own free model scripts to take poor control of a server.
Report Abuse
Slizerd is not online. Slizerd
Joined: 15 Jun 2011
Total Posts: 113
10 Nov 2011 07:05 PM
There is no way to stop popin because he is the ultimate pwnz0r.
Report Abuse
xSIXxStorage is not online. xSIXxStorage
Joined: 22 Aug 2010
Total Posts: 1811
10 Nov 2011 07:11 PM
How to stop them: Don't.

Let ROBLOX take their sweet time to get rid of them. (which is about three years)
Report Abuse
pwnedu46 is not online. pwnedu46
Joined: 23 May 2009
Total Posts: 7534
10 Nov 2011 07:13 PM
If you can access the InsertService metatable (knowing how much Roblox likes to lock useful st00f, this is highly unlikely), then you could __call to find out when it's called and do something about it.

"There is no way to stop popin because he is the ultimate pwnz0r."
dat b tru.
Report Abuse
Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
10 Nov 2011 07:22 PM
Or you can use InsertService::ApproveAssetId.
Report Abuse
Slizerd is not online. Slizerd
Joined: 15 Jun 2011
Total Posts: 113
10 Nov 2011 07:24 PM
"InsertService::ApproveAssetId"

Wait, what?
Report Abuse
Jaccob is not online. Jaccob
Joined: 19 Oct 2008
Total Posts: 986
10 Nov 2011 07:37 PM
...

Create a script that denies anything that's inserted unless it's in a table with a Name/ClassName

.-.
Report Abuse
BrokenBone is not online. BrokenBone
Joined: 28 Feb 2009
Total Posts: 678
10 Nov 2011 07:40 PM
wat?
I already have a cheap way of getting rid of some unwanted scripts, but I don't want to use .ChildAdded stuff. I want to stop anyone from putting anything into the game in the first place.

Any actual script that allows me to filter?
Report Abuse
Exitium is not online. Exitium
Joined: 03 Feb 2011
Total Posts: 10135
10 Nov 2011 07:46 PM
y would you want to stop exploiters

they're the people that make this game worth playing.
Report Abuse
Scriptishish is not online. Scriptishish
Joined: 16 Oct 2007
Total Posts: 1231
10 Nov 2011 08:58 PM
Filter InsertService?

Ok, so first is the issue:
They are haxing InsertService from outside your script?
They are Inserting inappropriate scripts via your allowed scripts?

If B, then I would say to just make an InsertService main function that checks certain names, datanumbers, etc from making it.

I don't visit places (I'm here to make stufz.), so unfortunately I'm not current with the issues.
Report Abuse
Sorcus is not online. Sorcus
Forum Moderator
Joined: 29 Nov 2010
Total Posts: 3775
10 Nov 2011 09:43 PM
Use the approveAssetId to stop the serverside admin command exploits. Coupled with nuking of loadstring and stopping plugin exploit that is due, the system, should be fairly good.

~Sorcus
Report Abuse
SCARFACIAL is not online. SCARFACIAL
Joined: 28 Jan 2010
Total Posts: 7970
10 Nov 2011 09:51 PM
"Use the approveAssetId"

This is something I've not yet heard of o.e How do you use it?

"I WILL GIVE YOU BACON." - Deadmau5
~Scarfacial
Report Abuse
Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
10 Nov 2011 09:54 PM
I agree with you on the first and last, but loadstring should stay. I've actually made a class system I intend to use. But without loadstring it would make a lot, and I mean a lot harder as well as a lot messier too.

In addition to that, losing get/setfenv would kill it. Completely.
Report Abuse
blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
10 Nov 2011 09:54 PM
Nuking of loadstring?

dang, that means we have to parse it ourselves i mean awwwwww
Report Abuse
NecroBumpist is not online. NecroBumpist
Joined: 12 Sep 2010
Total Posts: 4198
10 Nov 2011 09:55 PM
"Coupled with nuking of loadstring and stopping plugin exploit that is due, the system, should be fairly good."

Lol, come at me bro.
Even if you guys nuke loadstring partially (aka, what you would do if you weren't pants-on-head stupid), it will prevent closed source code, and will instead promote open source!
Yay! Open Source!

No more script obfuscation :D
Report Abuse
blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
10 Nov 2011 09:58 PM
I can parse it. With my parse. That I parsed. With parsing. ;)
Report Abuse
Ie2 is not online. Ie2
Joined: 23 Oct 2011
Total Posts: 19
10 Nov 2011 10:03 PM
[ Content Deleted ]
Report Abuse
Slizerd is not online. Slizerd
Joined: 15 Jun 2011
Total Posts: 113
10 Nov 2011 10:06 PM
[ Content Deleted ]
Report Abuse
Ie2 is not online. Ie2
Joined: 23 Oct 2011
Total Posts: 19
10 Nov 2011 10:09 PM
[ Content Deleted ]
Report Abuse
Slizerd is not online. Slizerd
Joined: 15 Jun 2011
Total Posts: 113
10 Nov 2011 10:11 PM
I can put a microwave in a toaster.
Report Abuse
Person299 is not online. Person299
Joined: 28 Feb 2008
Total Posts: 7952
10 Nov 2011 10:24 PM
Just ruining Script Builders for everyone wasn't good enough for me, I had to destroy peoples' places too to be satisfied.
Report Abuse
GigsD4X is not online. GigsD4X
Joined: 06 Jun 2008
Total Posts: 3794
10 Nov 2011 11:49 PM
@P299: You... *shivers* ...you MONSTER! *runs away crying*
Report Abuse
Blewm is not online. Blewm
Joined: 12 Aug 2011
Total Posts: 326
11 Nov 2011 12:53 AM
game:GetService("InsertService").ChildAdded:connect(function(InsertedObject)
game:GetService("Debris"):AddItem(InsertedObject,0)
end)


There.
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Game Creation and Development » Scripters
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image